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authorFlorian Dold <florian.dold@gmail.com>2018-09-20 02:56:13 +0200
committerFlorian Dold <florian.dold@gmail.com>2018-09-20 02:56:13 +0200
commitbbff7403fbf46f9ad92240ac213df8d30ef31b64 (patch)
treec58400ec5124da1c7d56b01aea83309f80a56c3b /node_modules/base64-js/index.js
parent003fb34971cf63466184351b4db5f7c67df4f444 (diff)
update packages
Diffstat (limited to 'node_modules/base64-js/index.js')
-rw-r--r--node_modules/base64-js/index.js121
1 files changed, 79 insertions, 42 deletions
diff --git a/node_modules/base64-js/index.js b/node_modules/base64-js/index.js
index 9d0087433..44c67664c 100644
--- a/node_modules/base64-js/index.js
+++ b/node_modules/base64-js/index.js
@@ -14,68 +14,102 @@ for (var i = 0, len = code.length; i < len; ++i) {
revLookup[code.charCodeAt(i)] = i
}
+// Support decoding URL-safe base64 strings, as Node.js does.
+// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
-function placeHoldersCount (b64) {
+function getLens (b64) {
var len = b64.length
+
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
- // the number of equal signs (place holders)
- // if there are two placeholders, than the two characters before it
- // represent one byte
- // if there is only one, then the three characters before it represent 2 bytes
- // this is just a cheap hack to not do indexOf twice
- return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
+ // Trim off extra bytes after placeholder bytes are found
+ // See: https://github.com/beatgammit/base64-js/issues/42
+ var validLen = b64.indexOf('=')
+ if (validLen === -1) validLen = len
+
+ var placeHoldersLen = validLen === len
+ ? 0
+ : 4 - (validLen % 4)
+
+ return [validLen, placeHoldersLen]
}
+// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
- // base64 is 4/3 + up to two characters of the original data
- return (b64.length * 3 / 4) - placeHoldersCount(b64)
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function _byteLength (b64, validLen, placeHoldersLen) {
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
- var i, l, tmp, placeHolders, arr
- var len = b64.length
- placeHolders = placeHoldersCount(b64)
+ var tmp
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
- arr = new Arr((len * 3 / 4) - placeHolders)
+ var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
- // if there are placeholders, only get up to the last complete 4 chars
- l = placeHolders > 0 ? len - 4 : len
+ var curByte = 0
- var L = 0
+ // if there are placeholders, only get up to the last complete 4 chars
+ var len = placeHoldersLen > 0
+ ? validLen - 4
+ : validLen
+
+ for (var i = 0; i < len; i += 4) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 18) |
+ (revLookup[b64.charCodeAt(i + 1)] << 12) |
+ (revLookup[b64.charCodeAt(i + 2)] << 6) |
+ revLookup[b64.charCodeAt(i + 3)]
+ arr[curByte++] = (tmp >> 16) & 0xFF
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
+ }
- for (i = 0; i < l; i += 4) {
- tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
- arr[L++] = (tmp >> 16) & 0xFF
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
+ if (placeHoldersLen === 2) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 2) |
+ (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[curByte++] = tmp & 0xFF
}
- if (placeHolders === 2) {
- tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
- arr[L++] = tmp & 0xFF
- } else if (placeHolders === 1) {
- tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
+ if (placeHoldersLen === 1) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 10) |
+ (revLookup[b64.charCodeAt(i + 1)] << 4) |
+ (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
- return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
+ return lookup[num >> 18 & 0x3F] +
+ lookup[num >> 12 & 0x3F] +
+ lookup[num >> 6 & 0x3F] +
+ lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
- tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+ tmp =
+ ((uint8[i] << 16) & 0xFF0000) +
+ ((uint8[i + 1] << 8) & 0xFF00) +
+ (uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
@@ -85,30 +119,33 @@ function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
- var output = ''
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
- parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
+ parts.push(encodeChunk(
+ uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
+ ))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
- output += lookup[tmp >> 2]
- output += lookup[(tmp << 4) & 0x3F]
- output += '=='
+ parts.push(
+ lookup[tmp >> 2] +
+ lookup[(tmp << 4) & 0x3F] +
+ '=='
+ )
} else if (extraBytes === 2) {
- tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
- output += lookup[tmp >> 10]
- output += lookup[(tmp >> 4) & 0x3F]
- output += lookup[(tmp << 2) & 0x3F]
- output += '='
+ tmp = (uint8[len - 2] << 8) + uint8[len - 1]
+ parts.push(
+ lookup[tmp >> 10] +
+ lookup[(tmp >> 4) & 0x3F] +
+ lookup[(tmp << 2) & 0x3F] +
+ '='
+ )
}
- parts.push(output)
-
return parts.join('')
}