var hash = require('../hash'); var utils = hash.utils; var rotl32 = utils.rotl32; var sum32 = utils.sum32; var sum32_3 = utils.sum32_3; var sum32_4 = utils.sum32_4; var BlockHash = hash.common.BlockHash; function RIPEMD160() { if (!(this instanceof RIPEMD160)) return new RIPEMD160(); BlockHash.call(this); this.h = [ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]; this.endian = 'little'; } utils.inherits(RIPEMD160, BlockHash); exports.ripemd160 = RIPEMD160; RIPEMD160.blockSize = 512; RIPEMD160.outSize = 160; RIPEMD160.hmacStrength = 192; RIPEMD160.padLength = 64; RIPEMD160.prototype._update = function update(msg, start) { var A = this.h[0]; var B = this.h[1]; var C = this.h[2]; var D = this.h[3]; var E = this.h[4]; var Ah = A; var Bh = B; var Ch = C; var Dh = D; var Eh = E; for (var j = 0; j < 80; j++) { var T = sum32( rotl32( sum32_4(A, f(j, B, C, D), msg[r[j] + start], K(j)), s[j]), E); A = E; E = D; D = rotl32(C, 10); C = B; B = T; T = sum32( rotl32( sum32_4(Ah, f(79 - j, Bh, Ch, Dh), msg[rh[j] + start], Kh(j)), sh[j]), Eh); Ah = Eh; Eh = Dh; Dh = rotl32(Ch, 10); Ch = Bh; Bh = T; } T = sum32_3(this.h[1], C, Dh); this.h[1] = sum32_3(this.h[2], D, Eh); this.h[2] = sum32_3(this.h[3], E, Ah); this.h[3] = sum32_3(this.h[4], A, Bh); this.h[4] = sum32_3(this.h[0], B, Ch); this.h[0] = T; }; RIPEMD160.prototype._digest = function digest(enc) { if (enc === 'hex') return utils.toHex32(this.h, 'little'); else return utils.split32(this.h, 'little'); }; function f(j, x, y, z) { if (j <= 15) return x ^ y ^ z; else if (j <= 31) return (x & y) | ((~x) & z); else if (j <= 47) return (x | (~y)) ^ z; else if (j <= 63) return (x & z) | (y & (~z)); else return x ^ (y | (~z)); } function K(j) { if (j <= 15) return 0x00000000; else if (j <= 31) return 0x5a827999; else if (j <= 47) return 0x6ed9eba1; else if (j <= 63) return 0x8f1bbcdc; else return 0xa953fd4e; } function Kh(j) { if (j <= 15) return 0x50a28be6; else if (j <= 31) return 0x5c4dd124; else if (j <= 47) return 0x6d703ef3; else if (j <= 63) return 0x7a6d76e9; else return 0x00000000; } var r = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 ]; var rh = [ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 ]; var s = [ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]; var sh = [ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ];