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authorFlorian Dold <florian.dold@gmail.com>2017-05-27 17:36:13 +0200
committerFlorian Dold <florian.dold@gmail.com>2017-05-27 17:36:13 +0200
commit5f466137ad6ac596600e3ff53c9b786815398445 (patch)
treef914c221874f0b16bf3def7ac01d59d1a99a3b0b /node_modules/when/es6-shim
parentc9f5ac8e763eda19aa0564179300cfff76785435 (diff)
node_modules, clean up package.json
Diffstat (limited to 'node_modules/when/es6-shim')
-rw-r--r--node_modules/when/es6-shim/Promise.browserify-es6.js13
-rw-r--r--node_modules/when/es6-shim/Promise.js1299
-rw-r--r--node_modules/when/es6-shim/Promise.js.map25
-rw-r--r--node_modules/when/es6-shim/Promise.min.js2
-rw-r--r--node_modules/when/es6-shim/Promise.min.js.map1
-rw-r--r--node_modules/when/es6-shim/README.md5
6 files changed, 0 insertions, 1345 deletions
diff --git a/node_modules/when/es6-shim/Promise.browserify-es6.js b/node_modules/when/es6-shim/Promise.browserify-es6.js
deleted file mode 100644
index 751208fe9..000000000
--- a/node_modules/when/es6-shim/Promise.browserify-es6.js
+++ /dev/null
@@ -1,13 +0,0 @@
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-/**
- * ES6 global Promise shim
- */
-var unhandledRejections = require('../lib/decorators/unhandledRejection');
-var PromiseConstructor = unhandledRejections(require('../lib/Promise'));
-
-module.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)
- : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)
- : PromiseConstructor;
diff --git a/node_modules/when/es6-shim/Promise.js b/node_modules/when/es6-shim/Promise.js
deleted file mode 100644
index 655a3b447..000000000
--- a/node_modules/when/es6-shim/Promise.js
+++ /dev/null
@@ -1,1299 +0,0 @@
-!function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define(e):"undefined"!=typeof window?window.Promise=e():"undefined"!=typeof global?global.Promise=e():"undefined"!=typeof self&&(self.Promise=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-/**
- * ES6 global Promise shim
- */
-var unhandledRejections = require('../lib/decorators/unhandledRejection');
-var PromiseConstructor = unhandledRejections(require('../lib/Promise'));
-
-module.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)
- : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)
- : PromiseConstructor;
-
-},{"../lib/Promise":2,"../lib/decorators/unhandledRejection":4}],2:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-(function(define) { 'use strict';
-define(function (require) {
-
- var makePromise = require('./makePromise');
- var Scheduler = require('./Scheduler');
- var async = require('./env').asap;
-
- return makePromise({
- scheduler: new Scheduler(async)
- });
-
-});
-})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });
-
-},{"./Scheduler":3,"./env":5,"./makePromise":7}],3:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-(function(define) { 'use strict';
-define(function() {
-
- // Credit to Twisol (https://github.com/Twisol) for suggesting
- // this type of extensible queue + trampoline approach for next-tick conflation.
-
- /**
- * Async task scheduler
- * @param {function} async function to schedule a single async function
- * @constructor
- */
- function Scheduler(async) {
- this._async = async;
- this._running = false;
-
- this._queue = this;
- this._queueLen = 0;
- this._afterQueue = {};
- this._afterQueueLen = 0;
-
- var self = this;
- this.drain = function() {
- self._drain();
- };
- }
-
- /**
- * Enqueue a task
- * @param {{ run:function }} task
- */
- Scheduler.prototype.enqueue = function(task) {
- this._queue[this._queueLen++] = task;
- this.run();
- };
-
- /**
- * Enqueue a task to run after the main task queue
- * @param {{ run:function }} task
- */
- Scheduler.prototype.afterQueue = function(task) {
- this._afterQueue[this._afterQueueLen++] = task;
- this.run();
- };
-
- Scheduler.prototype.run = function() {
- if (!this._running) {
- this._running = true;
- this._async(this.drain);
- }
- };
-
- /**
- * Drain the handler queue entirely, and then the after queue
- */
- Scheduler.prototype._drain = function() {
- var i = 0;
- for (; i < this._queueLen; ++i) {
- this._queue[i].run();
- this._queue[i] = void 0;
- }
-
- this._queueLen = 0;
- this._running = false;
-
- for (i = 0; i < this._afterQueueLen; ++i) {
- this._afterQueue[i].run();
- this._afterQueue[i] = void 0;
- }
-
- this._afterQueueLen = 0;
- };
-
- return Scheduler;
-
-});
-}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
-
-},{}],4:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-(function(define) { 'use strict';
-define(function(require) {
-
- var setTimer = require('../env').setTimer;
- var format = require('../format');
-
- return function unhandledRejection(Promise) {
-
- var logError = noop;
- var logInfo = noop;
- var localConsole;
-
- if(typeof console !== 'undefined') {
- // Alias console to prevent things like uglify's drop_console option from
- // removing console.log/error. Unhandled rejections fall into the same
- // category as uncaught exceptions, and build tools shouldn't silence them.
