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author | Florian Dold <florian.dold@gmail.com> | 2017-05-03 15:35:00 +0200 |
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committer | Florian Dold <florian.dold@gmail.com> | 2017-05-03 15:35:00 +0200 |
commit | de98e0b232509d5f40c135d540a70e415272ff85 (patch) | |
tree | a79222a5b58484ab3b80d18efcaaa7ccc4769b33 /node_modules/react-dom/lib/ReactServerUpdateQueue.js | |
parent | e0c9d480a73fa629c1e4a47d3e721f1d2d345406 (diff) |
node_modules
Diffstat (limited to 'node_modules/react-dom/lib/ReactServerUpdateQueue.js')
-rw-r--r-- | node_modules/react-dom/lib/ReactServerUpdateQueue.js | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/node_modules/react-dom/lib/ReactServerUpdateQueue.js b/node_modules/react-dom/lib/ReactServerUpdateQueue.js new file mode 100644 index 000000000..cab66992c --- /dev/null +++ b/node_modules/react-dom/lib/ReactServerUpdateQueue.js @@ -0,0 +1,138 @@ +/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + +'use strict'; + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var ReactUpdateQueue = require('./ReactUpdateQueue'); + +var warning = require('fbjs/lib/warning'); + +function warnNoop(publicInstance, callerName) { + if (process.env.NODE_ENV !== 'production') { + var constructor = publicInstance.constructor; + process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0; + } +} + +/** + * This is the update queue used for server rendering. + * It delegates to ReactUpdateQueue while server rendering is in progress and + * switches to ReactNoopUpdateQueue after the transaction has completed. + * @class ReactServerUpdateQueue + * @param {Transaction} transaction + */ + +var ReactServerUpdateQueue = function () { + function ReactServerUpdateQueue(transaction) { + _classCallCheck(this, ReactServerUpdateQueue); + + this.transaction = transaction; + } + + /** + * Checks whether or not this composite component is mounted. + * @param {ReactClass} publicInstance The instance we want to test. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + + + ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) { + return false; + }; + + /** + * Enqueue a callback that will be executed after all the pending updates + * have processed. + * + * @param {ReactClass} publicInstance The instance to use as `this` context. + * @param {?function} callback Called after state is updated. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName); + } + }; + + /** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldComponentUpdate`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueForceUpdate(publicInstance); + } else { + warnNoop(publicInstance, 'forceUpdate'); + } + }; + + /** + * Replaces all of the state. Always use this or `setState` to mutate state. + * You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object|function} completeState Next state. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState); + } else { + warnNoop(publicInstance, 'replaceState'); + } + }; + + /** + * Sets a subset of the state. This only exists because _pendingState is + * internal. This provides a merging strategy that is not available to deep + * properties which is confusing. TODO: Expose pendingState or don't use it + * during the merge. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object|function} partialState Next partial state to be merged with state. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueSetState(publicInstance, partialState); + } else { + warnNoop(publicInstance, 'setState'); + } + }; + + return ReactServerUpdateQueue; +}(); + +module.exports = ReactServerUpdateQueue;
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