diff options
author | Florian Dold <florian.dold@gmail.com> | 2017-05-03 15:35:00 +0200 |
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committer | Florian Dold <florian.dold@gmail.com> | 2017-05-03 15:35:00 +0200 |
commit | de98e0b232509d5f40c135d540a70e415272ff85 (patch) | |
tree | a79222a5b58484ab3b80d18efcaaa7ccc4769b33 /node_modules/browserify-zlib/src | |
parent | e0c9d480a73fa629c1e4a47d3e721f1d2d345406 (diff) |
node_modules
Diffstat (limited to 'node_modules/browserify-zlib/src')
-rw-r--r-- | node_modules/browserify-zlib/src/binding.js | 236 | ||||
-rw-r--r-- | node_modules/browserify-zlib/src/index.js | 610 |
2 files changed, 846 insertions, 0 deletions
diff --git a/node_modules/browserify-zlib/src/binding.js b/node_modules/browserify-zlib/src/binding.js new file mode 100644 index 000000000..7244b4384 --- /dev/null +++ b/node_modules/browserify-zlib/src/binding.js @@ -0,0 +1,236 @@ +var msg = require('pako/lib/zlib/messages'); +var zstream = require('pako/lib/zlib/zstream'); +var zlib_deflate = require('pako/lib/zlib/deflate.js'); +var zlib_inflate = require('pako/lib/zlib/inflate.js'); +var constants = require('pako/lib/zlib/constants'); + +for (var key in constants) { + exports[key] = constants[key]; +} + +// zlib modes +exports.NONE = 0; +exports.DEFLATE = 1; +exports.INFLATE = 2; +exports.GZIP = 3; +exports.GUNZIP = 4; +exports.DEFLATERAW = 5; +exports.INFLATERAW = 6; +exports.UNZIP = 7; + +/** + * Emulate Node's zlib C++ layer for use by the JS layer in index.js + */ +function Zlib(mode) { + if (mode < exports.DEFLATE || mode > exports.UNZIP) + throw new TypeError("Bad argument"); + + this.mode = mode; + this.init_done = false; + this.write_in_progress = false; + this.pending_close = false; + this.windowBits = 0; + this.level = 0; + this.memLevel = 0; + this.strategy = 0; + this.dictionary = null; +} + +Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) { + this.windowBits = windowBits; + this.level = level; + this.memLevel = memLevel; + this.strategy = strategy; + // dictionary not supported. + + if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) + this.windowBits += 16; + + if (this.mode === exports.UNZIP) + this.windowBits += 32; + + if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) + this.windowBits = -this.windowBits; + + this.strm = new zstream(); + + switch (this.mode) { + case exports.DEFLATE: + case exports.GZIP: + case exports.DEFLATERAW: + var status = zlib_deflate.deflateInit2( + this.strm, + this.level, + exports.Z_DEFLATED, + this.windowBits, + this.memLevel, + this.strategy + ); + break; + case exports.INFLATE: + case exports.GUNZIP: + case exports.INFLATERAW: + case exports.UNZIP: + var status = zlib_inflate.inflateInit2( + this.strm, + this.windowBits + ); + break; + default: + throw new Error("Unknown mode " + this.mode); + } + + if (status !== exports.Z_OK) { + this._error(status); + return; + } + + this.write_in_progress = false; + this.init_done = true; +}; + +Zlib.prototype.params = function() { + throw new Error("deflateParams Not supported"); +}; + +Zlib.prototype._writeCheck = function() { + if (!this.init_done) + throw new Error("write before init"); + + if (this.mode === exports.NONE) + throw new Error("already finalized"); + + if (this.write_in_progress) + throw new Error("write already in progress"); + + if (this.pending_close) + throw new Error("close is pending"); +}; + +Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) { + this._writeCheck(); + this.write_in_progress = true; + + var self = this; + process.nextTick(function() { + self.write_in_progress = false; + var res = self._write(flush, input, in_off, in_len, out, out_off, out_len); + self.callback(res[0], res[1]); + + if (self.pending_close) + self.close(); + }); + + return this; +}; + +// set method for Node buffers, used by pako +function bufferSet(data, offset) { + for (var i = 0; i < data.length; i++) { + this[offset + i] = data[i]; + } +} + +Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) { + this._writeCheck(); + return this._write(flush, input, in_off, in_len, out, out_off, out_len); +}; + +Zlib.prototype._write = function(flush, input, in_off, in_len, out, out_off, out_len) { + this.write_in_progress = true; + + if (flush !