- localConsole = console;
- logError = typeof localConsole.error !== 'undefined'
- ? function (e) { localConsole.error(e); }
- : function (e) { localConsole.log(e); };
-
- logInfo = typeof localConsole.info !== 'undefined'
- ? function (e) { localConsole.info(e); }
- : function (e) { localConsole.log(e); };
- }
-
- Promise.onPotentiallyUnhandledRejection = function(rejection) {
- enqueue(report, rejection);
- };
-
- Promise.onPotentiallyUnhandledRejectionHandled = function(rejection) {
- enqueue(unreport, rejection);
- };
-
- Promise.onFatalRejection = function(rejection) {
- enqueue(throwit, rejection.value);
- };
-
- var tasks = [];
- var reported = [];
- var running = null;
-
- function report(r) {
- if(!r.handled) {
- reported.push(r);
- logError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));
- }
- }
-
- function unreport(r) {
- var i = reported.indexOf(r);
- if(i >= 0) {
- reported.splice(i, 1);
- logInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));
- }
- }
-
- function enqueue(f, x) {
- tasks.push(f, x);
- if(running === null) {
- running = setTimer(flush, 0);
- }
- }
-
- function flush() {
- running = null;
- while(tasks.length > 0) {
- tasks.shift()(tasks.shift());
- }
- }
-
- return Promise;
- };
-
- function throwit(e) {
- throw e;
- }
-
- function noop() {}
-
-});
-}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
-
-},{"../env":5,"../format":6}],5:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/
-(function(define) { 'use strict';
-define(function(require) {
- /*jshint maxcomplexity:6*/
-
- // Sniff "best" async scheduling option
- // Prefer process.nextTick or MutationObserver, then check for
- // setTimeout, and finally vertx, since its the only env that doesn't
- // have setTimeout
-
- var MutationObs;
- var capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;
-
- // Default env
- var setTimer = function(f, ms) { return setTimeout(f, ms); };
- var clearTimer = function(t) { return clearTimeout(t); };
- var asap = function (f) { return capturedSetTimeout(f, 0); };
-
- // Detect specific env
- if (isNode()) { // Node
- asap = function (f) { return process.nextTick(f); };
-
- } else if (MutationObs = hasMutationObserver()) { // Modern browser
- asap = initMutationObserver(MutationObs);
-
- } else if (!capturedSetTimeout) { // vert.x
- var vertxRequire = require;
- var vertx = vertxRequire('vertx');
- setTimer = function (f, ms) { return vertx.setTimer(ms, f); };
- clearTimer = vertx.cancelTimer;
- asap = vertx.runOnLoop || vertx.runOnContext;
- }
-
- return {
- setTimer: setTimer,
- clearTimer: clearTimer,
- asap: asap
- };
-
- function isNode () {
- return typeof process !== 'undefined' &&
- Object.prototype.toString.call(process) === '[object process]';
- }
-
- function hasMutationObserver () {
- return (typeof MutationObserver !== 'undefined' && MutationObserver) ||
- (typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);
- }
-
- function initMutationObserver(MutationObserver) {
- var scheduled;
- var node = document.createTextNode('');
- var o = new MutationObserver(run);
- o.observe(node, { characterData: true });
-
- function run() {
- var f = scheduled;
- scheduled = void 0;
- f();
- }
-
- var i = 0;
- return function (f) {
- scheduled = f;
- node.data = (i ^= 1);
- };
- }
-});
-}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));
-
-},{}],6:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-(function(define) { 'use strict';
-define(function() {
-
- return {
- formatError: formatError,
- formatObject: formatObject,
- tryStringify: tryStringify
- };
-
- /**
- * Format an error into a string. If e is an Error and has a stack property,
- * it's returned. Otherwise, e is formatted using formatObject, with a
- * warning added about e not being a proper Error.
- * @param {*} e
- * @returns {String} formatted string, suitable for output to developers
- */
- function formatError(e) {
- var s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);
- return e instanceof Error ? s : s + ' (WARNING: non-Error used)';
- }
-
- /**
- * Format an object, detecting "plain" objects and running them through
- * JSON.stringify if possible.
