296 lines
10 KiB
JavaScript
296 lines
10 KiB
JavaScript
var common = require('./common');
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var _tempDir = require('./tempdir');
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var _pwd = require('./pwd');
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var path = require('path');
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var fs = require('fs');
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var child = require('child_process');
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var DEFAULT_MAXBUFFER_SIZE = 20 * 1024 * 1024;
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common.register('exec', _exec, {
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unix: false,
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canReceivePipe: true,
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wrapOutput: false,
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});
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// Hack to run child_process.exec() synchronously (sync avoids callback hell)
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// Uses a custom wait loop that checks for a flag file, created when the child process is done.
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// (Can't do a wait loop that checks for internal Node variables/messages as
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// Node is single-threaded; callbacks and other internal state changes are done in the
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// event loop).
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function execSync(cmd, opts, pipe) {
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if (!common.config.execPath) {
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common.error('Unable to find a path to the node binary. Please manually set config.execPath');
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}
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var tempDir = _tempDir();
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var stdoutFile = path.resolve(tempDir + '/' + common.randomFileName());
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var stderrFile = path.resolve(tempDir + '/' + common.randomFileName());
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var codeFile = path.resolve(tempDir + '/' + common.randomFileName());
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var scriptFile = path.resolve(tempDir + '/' + common.randomFileName());
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var sleepFile = path.resolve(tempDir + '/' + common.randomFileName());
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opts = common.extend({
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silent: common.config.silent,
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cwd: _pwd().toString(),
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env: process.env,
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maxBuffer: DEFAULT_MAXBUFFER_SIZE,
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}, opts);
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var previousStdoutContent = '';
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var previousStderrContent = '';
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// Echoes stdout and stderr changes from running process, if not silent
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function updateStream(streamFile) {
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if (opts.silent || !fs.existsSync(streamFile)) {
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return;
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}
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var previousStreamContent;
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var procStream;
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if (streamFile === stdoutFile) {
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previousStreamContent = previousStdoutContent;
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procStream = process.stdout;
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} else { // assume stderr
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previousStreamContent = previousStderrContent;
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procStream = process.stderr;
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}
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var streamContent = fs.readFileSync(streamFile, 'utf8');
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// No changes since last time?
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if (streamContent.length <= previousStreamContent.length) {
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return;
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}
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procStream.write(streamContent.substr(previousStreamContent.length));
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previousStreamContent = streamContent;
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}
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if (fs.existsSync(scriptFile)) common.unlinkSync(scriptFile);
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if (fs.existsSync(stdoutFile)) common.unlinkSync(stdoutFile);
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if (fs.existsSync(stderrFile)) common.unlinkSync(stderrFile);
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if (fs.existsSync(codeFile)) common.unlinkSync(codeFile);
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var execCommand = JSON.stringify(common.config.execPath) + ' ' + JSON.stringify(scriptFile);
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var script;
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opts.cwd = path.resolve(opts.cwd);
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var optString = JSON.stringify(opts);
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if (typeof child.execSync === 'function') {
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script = [
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"var child = require('child_process')",
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" , fs = require('fs');",
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'var childProcess = child.exec(' + JSON.stringify(cmd) + ', ' + optString + ', function(err) {',
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' var fname = ' + JSON.stringify(codeFile) + ';',
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' if (!err) {',
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' fs.writeFileSync(fname, "0");',
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' } else if (err.code === undefined) {',
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' fs.writeFileSync(fname, "1");',
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' } else {',
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' fs.writeFileSync(fname, err.code.toString());',
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' }',
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'});',
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'var stdoutStream = fs.createWriteStream(' + JSON.stringify(stdoutFile) + ');',
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'var stderrStream = fs.createWriteStream(' + JSON.stringify(stderrFile) + ');',
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'childProcess.stdout.pipe(stdoutStream, {end: false});',
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'childProcess.stderr.pipe(stderrStream, {end: false});',
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'childProcess.stdout.pipe(process.stdout);',
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'childProcess.stderr.pipe(process.stderr);',
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].join('\n') +
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(pipe ? '\nchildProcess.stdin.end(' + JSON.stringify(pipe) + ');\n' : '\n') +
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[
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'var stdoutEnded = false, stderrEnded = false;',
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'function tryClosingStdout(){ if(stdoutEnded){ stdoutStream.end(); } }',
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'function tryClosingStderr(){ if(stderrEnded){ stderrStream.end(); } }',
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"childProcess.stdout.on('end', function(){ stdoutEnded = true; tryClosingStdout(); });",
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"childProcess.stderr.on('end', function(){ stderrEnded = true; tryClosingStderr(); });",
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].join('\n');
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fs.writeFileSync(scriptFile, script);
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if (opts.silent) {
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opts.stdio = 'ignore';
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} else {
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opts.stdio = [0, 1, 2];
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}
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// Welcome to the future
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try {
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child.execSync(execCommand, opts);
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} catch (e) {
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// Clean up immediately if we have an exception
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try { common.unlinkSync(scriptFile); } catch (e2) {}
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try { common.unlinkSync(stdoutFile); } catch (e2) {}
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try { common.unlinkSync(stderrFile); } catch (e2) {}
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try { common.unlinkSync(codeFile); } catch (e2) {}
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throw e;
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}
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} else {
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cmd += ' > ' + stdoutFile + ' 2> ' + stderrFile; // works on both win/unix
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script = [
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"var child = require('child_process')",
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" , fs = require('fs');",
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'var childProcess = child.exec(' + JSON.stringify(cmd) + ', ' + optString + ', function(err) {',
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' var fname = ' + JSON.stringify(codeFile) + ';',
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' if (!err) {',
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' fs.writeFileSync(fname, "0");',
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' } else if (err.code === undefined) {',
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' fs.writeFileSync(fname, "1");',
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' } else {',
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' fs.writeFileSync(fname, err.code.toString());',
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' }',
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'});',
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].join('\n') +
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(pipe ? '\nchildProcess.stdin.end(' + JSON.stringify(pipe) + ');\n' : '\n');
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fs.writeFileSync(scriptFile, script);
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child.exec(execCommand, opts);
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// The wait loop
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// sleepFile is used as a dummy I/O op to mitigate unnecessary CPU usage
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// (tried many I/O sync ops, writeFileSync() seems to be only one that is effective in reducing
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// CPU usage, though apparently not so much on Windows)
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while (!fs.existsSync(codeFile)) { updateStream(stdoutFile); fs.writeFileSync(sleepFile, 'a'); }
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while (!fs.existsSync(stdoutFile)) { updateStream(stdoutFile); fs.writeFileSync(sleepFile, 'a'); }
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while (!fs.existsSync(stderrFile)) { updateStream(stderrFile); fs.writeFileSync(sleepFile, 'a'); }
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try { common.unlinkSync(sleepFile); } catch (e) {}
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}
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// At this point codeFile exists, but it's not necessarily flushed yet.