== exports.Z_NO_FLUSH && + flush !== exports.Z_PARTIAL_FLUSH && + flush !== exports.Z_SYNC_FLUSH && + flush !== exports.Z_FULL_FLUSH && + flush !== exports.Z_FINISH && + flush !== exports.Z_BLOCK) { + throw new Error("Invalid flush value"); + } + + if (input == null) { + input = new Buffer(0); + in_len = 0; + in_off = 0; + } + + if (out._set) + out.set = out._set; + else + out.set = bufferSet; + + var strm = this.strm; + strm.avail_in = in_len; + strm.input = input; + strm.next_in = in_off; + strm.avail_out = out_len; + strm.output = out; + strm.next_out = out_off; + + switch (this.mode) { + case exports.DEFLATE: + case exports.GZIP: + case exports.DEFLATERAW: + var status = zlib_deflate.deflate(strm, flush); + break; + case exports.UNZIP: + case exports.INFLATE: + case exports.GUNZIP: + case exports.INFLATERAW: + var status = zlib_inflate.inflate(strm, flush); + break; + default: + throw new Error("Unknown mode " + this.mode); + } + + if (status !== exports.Z_STREAM_END && status !== exports.Z_OK) { + this._error(status); + } + + this.write_in_progress = false; + return [strm.avail_in, strm.avail_out]; +}; + +Zlib.prototype.close = function() { + if (this.write_in_progress) { + this.pending_close = true; + return; + } + + this.pending_close = false; + + if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) { + zlib_deflate.deflateEnd(this.strm); + } else { + zlib_inflate.inflateEnd(this.strm); + } + + this.mode = exports.NONE; +}; + +Zlib.prototype.reset = function() { + switch (this.mode) { + case exports.DEFLATE: + case exports.DEFLATERAW: + var status = zlib_deflate.deflateReset(this.strm); + break; + case exports.INFLATE: + case exports.INFLATERAW: + var status = zlib_inflate.inflateReset(this.strm); + break; + } + + if (status !== exports.Z_OK) { + this._error(status); + } +}; + +Zlib.prototype._error = function(status) { + this.onerror(msg[status] + ': ' + this.strm.msg, status); + + this.write_in_progress = false; + if (this.pending_close) + this.close(); +}; + +exports.Zlib = Zlib; diff --git a/node_modules/browserify-zlib/src/index.js b/node_modules/browserify-zlib/src/index.js new file mode 100644 index 000000000..032689c4a --- /dev/null +++ b/node_modules/browserify-zlib/src/index.js @@ -0,0 +1,610 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Transform = require('_stream_transform'); + +var binding = require('./binding'); +var util = require('util'); +var assert = require('assert').ok; + +// zlib doesn't provide these, so kludge them in following the same +// const naming scheme zlib uses. +binding.Z_MIN_WINDOWBITS = 8; +binding.Z_MAX_WINDOWBITS = 15; +binding.Z_DEFAULT_WINDOWBITS = 15; + +// fewer than 64 bytes per chunk is stupid. +// technically it could work with as few as 8, but even 64 bytes +// is absurdly low. Usually a MB or more is best. +binding.Z_MIN_CHUNK = 64; +binding.Z_MAX_CHUNK = Infinity; +binding.Z_DEFAULT_CHUNK = (16 * 1024); + +binding.Z_MIN_MEMLEVEL = 1; +binding.Z_MAX_MEMLEVEL = 9; +binding.Z_DEFAULT_MEMLEVEL = 8; + +binding.Z_MIN_LEVEL = -1; +binding.Z_MAX_LEVEL = 9; +binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; + +// expose all the zlib constants +Object.keys(binding).forEach(function(k) { + if (k.match(/^Z/)) exports[k] = binding[k]; +}); + +// translation table for return codes. +exports.codes = { + Z_OK: binding.Z_OK, + Z_STREAM_END: binding.Z_STREAM_END, + Z_NEED_DICT: binding.Z_NEED_DICT, + Z_ERRNO: binding.Z_ERRNO, + Z_STREAM_ERROR: binding.Z_STREAM_ERROR, + Z_DATA_ERROR: binding.Z_DATA_ERROR, + Z_MEM_ERROR: binding.Z_MEM_ERROR, + Z_BUF_ERROR: binding.Z_BUF_ERROR, + Z_VERSION_ERROR: binding.Z_VERSION_ERROR +}; + +Object.keys(exports.codes).forEach(function(k) { + exports.codes[exports.codes[k]] = k; +}); + +exports.Deflate = Deflate; +exports.Inflate = Inflate; +exports.Gzip = Gzip; +exports.Gunzip = Gunzip; +exports.DeflateRaw = DeflateRaw; +exports.InflateRaw = InflateRaw; +exports.Unzip = Unzip; + +exports.createDeflate = function(o) { + return new Deflate(o); +}; + +exports.createInflate = function(o) { + return new Inflate(o); +}; + +exports.createDeflateRaw = function(o) { + return new DeflateRaw(o); +}; + +exports.createInflateRaw = function(o) { + return new InflateRaw(o); +}; + +exports.createGzip = function(o) { + return new Gzip(o); +}; + +exports.createGunzip = function(o) { + return new Gunzip(o); +}; + +exports.createUnzip = function(o) { + return new Unzip(o); +}; + + +// Convenience methods. +// compress/decompress a string or buffer in one step. +exports.deflate = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Deflate(opts), buffer, callback); +}; + +exports.deflateSync = function(buffer, opts) { + return zlibBufferSync(new Deflate(opts), buffer); +}; + +exports.gzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gzip(opts), buffer, callback); +}; + +exports.gzipSync = function(buffer, opts) { + return zlibBufferSync(new Gzip(opts), buffer); +}; + +exports.deflateRaw = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new DeflateRaw(opts), buffer, callback); +}; + +exports.deflateRawSync = function(buffer, opts) { + return zlibBufferSync(new DeflateRaw(opts), buffer); +}; + +exports.unzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Unzip(opts), buffer, callback); +}; + +exports.unzipSync = function(buffer, opts) { + return zlibBufferSync(new Unzip(opts), buffer); +}; + +exports.inflate = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Inflate(opts), buffer, callback); +}; + +exports.inflateSync = function(buffer, opts) { + return zlibBufferSync(new Inflate(opts), buffer); +}; + +exports.gunzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gunzip(opts), buffer, callback); +}; + +exports.gunzipSync = function(buffer, opts) { + return zlibBufferSync(new Gunzip(opts), buffer); +}; + +exports.inflateRaw = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new InflateRaw(opts), buffer, callback); +}; + +exports.inflateRawSync = function(buffer, opts) { + return zlibBufferSync(new InflateRaw(opts), buffer); +}; + +function zlibBuffer(engine, buffer, callback) { + var buffers = []; + var nread = 0; + + engine.on('error', onError); + engine.on('end', onEnd); + + engine.end(buffer); + flow(); + + function flow() { + var chunk; + while (null !== (chunk = engine.read())) { + buffers.push(chunk); + nread += chunk.length; + } + engine.once('readable', flow); + } + + function onError(err) { + engine.removeListener('end', onEnd); + engine.removeListener('readable', flow); + callback(err); + } + + function onEnd() { + var buf = Buffer.concat(buffers, nread); + buffers = []; + callback(null, buf); + engine.close(); + } +} + +function zlibBufferSync(engine, buffer) { + if (typeof buffer === 'string') + buffer = new Buffer(buffer); + if (!Buffer.isBuffer(buffer)) + throw new TypeError('Not a string or buffer'); + + var flushFlag = binding.Z_FINISH; + + return engine._processChunk(buffer, flushFlag); +} + +// generic zlib +// minimal 2-byte header +function Deflate(opts) { + if (!(this instanceof Deflate)) return new Deflate(opts); + Zlib.call(this, opts, binding.DEFLATE); +} + +function Inflate(opts) { + if (!(this instanceof Inflate)) return new Inflate(opts); + Zlib.call(this, opts, binding.INFLATE); +} + + + +// gzip - bigger header, same deflate compression +function Gzip(opts) { + if (!(this instanceof Gzip)) return new Gzip(opts); + Zlib.call(this, opts, binding.GZIP); +} + +function Gunzip(opts) { + if (!(this instanceof Gunzip)) return new Gunzip(opts); + Zlib.call(this, opts, binding.GUNZIP); +} + + + +// raw - no header +function DeflateRaw(opts) { + if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); + Zlib.call(this, opts, binding.DEFLATERAW); +} + +function InflateRaw(opts) { + if (!(this instanceof InflateRaw)) return new InflateRaw(opts); + Zlib.call(this, opts, binding.INFLATERAW); +} + + +// auto-detect header. +function Unzip(opts) { + if (!