- * @param {Object} o
- * @returns {string}
- */
- function formatObject(o) {
- var s = String(o);
- if(s === '[object Object]' && typeof JSON !== 'undefined') {
- s = tryStringify(o, s);
- }
- return s;
- }
-
- /**
- * Try to return the result of JSON.stringify(x). If that fails, return
- * defaultValue
- * @param {*} x
- * @param {*} defaultValue
- * @returns {String|*} JSON.stringify(x) or defaultValue
- */
- function tryStringify(x, defaultValue) {
- try {
- return JSON.stringify(x);
- } catch(e) {
- return defaultValue;
- }
- }
-
-});
-}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
-
-},{}],7:[function(require,module,exports){
-/** @license MIT License (c) copyright 2010-2014 original author or authors */
-/** @author Brian Cavalier */
-/** @author John Hann */
-
-(function(define) { 'use strict';
-define(function() {
-
- return function makePromise(environment) {
-
- var tasks = environment.scheduler;
- var emitRejection = initEmitRejection();
-
- var objectCreate = Object.create ||
- function(proto) {
- function Child() {}
- Child.prototype = proto;
- return new Child();
- };
-
- /**
- * Create a promise whose fate is determined by resolver
- * @constructor
- * @returns {Promise} promise
- * @name Promise
- */
- function Promise(resolver, handler) {
- this._handler = resolver === Handler ? handler : init(resolver);
- }
-
- /**
- * Run the supplied resolver
- * @param resolver
- * @returns {Pending}
- */
- function init(resolver) {
- var handler = new Pending();
-
- try {
- resolver(promiseResolve, promiseReject, promiseNotify);
- } catch (e) {
- promiseReject(e);
- }
-
- return handler;
-
- /**
- * Transition from pre-resolution state to post-resolution state, notifying
- * all listeners of the ultimate fulfillment or rejection
- * @param {*} x resolution value
- */
- function promiseResolve (x) {
- handler.resolve(x);
- }
- /**
- * Reject this promise with reason, which will be used verbatim
- * @param {Error|*} reason rejection reason, strongly suggested
- * to be an Error type
- */
- function promiseReject (reason) {
- handler.reject(reason);
- }
-
- /**
- * @deprecated
- * Issue a progress event, notifying all progress listeners
- * @param {*} x progress event payload to pass to all listeners
- */
- function promiseNotify (x) {
- handler.notify(x);
- }
- }
-
- // Creation
-
- Promise.resolve = resolve;
- Promise.reject = reject;
- Promise.never = never;
-
- Promise._defer = defer;
- Promise._handler = getHandler;
-
- /**
- * Returns a trusted promise. If x is already a trusted promise, it is
- * returned, otherwise returns a new trusted Promise which follows x.
- * @param {*} x
- * @return {Promise} promise
- */
- function resolve(x) {
- return isPromise(x) ? x
- : new Promise(Handler, new Async(getHandler(x)));
- }
-
- /**
- * Return a reject promise with x as its reason (x is used verbatim)
- * @param {*} x
- * @returns {Promise} rejected promise
- */
- function reject(x) {
- return new Promise(Handler, new Async(new Rejected(x)));
- }
-
- /**
- * Return a promise that remains pending forever
- * @returns {Promise} forever-pending promise.
- */
- function never() {
- return foreverPendingPromise; // Should be frozen
- }
-
- /**
- * Creates an internal {promise, resolver} pair
- * @private
- * @returns {Promise}
- */
- function defer() {
- return new Promise(Handler, new Pending());
- }
-
- // Transformation and flow control
-
- /**
- * Transform this promise's fulfillment value, returning a new Promise
- * for the transformed result. If the promise cannot be fulfilled, onRejected
- * is called with the reason. onProgress *may* be called with updates toward
- * this promise's fulfillment.
- * @param {function=} onFulfilled fulfillment handler
- * @param {function=} onRejected rejection handler
- * @param {function=} onProgress @deprecated progress handler
- * @return {Promise} new promise
- */
- Promise.prototype.then = function(onFulfilled, onRejected, onProgress) {
- var parent = this._handler;
- var state = parent.join().state();
-
- if ((typeof onFulfilled !== 'function' && state > 0) ||
- (typeof onRejected !== 'function' && state < 0)) {
- // Short circuit: value will not change, simply share handler
- return new this.constructor(Handler, parent);
- }
-
- var p = this._beget();
- var child = p._handler;
-
- parent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);
-
- return p;
- };
-
- /**
- * If this promise cannot be fulfilled due to an error, call onRejected to
- * handle the error. Shortcut for .then(undefined, onRejected)
- * @param {function?} onRejected
- * @return {Promise}
- */
- Promise.prototype['catch'] = function(onRejected) {
- return this.then(void 0, onRejected);
- };
-
- /**
- * Creates a new, pending promise of the same type as this promise
- * @private
- * @returns {Promise}
- */
- Promise.prototype._beget = function() {
- return begetFrom(this._handler, this.constructor);
- };
-
- function begetFrom(parent, Promise) {
- var child = new Pending(parent.receiver, parent.join().context);
- return new Promise(Handler, child);
- }
-
- // Array combinators
-
- Promise.all = all;
- Promise.race = race;
- Promise._traverse = traverse;
-
- /**
- * Return a promise that will fulfill when all promises in the
- * input array have fulfilled, or will reject when one of the
- * promises rejects.
- * @param {array} promises array of promises
- * @returns {Promise} promise for array of fulfillment values
- */
- function all(promises) {
- return traverseWith(snd, null, promises);
- }
-
- /**
- * Array<Promise<X>> -> Promise<Array<f(X)>>
- * @private
- * @param {function} f function to apply to each promise's value
- * @param {Array} promises array of promises
- * @returns {Promise} promise for transformed values
- */
- function traverse(f, promises) {
- return traverseWith(tryCatch2, f, promises);
- }
-
- function traverseWith(tryMap, f, promises) {
- var handler = typeof f === 'function' ? mapAt : settleAt;
-
- var resolver = new Pending();
- var pending = promises.length >>> 0;
- var results = new Array(pending);
-
- for (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {
- x = promises[i];
-
- if (x === void 0 && !(i in promises)) {
- --pending;
- continue;
- }
-
- traverseAt(promises, handler, i, x, resolver);
- }
-
- if(pending === 0) {
- resolver.become(new Fulfilled(results));
- }
-
- return new Promise(Handler, resolver);
-
- function mapAt(i, x, resolver) {
- if(!resolver.resolved) {
- traverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);
- }
- }
-
- function settleAt(i, x, resolver) {
- results[i] = x;
- if(--pending === 0) {
- resolver.become(new Fulfilled(results));
- }
- }
- }
-
- function traverseAt(promises, handler, i, x, resolver) {
- if (maybeThenable(x)) {
- var h = getHandlerMaybeThenable(x);
- var s = h.state();
-
- if (s === 0) {
- h.fold(handler, i, void 0, resolver);
- } else if (s > 0) {
- handler(i, h.value, resolver);
- } else {
- resolver.become(h);
- visitRemaining(promises, i+1, h);
- }
- } else {
- handler(i, x, resolver);
- }
- }
-
- Promise._visitRemaining = visitRemaining;
- function visitRemaining(promises, start, handler) {
- for(var i=start; i<promises.length; ++i) {
- markAsHandled(getHandler(promises[i]), handler);
- }
- }
-
- function markAsHandled(h, handler) {
- if(h === handler) {
- return;
- }
-
- var s = h.state();
- if(s === 0) {
- h.visit(h, void 0, h._unreport);
- } else if(s < 0) {
- h._unreport();
- }
- }
-
- /**
- * Fulfill-reject competitive race. Return a promise that will settle
- * to the same state as the earliest input promise to settle.
- *
- * WARNING: The ES6 Promise spec requires that race()ing an empty array
- * must return a promise that is pending forever. This implementation
- * returns a singleton forever-pending promise, the same singleton that is
- * returned by Promise.never(), thus can be checked with ===
- *
- * @param {array} promises array of promises to race
- * @returns {Promise} if input is non-empty, a promise that will settle
- * to the same outcome as the earliest input promise to settle. if empty
- * is empty, returns a promise that will never settle.
- */
- function race(promises) {
- if(typeof promises !== 'object' || promises === null) {
- return reject(new TypeError('non-iterable passed to race()'));
- }
-
- // Sigh, race([]) is untestable unless we return *something*
- // that is recognizable without calling .then() on it.
- return promises.length === 0 ? never()
- : promises.length === 1 ? resolve(promises[0])
- : runRace(promises);
- }
-
- function runRace(promises) {
- var resolver = new Pending();
- var i, x, h;
- for(i=0; i<promises.length; ++i) {
- x = promises[i];
- if (x === void 0 && !(i in promises)) {
- continue;
- }
-
- h = getHandler(x);
- if(h.state() !== 0) {
- resolver.become(h);
- visitRemaining(promises, i+1, h);
- break;
- } else {
- h.visit(resolver, resolver.resolve, resolver.reject);
- }
- }
- return new Promise(Handler, resolver);
- }
-
- // Promise internals
- // Below this, everything is @private
-
- /**
- * Get an appropriate handler for x, without checking for cycles
- * @param {*} x
- * @returns {object} handler
- */
- function getHandler(x) {
- if(isPromise(x)) {
- return x._handler.join();
- }
- return maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);
- }
-
- /**
- * Get a handler for thenable x.
