From bbff7403fbf46f9ad92240ac213df8d30ef31b64 Mon Sep 17 00:00:00 2001 From: Florian Dold Date: Thu, 20 Sep 2018 02:56:13 +0200 Subject: update packages --- node_modules/base64-js/index.js | 121 ++++++++++++++++++++++++++-------------- 1 file changed, 79 insertions(+), 42 deletions(-) (limited to 'node_modules/base64-js/index.js') diff --git a/node_modules/base64-js/index.js b/node_modules/base64-js/index.js index 9d0087433..44c67664c 100644 --- a/node_modules/base64-js/index.js +++ b/node_modules/base64-js/index.js @@ -14,68 +14,102 @@ for (var i = 0, len = code.length; i < len; ++i) { revLookup[code.charCodeAt(i)] = i } +// Support decoding URL-safe base64 strings, as Node.js does. +// See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 -function placeHoldersCount (b64) { +function getLens (b64) { var len = b64.length + if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } - // the number of equal signs (place holders) - // if there are two placeholders, than the two characters before it - // represent one byte - // if there is only one, then the three characters before it represent 2 bytes - // this is just a cheap hack to not do indexOf twice - return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 + // Trim off extra bytes after placeholder bytes are found + // See: https://github.com/beatgammit/base64-js/issues/42 + var validLen = b64.indexOf('=') + if (validLen === -1) validLen = len + + var placeHoldersLen = validLen === len + ? 0 + : 4 - (validLen % 4) + + return [validLen, placeHoldersLen] } +// base64 is 4/3 + up to two characters of the original data function byteLength (b64) { - // base64 is 4/3 + up to two characters of the original data - return (b64.length * 3 / 4) - placeHoldersCount(b64) + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen +} + +function _byteLength (b64, validLen, placeHoldersLen) { + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function toByteArray (b64) { - var i, l, tmp, placeHolders, arr - var len = b64.length - placeHolders = placeHoldersCount(b64) + var tmp + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] - arr = new Arr((len * 3 / 4) - placeHolders) + var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) - // if there are placeholders, only get up to the last complete 4 chars - l = placeHolders > 0 ? len - 4 : len + var curByte = 0 - var L = 0 + // if there are placeholders, only get up to the last complete 4 chars + var len = placeHoldersLen > 0 + ? validLen - 4 + : validLen + + for (var i = 0; i < len; i += 4) { + tmp = + (revLookup[b64.charCodeAt(i)] << 18) | + (revLookup[b64.charCodeAt(i + 1)] << 12) | + (revLookup[b64.charCodeAt(i + 2)] << 6) | + revLookup[b64.charCodeAt(i + 3)] + arr[curByte++] = (tmp >> 16) & 0xFF + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF + } - for (i = 0; i < l; i += 4) { - tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] - arr[L++] = (tmp >> 16) & 0xFF - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF + if (placeHoldersLen === 2) { + tmp = + (revLookup[b64.charCodeAt(i)] << 2) | + (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[curByte++] = tmp & 0xFF } - if (placeHolders === 2) { - tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) - arr[L++] = tmp & 0xFF - } else if (placeHolders === 1) { - tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF + if (placeHoldersLen === 1) { + tmp = + (revLookup[b64.charCodeAt(i)] << 10) | + (revLookup[b64.charCodeAt(i + 1)] << 4) | + (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { - return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] + return lookup[num >> 18 & 0x3F] + + lookup[num >> 12 & 0x3F] + + lookup[num >> 6 & 0x3F] + + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { - tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + tmp = + ((uint8[i] << 16) & 0xFF0000) + + ((uint8[i + 1] << 8) & 0xFF00) + + (uint8[i + 2] & 0xFF) output.push(tripletToBase64(tmp)) } return output.join('') @@ -85,30 +119,33 @@ function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes - var output = '' var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { - parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) + parts.push(encodeChunk( + uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) + )) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] - output += lookup[tmp >> 2] - output += lookup[(tmp << 4) & 0x3F] - output += '==' + parts.push( + lookup[tmp >> 2] + + lookup[(tmp << 4) & 0x3F] + + '==' + ) } else if (extraBytes === 2) { - tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) - output += lookup[tmp >> 10] - output += lookup[(tmp >> 4) & 0x3F] - output += lookup[(tmp << 2) & 0x3F] - output += '=' + tmp = (uint8[len - 2] << 8) + uint8[len - 1] + parts.push( + lookup[tmp >> 10] + + lookup[(tmp >> 4) & 0x3F] + + lookup[(tmp << 2) & 0x3F] + + '=' + ) } - parts.push(output) - return parts.join('') } -- cgit v1.2.3