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// Keep reading it until it is.
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var code = parseInt('', 10);
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while (isNaN(code)) {
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code = parseInt(fs.readFileSync(codeFile, 'utf8'), 10);
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}
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var stdout = fs.readFileSync(stdoutFile, 'utf8');
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var stderr = fs.readFileSync(stderrFile, 'utf8');
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// No biggie if we can't erase the files now -- they're in a temp dir anyway
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try { common.unlinkSync(scriptFile); } catch (e) {}
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try { common.unlinkSync(stdoutFile); } catch (e) {}
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try { common.unlinkSync(stderrFile); } catch (e) {}
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try { common.unlinkSync(codeFile); } catch (e) {}
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if (code !== 0) {
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common.error('', code, { continue: true });
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}
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var obj = common.ShellString(stdout, stderr, code);
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return obj;
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} // execSync()
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// Wrapper around exec() to enable echoing output to console in real time
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function execAsync(cmd, opts, pipe, callback) {
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var stdout = '';
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var stderr = '';
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opts = common.extend({
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silent: common.config.silent,
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cwd: _pwd().toString(),
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env: process.env,
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maxBuffer: DEFAULT_MAXBUFFER_SIZE,
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}, opts);
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var c = child.exec(cmd, opts, function (err) {
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if (callback) {
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if (!err) {
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callback(0, stdout, stderr);
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} else if (err.code === undefined) {
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// See issue #536
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callback(1, stdout, stderr);
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} else {
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callback(err.code, stdout, stderr);
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}
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}
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});
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if (pipe) c.stdin.end(pipe);
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c.stdout.on('data', function (data) {
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stdout += data;
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if (!opts.silent) process.stdout.write(data);
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});
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c.stderr.on('data', function (data) {
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stderr += data;
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if (!opts.silent) process.stderr.write(data);
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});
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return c;
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}
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//@
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//@ ### exec(command [, options] [, callback])
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//@ Available options (all `false` by default):
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//@
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//@ + `async`: Asynchronous execution. If a callback is provided, it will be set to
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//@ `true`, regardless of the passed value.
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//@ + `silent`: Do not echo program output to console.
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//@ + and any option available to Node.js's
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//@ [child_process.exec()](https://nodejs.org/api/child_process.html#child_process_child_process_exec_command_options_callback)
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//@
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//@ Examples:
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//@
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//@ ```javascript
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//@ var version = exec('node --version', {silent:true}).stdout;
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//@
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//@ var child = exec('some_long_running_process', {async:true});
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//@ child.stdout.on('data', function(data) {
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//@ /* ... do something with data ... */
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//@ });
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//@
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//@ exec('some_long_running_process', function(code, stdout, stderr) {
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//@ console.log('Exit code:', code);
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//@ console.log('Program output:', stdout);
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//@ console.log('Program stderr:', stderr);
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//@ });
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//@ ```
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//@
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//@ Executes the given `command` _synchronously_, unless otherwise specified. When in synchronous
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//@ mode, this returns a ShellString (compatible with ShellJS v0.6.x, which returns an object
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//@ of the form `{ code:..., stdout:... , stderr:... }`). Otherwise, this returns the child process
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//@ object, and the `callback` gets the arguments `(code, stdout, stderr)`.
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//@
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//@ Not seeing the behavior you want? `exec()` runs everything through `sh`
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//@ by default (or `cmd.exe` on Windows), which differs from `bash`. If you
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//@ need bash-specific behavior, try out the `{shell: 'path/to/bash'}` option.
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//@
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//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
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//@ the current synchronous implementation uses a lot of CPU. This should be getting
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//@ fixed soon.
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function _exec(command, options, callback) {
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options = options || {};
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if (!command) common.error('must specify command');
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var pipe = common.readFromPipe();
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// Callback is defined instead of options.
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if (typeof options === 'function') {
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callback = options;
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options = { async: true };
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}
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// Callback is defined with options.
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if (typeof options === 'object' && typeof callback === 'function') {
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options.async = true;
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}
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options = common.extend({
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silent: common.config.silent,
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async: false,
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}, options);
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try {
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if (options.async) {
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return execAsync(command, options, pipe, callback);
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} else {
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return execSync(command, options, pipe);
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}
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} catch (e) {
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common.error('internal error');
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}
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}
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module.exports = _exec;
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