- * NOTE: You must only call this if maybeThenable(x) == true
- * @param {object|function|Promise} x
- * @returns {object} handler
- */
- function getHandlerMaybeThenable(x) {
- return isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);
- }
-
- /**
- * Get a handler for potentially untrusted thenable x
- * @param {*} x
- * @returns {object} handler
- */
- function getHandlerUntrusted(x) {
- try {
- var untrustedThen = x.then;
- return typeof untrustedThen === 'function'
- ? new Thenable(untrustedThen, x)
- : new Fulfilled(x);
- } catch(e) {
- return new Rejected(e);
- }
- }
-
- /**
- * Handler for a promise that is pending forever
- * @constructor
- */
- function Handler() {}
-
- Handler.prototype.when
- = Handler.prototype.become
- = Handler.prototype.notify // deprecated
- = Handler.prototype.fail
- = Handler.prototype._unreport
- = Handler.prototype._report
- = noop;
-
- Handler.prototype._state = 0;
-
- Handler.prototype.state = function() {
- return this._state;
- };
-
- /**
- * Recursively collapse handler chain to find the handler
- * nearest to the fully resolved value.
- * @returns {object} handler nearest the fully resolved value
- */
- Handler.prototype.join = function() {
- var h = this;
- while(h.handler !== void 0) {
- h = h.handler;
- }
- return h;
- };
-
- Handler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {
- this.when({
- resolver: to,
- receiver: receiver,
- fulfilled: fulfilled,
- rejected: rejected,
- progress: progress
- });
- };
-
- Handler.prototype.visit = function(receiver, fulfilled, rejected, progress) {
- this.chain(failIfRejected, receiver, fulfilled, rejected, progress);
- };
-
- Handler.prototype.fold = function(f, z, c, to) {
- this.when(new Fold(f, z, c, to));
- };
-
- /**
- * Handler that invokes fail() on any handler it becomes
- * @constructor
- */
- function FailIfRejected() {}
-
- inherit(Handler, FailIfRejected);
-
- FailIfRejected.prototype.become = function(h) {
- h.fail();
- };
-
- var failIfRejected = new FailIfRejected();
-
- /**
- * Handler that manages a queue of consumers waiting on a pending promise
- * @constructor
- */
- function Pending(receiver, inheritedContext) {
- Promise.createContext(this, inheritedContext);
-
- this.consumers = void 0;
- this.receiver = receiver;
- this.handler = void 0;
- this.resolved = false;
- }
-
- inherit(Handler, Pending);
-
- Pending.prototype._state = 0;
-
- Pending.prototype.resolve = function(x) {
- this.become(getHandler(x));
- };
-
- Pending.prototype.reject = function(x) {
- if(this.resolved) {
- return;
- }
-
- this.become(new Rejected(x));
- };
-
- Pending.prototype.join = function() {
- if (!this.resolved) {
- return this;
- }
-
- var h = this;
-
- while (h.handler !== void 0) {
- h = h.handler;
- if (h === this) {
- return this.handler = cycle();
- }
- }
-
- return h;
- };
-
- Pending.prototype.run = function() {
- var q = this.consumers;
- var handler = this.handler;
- this.handler = this.handler.join();
- this.consumers = void 0;
-
- for (var i = 0; i < q.length; ++i) {
- handler.when(q[i]);
- }
- };
-
- Pending.prototype.become = function(handler) {
- if(this.resolved) {
- return;
- }
-
- this.resolved = true;
- this.handler = handler;
- if(this.consumers !== void 0) {
- tasks.enqueue(this);
- }
-
- if(this.context !== void 0) {
- handler._report(this.context);
- }
- };
-
- Pending.prototype.when = function(continuation) {
- if(this.resolved) {
- tasks.enqueue(new ContinuationTask(continuation, this.handler));
- } else {
- if(this.consumers === void 0) {
- this.consumers = [continuation];
- } else {
- this.consumers.push(continuation);
- }
- }
- };
-
- /**
- * @deprecated
- */
- Pending.prototype.notify = function(x) {
- if(!this.resolved) {
- tasks.enqueue(new ProgressTask(x, this));
- }
- };
-
- Pending.prototype.fail = function(context) {
- var c = typeof context === 'undefined' ? this.context : context;
- this.resolved && this.handler.join().fail(c);
- };
-
- Pending.prototype._report = function(context) {
- this.resolved && this.handler.join()._report(context);
- };
-
- Pending.prototype._unreport = function() {
- this.resolved && this.handler.join()._unreport();
- };
-
- /**
- * Wrap another handler and force it into a future stack
- * @param {object} handler
- * @constructor
- */
- function Async(handler) {
- this.handler = handler;
- }
-
- inherit(Handler, Async);
-
- Async.prototype.when = function(continuation) {
- tasks.enqueue(new ContinuationTask(continuation, this));
- };
-
- Async.prototype._report = function(context) {
- this.join()._report(context);
- };
-
- Async.prototype._unreport = function() {
