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-rw-r--r--node_modules/react-dom/lib/ReactUpdates.js250
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diff --git a/node_modules/react-dom/lib/ReactUpdates.js b/node_modules/react-dom/lib/ReactUpdates.js
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-/**
- * Copyright 2013-present, Facebook, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
-
-'use strict';
-
-var _prodInvariant = require('./reactProdInvariant'),
- _assign = require('object-assign');
-
-var CallbackQueue = require('./CallbackQueue');
-var PooledClass = require('./PooledClass');
-var ReactFeatureFlags = require('./ReactFeatureFlags');
-var ReactReconciler = require('./ReactReconciler');
-var Transaction = require('./Transaction');
-
-var invariant = require('fbjs/lib/invariant');
-
-var dirtyComponents = [];
-var updateBatchNumber = 0;
-var asapCallbackQueue = CallbackQueue.getPooled();
-var asapEnqueued = false;
-
-var batchingStrategy = null;
-
-function ensureInjected() {
- !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;
-}
-
-var NESTED_UPDATES = {
- initialize: function () {
- this.dirtyComponentsLength = dirtyComponents.length;
- },
- close: function () {
- if (this.dirtyComponentsLength !== dirtyComponents.length) {
- // Additional updates were enqueued by componentDidUpdate handlers or
- // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
- // these new updates so that if A's componentDidUpdate calls setState on
- // B, B will update before the callback A's updater provided when calling
- // setState.
- dirtyComponents.splice(0, this.dirtyComponentsLength);
- flushBatchedUpdates();
- } else {
- dirtyComponents.length = 0;
- }
- }
-};
-
-var UPDATE_QUEUEING = {
- initialize: function () {
- this.callbackQueue.reset();
- },
- close: function () {
- this.callbackQueue.notifyAll();
- }
-};
-
-var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];
-
-function ReactUpdatesFlushTransaction() {
- this.reinitializeTransaction();
- this.dirtyComponentsLength = null;
- this.callbackQueue = CallbackQueue.getPooled();
- this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(
- /* useCreateElement */true);
-}
-
-_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {
- getTransactionWrappers: function () {
- return TRANSACTION_WRAPPERS;
- },
-
- destructor: function () {
- this.dirtyComponentsLength = null;
- CallbackQueue.release(this.callbackQueue);
- this.callbackQueue = null;
- ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
- this.reconcileTransaction = null;
- },
-
- perform: function (method, scope, a) {
- // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
- // with this transaction's wrappers around it.
- return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);
- }
-});
-
-PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);
-
-function batchedUpdates(callback, a, b, c, d, e) {
- ensureInjected();
- return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);
-}
-
-/**
- * Array comparator for ReactComponents by mount ordering.
- *
- * @param {ReactComponent} c1 first component you're comparing
- * @param {ReactComponent} c2 second component you're comparing
- * @return {number} Return value usable by Array.prototype.sort().
- */
-function mountOrderComparator(c1, c2) {
- return c1._mountOrder - c2._mountOrder;
-}
-
-function runBatchedUpdates(transaction) {
- var len = transaction.dirtyComponentsLength;
- !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;
-
- // Since reconciling a component higher in the owner hierarchy usually (not
- // always -- see shouldComponentUpdate()) will reconcile children, reconcile
- // them before their children by sorting the array.
- dirtyComponents.sort(mountOrderComparator);
-
- // Any updates enqueued while reconciling must be performed after this entire
- // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and
- // C, B could update twice in a single batch if C's render enqueues an update
- // to B (since B would have already updated, we should skip it, and the only
- // way we can know to do so is by checking the batch counter).
- updateBatchNumber++;
-
- for (var i = 0; i < len; i++) {
- // If a component is unmounted before pending changes apply, it will still
- // be here, but we assume that it has cleared its _pendingCallbacks and
- // that performUpdateIfNecessary is a noop.
- var component = dirtyComponents[i];
-
- // If performUpdateIfNecessary happens to enqueue any new updates, we
- // shouldn't execute the callbacks until the next render happens, so
- // stash the callbacks first
- var callbacks = component._pendingCallbacks;
- component._pendingCallbacks = null;
-
- var markerName;
- if (ReactFeatureFlags.logTopLevelRenders) {
- var namedComponent = component;
- // Duck type TopLevelWrapper. This is probably always true.
- if (component._currentElement.type.isReactTopLevelWrapper) {
- namedComponent = component._renderedComponent;
- }
- markerName = 'React update: ' + namedComponent.getName();
- console.time(markerName);
- }
-
- ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);
-
- if (markerName) {
- console.timeEnd(markerName);
- }
-
- if (callbacks) {
- for (var j = 0; j < callbacks.length; j++) {
- transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());
- }
- }
- }
-}
-
-var flushBatchedUpdates = function () {
- // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
- // array and perform any updates enqueued by mount-ready handlers (i.e.,
- // componentDidUpdate) but we need to check here too in order to catch
- // updates enqueued by setState callbacks and asap calls.
- while (dirtyComponents.length || asapEnqueued) {
- if (dirtyComponents.length) {
- var transaction = ReactUpdatesFlushTransaction.getPooled();
- transaction.perform(runBatchedUpdates, null, transaction);
- ReactUpdatesFlushTransaction.release(transaction);
- }
-
- if (asapEnqueued) {
- asapEnqueued = false;
- var queue = asapCallbackQueue;
- asapCallbackQueue = CallbackQueue.getPooled();
- queue.notifyAll();
- CallbackQueue.release(queue);
- }
- }
-};
-
-/**
- * Mark a component as needing a rerender, adding an optional callback to a
- * list of functions which will be executed once the rerender occurs.
- */
-function enqueueUpdate(component) {
- ensureInjected();
-
- // Various parts of our code (such as ReactCompositeComponent's
- // _renderValidatedComponent) assume that calls to render aren't nested;
- // verify that that's the case. (This is called by each top-level update
- // function, like setState, forceUpdate, etc.; creation and
- // destruction of top-level components is guarded in ReactMount.)
-
- if (!batchingStrategy.isBatchingUpdates) {
- batchingStrategy.batchedUpdates(enqueueUpdate, component);
- return;
- }
-
- dirtyComponents.push(component);
- if (component._updateBatchNumber == null) {
- component._updateBatchNumber = updateBatchNumber + 1;
- }
-}
-
-/**
- * Enqueue a callback to be run at the end of the current batching cycle. Throws
- * if no updates are currently being performed.
- */
-function asap(callback, context) {
- !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;
- asapCallbackQueue.enqueue(callback, context);
- asapEnqueued = true;
-}
-
-var ReactUpdatesInjection = {
- injectReconcileTransaction: function (ReconcileTransaction) {
- !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;
- ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
- },
-
- injectBatchingStrategy: function (_batchingStrategy) {
- !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;
- !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;
- !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;
- batchingStrategy = _batchingStrategy;
- }
-};
-
-var ReactUpdates = {
- /**
- * React references `ReactReconcileTransaction` using this property in order
- * to allow dependency injection.
- *
- * @internal
- */
- ReactReconcileTransaction: null,
-
- batchedUpdates: batchedUpdates,
- enqueueUpdate: enqueueUpdate,
- flushBatchedUpdates: flushBatchedUpdates,
- injection: ReactUpdatesInjection,
- asap: asap
-};
-
-module.exports = ReactUpdates; \ No newline at end of file