(this instanceof Unzip)) return new Unzip(opts); + Zlib.call(this, opts, binding.UNZIP); +} + + +// the Zlib class they all inherit from +// This thing manages the queue of requests, and returns +// true or false if there is anything in the queue when +// you call the .write() method. + +function Zlib(opts, mode) { + this._opts = opts = opts || {}; + this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK; + + Transform.call(this, opts); + + if (opts.flush) { + if (opts.flush !== binding.Z_NO_FLUSH && + opts.flush !== binding.Z_PARTIAL_FLUSH && + opts.flush !== binding.Z_SYNC_FLUSH && + opts.flush !== binding.Z_FULL_FLUSH && + opts.flush !== binding.Z_FINISH && + opts.flush !== binding.Z_BLOCK) { + throw new Error('Invalid flush flag: ' + opts.flush); + } + } + this._flushFlag = opts.flush || binding.Z_NO_FLUSH; + + if (opts.chunkSize) { + if (opts.chunkSize < exports.Z_MIN_CHUNK || + opts.chunkSize > exports.Z_MAX_CHUNK) { + throw new Error('Invalid chunk size: ' + opts.chunkSize); + } + } + + if (opts.windowBits) { + if (opts.windowBits < exports.Z_MIN_WINDOWBITS || + opts.windowBits > exports.Z_MAX_WINDOWBITS) { + throw new Error('Invalid windowBits: ' + opts.windowBits); + } + } + + if (opts.level) { + if (opts.level < exports.Z_MIN_LEVEL || + opts.level > exports.Z_MAX_LEVEL) { + throw new Error('Invalid compression level: ' + opts.level); + } + } + + if (opts.memLevel) { + if (opts.memLevel < exports.Z_MIN_MEMLEVEL || + opts.memLevel > exports.Z_MAX_MEMLEVEL) { + throw new Error('Invalid memLevel: ' + opts.memLevel); + } + } + + if (opts.strategy) { + if (opts.strategy != exports.Z_FILTERED && + opts.strategy != exports.Z_HUFFMAN_ONLY && + opts.strategy != exports.Z_RLE && + opts.strategy != exports.Z_FIXED && + opts.strategy != exports.Z_DEFAULT_STRATEGY) { + throw new Error('Invalid strategy: ' + opts.strategy); + } + } + + if (opts.dictionary) { + if (!Buffer.isBuffer(opts.dictionary)) { + throw new Error('Invalid dictionary: it should be a Buffer instance'); + } + } + + this._binding = new binding.Zlib(mode); + + var self = this; + this._hadError = false; + this._binding.onerror = function(message, errno) { + // there is no way to cleanly recover. + // continuing only obscures problems. + self._binding = null; + self._hadError = true; + + var error = new Error(message); + error.errno = errno; + error.code = exports.codes[errno]; + self.emit('error', error); + }; + + var level = exports.Z_DEFAULT_COMPRESSION; + if (typeof opts.level === 'number') level = opts.level; + + var strategy = exports.Z_DEFAULT_STRATEGY; + if (typeof opts.strategy === 'number') strategy = opts.strategy; + + this._binding.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, + level, + opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, + strategy, + opts.dictionary); + + this._buffer = new Buffer(this._chunkSize); + this._offset = 0; + this._closed = false; + this._level = level; + this._strategy = strategy; + + this.once('end', this.close); +} + +util.inherits(Zlib, Transform); + +Zlib.prototype.params = function(level, strategy, callback) { + if (level < exports.Z_MIN_LEVEL || + level > exports.Z_MAX_LEVEL) { + throw new RangeError('Invalid compression level: ' + level); + } + if (strategy != exports.Z_FILTERED && + strategy != exports.Z_HUFFMAN_ONLY && + strategy != exports.Z_RLE && + strategy != exports.Z_FIXED && + strategy != exports.Z_DEFAULT_STRATEGY) { + throw new TypeError('Invalid strategy: ' + strategy); + } + + if (this._level !== level || this._strategy !