- this.join()._unreport();
- };
-
- /**
- * Handler that wraps an untrusted thenable and assimilates it in a future stack
- * @param {function} then
- * @param {{then: function}} thenable
- * @constructor
- */
- function Thenable(then, thenable) {
- Pending.call(this);
- tasks.enqueue(new AssimilateTask(then, thenable, this));
- }
-
- inherit(Pending, Thenable);
-
- /**
- * Handler for a fulfilled promise
- * @param {*} x fulfillment value
- * @constructor
- */
- function Fulfilled(x) {
- Promise.createContext(this);
- this.value = x;
- }
-
- inherit(Handler, Fulfilled);
-
- Fulfilled.prototype._state = 1;
-
- Fulfilled.prototype.fold = function(f, z, c, to) {
- runContinuation3(f, z, this, c, to);
- };
-
- Fulfilled.prototype.when = function(cont) {
- runContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);
- };
-
- var errorId = 0;
-
- /**
- * Handler for a rejected promise
- * @param {*} x rejection reason
- * @constructor
- */
- function Rejected(x) {
- Promise.createContext(this);
-
- this.id = ++errorId;
- this.value = x;
- this.handled = false;
- this.reported = false;
-
- this._report();
- }
-
- inherit(Handler, Rejected);
-
- Rejected.prototype._state = -1;
-
- Rejected.prototype.fold = function(f, z, c, to) {
- to.become(this);
- };
-
- Rejected.prototype.when = function(cont) {
- if(typeof cont.rejected === 'function') {
- this._unreport();
- }
- runContinuation1(cont.rejected, this, cont.receiver, cont.resolver);
- };
-
- Rejected.prototype._report = function(context) {
- tasks.afterQueue(new ReportTask(this, context));
- };
-
- Rejected.prototype._unreport = function() {
- if(this.handled) {
- return;
- }
- this.handled = true;
- tasks.afterQueue(new UnreportTask(this));
- };
-
- Rejected.prototype.fail = function(context) {
- this.reported = true;
- emitRejection('unhandledRejection', this);
- Promise.onFatalRejection(this, context === void 0 ? this.context : context);
- };
-
- function ReportTask(rejection, context) {
- this.rejection = rejection;
- this.context = context;
- }
-
- ReportTask.prototype.run = function() {
- if(!this.rejection.handled && !this.rejection.reported) {
- this.rejection.reported = true;
- emitRejection('unhandledRejection', this.rejection) ||
- Promise.onPotentiallyUnhandledRejection(this.rejection, this.context);
- }
- };
-
- function UnreportTask(rejection) {
- this.rejection = rejection;
- }
-
- UnreportTask.prototype.run = function() {
- if(this.rejection.reported) {
- emitRejection('rejectionHandled', this.rejection) ||
- Promise.onPotentiallyUnhandledRejectionHandled(this.rejection);
- }
- };
-
- // Unhandled rejection hooks
- // By default, everything is a noop
-
- Promise.createContext
- = Promise.enterContext
- = Promise.exitContext
- = Promise.onPotentiallyUnhandledRejection
- = Promise.onPotentiallyUnhandledRejectionHandled
- = Promise.onFatalRejection
- = noop;
-
- // Errors and singletons
-
- var foreverPendingHandler = new Handler();
- var foreverPendingPromise = new Promise(Handler, foreverPendingHandler);
-
- function cycle() {
- return new Rejected(new TypeError('Promise cycle'));
- }
-
- // Task runners
-
- /**
- * Run a single consumer
- * @constructor
- */
- function ContinuationTask(continuation, handler) {
- this.continuation = continuation;
- this.handler = handler;
- }
-
- ContinuationTask.prototype.run = function() {
- this.handler.join().when(this.continuation);
- };
-
- /**
- * Run a queue of progress handlers
- * @constructor
- */
- function ProgressTask(value, handler) {
- this.handler = handler;
- this.value = value;
- }
-
- ProgressTask.prototype.run = function() {
- var q = this.handler.consumers;
- if(q === void 0) {
- return;
- }
-
- for (var c, i = 0; i < q.length; ++i) {
- c = q[i];
- runNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);
- }
- };
-
- /**
- * Assimilate a thenable, sending it's value to resolver
- * @param {function} then
- * @param {object|function} thenable
- * @param {object} resolver
- * @constructor
- */
- function AssimilateTask(then, thenable, resolver) {
- this._then = then;
- this.thenable = thenable;
- this.resolver = resolver;
- }
-
- AssimilateTask.prototype.run = function() {
- var h = this.resolver;
- tryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);
-
- function _resolve(x) { h.resolve(x); }
- function _reject(x) { h.reject(x); }
- function _notify(x) { h.notify(x); }
- };
-
- function tryAssimilate(then, thenable, resolve, reject, notify) {
- try {
- then.call(thenable, resolve, reject, notify);
- } catch (e) {
- reject(e);
- }
- }
-
- /**
- * Fold a handler value with z
- * @constructor
- */
- function Fold(f, z, c, to) {
- this.f = f; this.z = z; this.c = c; this.to = to;
- this.resolver = failIfRejected;
- this.receiver = this;
- }
-
- Fold.prototype.fulfilled = function(x) {
- this.f.call(this.c, this.z, x, this.to);
- };
-
- Fold.prototype.rejected = function(x) {
- this.to.reject(x);
- };
-
- Fold.prototype.progress = function(x) {
- this.to.notify(x);
- };
-
- // Other helpers
-
- /**
- * @param {*} x
- * @returns {boolean} true iff x is a trusted Promise
- */
- function isPromise(x) {
- return x instanceof Promise;
- }
-
- /**
- * Test just enough to rule out primitives, in order to take faster
- * paths in some code
- * @param {*} x
- * @returns {boolean} false iff x is guaranteed *not* to be a thenable
- */
- function maybeThenable(x) {
- return (typeof x === 'object' || typeof x === 'function') && x !== null;
- }
-
- function runContinuation1(f, h, receiver, next) {
- if(typeof f !== 'function') {
- return next.become(h);
- }
-
- Promise.enterContext(h);
- tryCatchReject(f, h.value, receiver, next);
- Promise.exitContext();
- }
-
- function runContinuation3(f, x, h, receiver, next) {
- if(typeof f !== 'function') {
- return next.become(h);
- }
-
- Promise.enterContext(h);
- tryCatchReject3(f, x, h.value, receiver, next);
- Promise.exitContext();
- }
-
- /**
- * @deprecated
- */
- function runNotify(f, x, h, receiver, next) {
- if(typeof f !== 'function') {
- return next.notify(x);
- }
-
- Promise.enterContext(h);
- tryCatchReturn(f, x, receiver, next);
- Promise.exitContext();
- }
-
- function tryCatch2(f, a, b) {
- try {
- return f(a, b);
- } catch(e) {
- return reject(e);
- }
- }
-
- /**
- * Return f.call(thisArg, x), or if it throws return a rejected promise for
- * the thrown exception
- */
- function tryCatchReject(f, x, thisArg, next) {
- try {
- next.become(getHandler(f.call(thisArg, x)));
- } catch(e) {
- next.become(new Rejected(e));
- }
- }
-
- /**
- * Same as above, but includes the extra argument parameter.
- */
- function tryCatchReject3(f, x, y, thisArg, next) {
- try {
- f.call(thisArg, x, y, next);
- } catch(e) {
- next.become(new Rejected(e));
- }
- }
-
- /**
- * @deprecated
- * Return f.call(thisArg, x), or if it throws, *return* the exception
- */
- function tryCatchReturn(f, x, thisArg, next) {
- try {
- next.notify(f.call(thisArg, x));
- } catch(e) {
- next.notify(e);
- }
- }
-
- function inherit(Parent, Child) {
- Child.prototype = objectCreate(Parent.prototype);
- Child.prototype.constructor = Child;
- }
-
- function snd(x, y) {
- return y;
- }
-
- function noop() {}
-
- function hasCustomEvent() {
- if(typeof CustomEvent === 'function') {
- try {
- var ev = new CustomEvent('unhandledRejection');
- return ev instanceof CustomEvent;
- } catch (ignoredException) {}
- }
- return false;
- }
-
- function hasInternetExplorerCustomEvent() {
- if(typeof document !== 'undefined' && typeof document.createEvent === 'function') {
- try {
- // Try to create one event to make sure it's supported
- var ev = document.createEvent('CustomEvent');
- ev.initCustomEvent('eventType', false, true, {});
- return true;
- } catch (ignoredException) {}
- }
- return false;
- }
-
- function initEmitRejection() {
- /*global process, self, CustomEvent*/
- if(typeof process !== 'undefined' && process !== null
- && typeof process.emit === 'function') {
- // Returning falsy here means to call the default
- // onPotentiallyUnhandledRejection API. This is safe even in
- // browserify since process.emit always returns falsy in browserify:
- // https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46
- return function(type, rejection) {
- return type === 'unhandledRejection'
- ? process.emit(type, rejection.value, rejection)
- : process.emit(type, rejection);
- };
- } else if(typeof self !== 'undefined' && hasCustomEvent()) {
- return (function (self, CustomEvent) {
- return function (type, rejection) {
- var ev = new CustomEvent(type, {
- detail: {
- reason: rejection.value,
- key: rejection
- },
- bubbles: false,
- cancelable: true
- });
-
- return !self.dispatchEvent(ev);
- };
- }(self, CustomEvent));
- } else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {
- return (function(self, document) {
- return function(type, rejection) {
- var ev = document.createEvent('CustomEvent');
- ev.initCustomEvent(type, false, true, {
- reason: rejection.value,
- key: rejection
- });
-
- return !self.dispatchEvent(ev);
- };
- }(self, document));
- }
-
- return noop;
- }
-
- return Promise;
- };
-});
-}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));
-
-},{}]},{},[1])
