/** * Copyright 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var _prodInvariant = require('./reactProdInvariant'); var invariant = require('fbjs/lib/invariant'); /** * Return the lowest common ancestor of A and B, or null if they are in * different trees. */ function getLowestCommonAncestor(instA, instB) { !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; var depthA = 0; for (var tempA = instA; tempA; tempA = tempA._hostParent) { depthA++; } var depthB = 0; for (var tempB = instB; tempB; tempB = tempB._hostParent) { depthB++; } // If A is deeper, crawl up. while (depthA - depthB > 0) { instA = instA._hostParent; depthA--; } // If B is deeper, crawl up. while (depthB - depthA > 0) { instB = instB._hostParent; depthB--; } // Walk in lockstep until we find a match. var depth = depthA; while (depth--) { if (instA === instB) { return instA; } instA = instA._hostParent; instB = instB._hostParent; } return null; } /** * Return if A is an ancestor of B. */ function isAncestor(instA, instB) { !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0; !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0; while (instB) { if (instB === instA) { return true; } instB = instB._hostParent; } return false; } /** * Return the parent instance of the passed-in instance. */ function getParentInstance(inst) { !('_hostNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0; return inst._hostParent; } /** * Simulates the traversal of a two-phase, capture/bubble event dispatch. */ function traverseTwoPhase(inst, fn, arg) { var path = []; while (inst) { path.push(inst); inst = inst._hostParent; } var i; for (i = path.length; i-- > 0;) { fn(path[i], 'captured', arg); } for (i = 0; i < path.length; i++) { fn(path[i], 'bubbled', arg); } } /** * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that * should would receive a `mouseEnter` or `mouseLeave` event. * * Does not invoke the callback on the nearest common ancestor because nothing * "entered" or "left" that element. */ function traverseEnterLeave(from, to, fn, argFrom, argTo) { var common = from && to ? getLowestCommonAncestor(from, to) : null; var pathFrom = []; while (from && from !== common) { pathFrom.push(from); from = from._hostParent; } var pathTo = []; while (to && to !== common) { pathTo.push(to); to = to._hostParent; } var i; for (i = 0; i < pathFrom.length; i++) { fn(pathFrom[i], 'bubbled', argFrom); } for (i = pathTo.length; i-- > 0;) { fn(pathTo[i], 'captured', argTo); } } module.exports = { isAncestor: isAncestor, getLowestCommonAncestor: getLowestCommonAncestor, getParentInstance: getParentInstance, traverseTwoPhase: traverseTwoPhase, traverseEnterLeave: traverseEnterLeave };