== strategy) { + var self = this; + this.flush(binding.Z_SYNC_FLUSH, function() { + self._binding.params(level, strategy); + if (!self._hadError) { + self._level = level; + self._strategy = strategy; + if (callback) callback(); + } + }); + } else { + process.nextTick(callback); + } +}; + +Zlib.prototype.reset = function() { + return this._binding.reset(); +}; + +// This is the _flush function called by the transform class, +// internally, when the last chunk has been written. +Zlib.prototype._flush = function(callback) { + this._transform(new Buffer(0), '', callback); +}; + +Zlib.prototype.flush = function(kind, callback) { + var ws = this._writableState; + + if (typeof kind === 'function' || (kind === void 0 && !callback)) { + callback = kind; + kind = binding.Z_FULL_FLUSH; + } + + if (ws.ended) { + if (callback) + process.nextTick(callback); + } else if (ws.ending) { + if (callback) + this.once('end', callback); + } else if (ws.needDrain) { + var self = this; + this.once('drain', function() { + self.flush(callback); + }); + } else { + this._flushFlag = kind; + this.write(new Buffer(0), '', callback); + } +}; + +Zlib.prototype.close = function(callback) { + if (callback) + process.nextTick(callback); + + if (this._closed) + return; + + this._closed = true; + + this._binding.close(); + + var self = this; + process.nextTick(function() { + self.emit('close'); + }); +}; + +Zlib.prototype._transform = function(chunk, encoding, cb) { + var flushFlag; + var ws = this._writableState; + var ending = ws.ending || ws.ended; + var last = ending && (!chunk || ws.length === chunk.length); + + if (!chunk === null && !Buffer.isBuffer(chunk)) + return cb(new Error('invalid input')); + + // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag. + // If it's explicitly flushing at some other time, then we use + // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression + // goodness. + if (last) + flushFlag = binding.Z_FINISH; + else { + flushFlag = this._flushFlag; + // once we've flushed the last of the queue, stop flushing and + // go back to the normal behavior. + if (chunk.length >= ws.length) { + this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; + } + } + + var self = this; + this._processChunk(chunk, flushFlag, cb); +}; + +Zlib.prototype._processChunk = function(chunk, flushFlag, cb) { + var availInBefore = chunk && chunk.length; + var availOutBefore = this._chunkSize - this._offset; + var inOff = 0; + + var self = this; + + var async = typeof cb === 'function'; + + if (!async) { + var buffers = []; + var nread = 0; + + var error; + this.on('error', function(er) { + error = er; + }); + + do { + var res = this._binding.writeSync(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + } while (!this._hadError && callback(res[0], res[1])); + + if (this._hadError) { + throw error; + } + + var buf = Buffer.concat(buffers, nread); + this.close(); + + return buf; + } + + var req = this._binding.write(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + + req.buffer = chunk; + req.callback = callback; + + function callback(availInAfter, availOutAfter) { + if (self._hadError) + return; + + var have = availOutBefore - availOutAfter; + assert(have >= 0, 'have should not go down'); + + if (have > 0) { + var out = self._buffer.slice(self._offset, self._offset + have); + self._offset += have; + // serve some output to the consumer. + if (async) { + self.push(out); + } else { + buffers.push(out); + nread += out.length; + } + } + + // exhausted the output buffer, or used all the input create a new one. + if (availOutAfter === 0 || self._offset >= self._chunkSize) { + availOutBefore = self._chunkSize; + self._offset = 0; + self._buffer = new Buffer(self._chunkSize); + } + + if (availOutAfter === 0) { + // Not actually done. Need to reprocess. + // Also, update the availInBefore to the availInAfter value, + // so that if we have to hit it a third (fourth, etc.) time, + // it'll have the correct byte counts. + inOff += (availInBefore - availInAfter); + availInBefore = availInAfter; + + if (!async) + return true; + + var newReq = self._binding.write(flushFlag, + chunk, + inOff, + availInBefore, + self._buffer, + self._offset, + self._chunkSize); + newReq.callback = callback; // this same function + newReq.buffer = chunk; + return; + } + + if (!async) + return false; + + // finished with the chunk. + cb(); + } +}; + +util.inherits(Deflate, Zlib); +util.inherits(Inflate, Zlib); +util.inherits(Gzip, Zlib); +util.inherits(Gunzip, Zlib); +util.inherits(DeflateRaw, Zlib); +util.inherits(InflateRaw, Zlib); +util.inherits(Unzip, Zlib); |