-//# sourceMappingURL=Promise.js.map
-(1)
-});
-; \ No newline at end of file
diff --git a/node_modules/when/es6-shim/Promise.js.map b/node_modules/when/es6-shim/Promise.js.map
deleted file mode 100644
index 03dda7195..000000000
--- a/node_modules/when/es6-shim/Promise.js.map
+++ /dev/null
@@ -1,25 +0,0 @@
-{
- "version": 3,
- "file": "generated.js",
- "sources": [
- "es6-shim/Promise.browserify-es6.js",
- "lib/Promise.js",
- "lib/Scheduler.js",
- "lib/decorators/unhandledRejection.js",
- "lib/env.js",
- "lib/format.js",
- "lib/makePromise.js"
- ],
- "names": [],
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- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t return (typeof MutationObserver !== 'undefined' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n",
- "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} 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this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn 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diff --git a/node_modules/when/es6-shim/Promise.min.js b/node_modules/when/es6-shim/Promise.min.js
deleted file mode 100644
index b6c19f812..000000000
--- a/node_modules/when/es6-shim/Promise.min.js
+++ /dev/null
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@license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t return (typeof MutationObserver !== 'undefined' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x) { h.reject(x); }\n\t\t\tfunction _notify(x) { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction hasCustomEvent() {\n\t\t\tif(typeof CustomEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\treturn ev instanceof CustomEvent;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction hasInternetExplorerCustomEvent() {\n\t\t\tif(typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\t// Try to create one event to make sure it's supported\n\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\tev.initCustomEvent('eventType', false, true, {});\n\t\t\t\t\treturn true;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API. This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && hasCustomEvent()) {\n\t\t\t\treturn (function (self, CustomEvent) {\n\t\t\t\t\treturn function (type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, CustomEvent));\n\t\t\t} else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {\n\t\t\t\treturn (function(self, document) {\n\t\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\t\tev.initCustomEvent(type, false, true, {\n\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, document));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t return (typeof MutationObserver !== 'undefined' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x) { h.reject(x); }\n\t\t\tfunction _notify(x) { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction hasCustomEvent() {\n\t\t\tif(typeof CustomEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\treturn ev instanceof CustomEvent;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction hasInternetExplorerCustomEvent() {\n\t\t\tif(typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t\t\t\ttry {\n\t\t\t\t\t// Try to create one event to make sure it's supported\n\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\tev.initCustomEvent('eventType', false, true, {});\n\t\t\t\t\treturn true;\n\t\t\t\t} catch (ignoredException) {}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API. This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && hasCustomEvent()) {\n\t\t\t\treturn (function (self, CustomEvent) {\n\t\t\t\t\treturn function (type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, CustomEvent));\n\t\t\t} else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {\n\t\t\t\treturn (function(self, document) {\n\t\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\t\tvar ev = document.createEvent('CustomEvent');\n\t\t\t\t\t\tev.initCustomEvent(type, false, true, {\n\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(self, document));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n"]} \ No newline at end of file
diff --git a/node_modules/when/es6-shim/README.md b/node_modules/when/es6-shim/README.md
deleted file mode 100644
index fe1749e5d..000000000
--- a/node_modules/when/es6-shim/README.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# ES6 Promise shim
-
-Promise.js in this dir contains a complete ES6 Promise shim built on when.js that adds a global `Promise` in browser, AMD, Node, and other CommonJS environments.
-
-[Go to the full documentation](../docs/es6-promise-shim.md) \ No newline at end of file