update node_modules

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Florian Dold 2016-11-26 17:04:35 +01:00
parent 5c17f4b61e
commit a851c3fb33
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107 changed files with 217 additions and 12829 deletions

2
node_modules/.yarn-integrity generated vendored
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ca329880347821f4c79e08f03cb2dec9f637cb874882baac0af4bf4ab68d0362
71a595d8819c141a8c9cb0787566aceeaaefb2b47317b30f3c9fbbfa9a25eb49

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build/
test/
examples/
fs.js
zlib.js

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sudo: false
language: node_js
before_install:
- npm install -g npm@2
- npm install -g npm
notifications:
email: false
matrix:
fast_finish: true
allow_failures:
- env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
include:
- node_js: '0.8'
env: TASK=test
- node_js: '0.10'
env: TASK=test
- node_js: '0.11'
env: TASK=test
- node_js: '0.12'
env: TASK=test
- node_js: 1
env: TASK=test
- node_js: 2
env: TASK=test
- node_js: 3
env: TASK=test
- node_js: 4
env: TASK=test
- node_js: 5
env: TASK=test
- node_js: 5
env: TASK=browser BROWSER_NAME=android BROWSER_VERSION="4.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ie BROWSER_VERSION="9..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=opera BROWSER_VERSION="11..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=chrome BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=firefox BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=safari BROWSER_VERSION="5..latest"
script: "npm run $TASK"
env:
global:
- secure: rE2Vvo7vnjabYNULNyLFxOyt98BoJexDqsiOnfiD6kLYYsiQGfr/sbZkPMOFm9qfQG7pjqx+zZWZjGSswhTt+626C0t/njXqug7Yps4c3dFblzGfreQHp7wNX5TFsvrxd6dAowVasMp61sJcRnB2w8cUzoe3RAYUDHyiHktwqMc=
- secure: g9YINaKAdMatsJ28G9jCGbSaguXCyxSTy+pBO6Ch0Cf57ZLOTka3HqDj8p3nV28LUIHZ3ut5WO43CeYKwt4AUtLpBS3a0dndHdY6D83uY6b2qh5hXlrcbeQTq2cvw2y95F7hm4D1kwrgZ7ViqaKggRcEupAL69YbJnxeUDKWEdI=

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ui: tape

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Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

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# readable-stream
***Node-core v5.8.0 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
[![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/)
[![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/)
[![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream)
```bash
npm install --save readable-stream
```
***Node-core streams for userland***
This package is a mirror of the Streams2 and Streams3 implementations in
Node-core, including [documentation](doc/stream.markdown).
If you want to guarantee a stable streams base, regardless of what version of
Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).
As of version 2.0.0 **readable-stream** uses semantic versioning.
# Streams WG Team Members
* **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) <christopher.s.dickinson@gmail.com>
- Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B
* **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) <calvin.metcalf@gmail.com>
- Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242
* **Rod Vagg** ([@rvagg](https://github.com/rvagg)) <rod@vagg.org>
- Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D
* **Sam Newman** ([@sonewman](https://github.com/sonewman)) <newmansam@outlook.com>
* **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) <mathiasbuus@gmail.com>
* **Domenic Denicola** ([@domenic](https://github.com/domenic)) <d@domenic.me>

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# streams WG Meeting 2015-01-30
## Links
* **Google Hangouts Video**: http://www.youtube.com/watch?v=I9nDOSGfwZg
* **GitHub Issue**: https://github.com/iojs/readable-stream/issues/106
* **Original Minutes Google Doc**: https://docs.google.com/document/d/17aTgLnjMXIrfjgNaTUnHQO7m3xgzHR2VXBTmi03Qii4/
## Agenda
Extracted from https://github.com/iojs/readable-stream/labels/wg-agenda prior to meeting.
* adopt a charter [#105](https://github.com/iojs/readable-stream/issues/105)
* release and versioning strategy [#101](https://github.com/iojs/readable-stream/issues/101)
* simpler stream creation [#102](https://github.com/iojs/readable-stream/issues/102)
* proposal: deprecate implicit flowing of streams [#99](https://github.com/iojs/readable-stream/issues/99)
## Minutes
### adopt a charter
* group: +1's all around
### What versioning scheme should be adopted?
* group: +1s 3.0.0
* domenic+group: pulling in patches from other sources where appropriate
* mikeal: version independently, suggesting versions for io.js
* mikeal+domenic: work with TC to notify in advance of changes
simpler stream creation
### streamline creation of streams
* sam: streamline creation of streams
* domenic: nice simple solution posted
but, we lose the opportunity to change the model
may not be backwards incompatible (double check keys)
**action item:** domenic will check
### remove implicit flowing of streams on(data)
* add isFlowing / isPaused
* mikeal: worrying that were documenting polyfill methods confuses users
* domenic: more reflective API is probably good, with warning labels for users
* new section for mad scientists (reflective stream access)
* calvin: name the “third state”
* mikeal: maybe borrow the name from whatwg?
* domenic: were missing the “third state”
* consensus: kind of difficult to name the third state
* mikeal: figure out differences in states / compat
* mathias: always flow on data eliminates third state
* explore what it breaks
**action items:**
* ask isaac for ability to list packages by what public io.js APIs they use (esp. Stream)
* ask rod/build for infrastructure
* **chris**: explore the “flow on data” approach
* add isPaused/isFlowing
* add new docs section
* move isPaused to that section

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module.exports = require("./lib/_stream_duplex.js")

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// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}

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// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};

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'use strict';
module.exports = Readable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events');
/*<replacement>*/
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream;
(function () {
try {
Stream = require('st' + 'ream');
} catch (_) {} finally {
if (!Stream) Stream = require('events').EventEmitter;
}
})();
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = undefined;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
var Duplex;
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
var Duplex;
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options && typeof options.read === 'function') this._read = options.read;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
if (!state.objectMode && typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
var skipAdd;
if (state.decoder && !addToFront && !encoding) {
chunk = state.decoder.write(chunk);
skipAdd = !state.objectMode && chunk.length === 0;
}
if (!addToFront) state.reading = false;
// Don't add to the buffer if we've decoded to an empty string chunk and
// we're not in object mode
if (!skipAdd) {
// if we want the data now, just emit it.
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
}
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended) return 0;
if (state.objectMode) return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length) return state.buffer[0].length;else return state.length;
}
if (n <= 0) return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else {
return state.length;
}
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
var state = this._readableState;
var nOrig = n;
if (typeof n !== 'number' || n > 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
}
if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (doRead && !state.reading) n = howMuchToRead(nOrig, state);
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended && state.length === 0) endReadable(this);
if (ret !== null) this.emit('data', ret);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
debug('onunpipe');
if (readable === src) {
cleanup();
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
if (false === ret) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
if (state.pipesCount === 1 && state.pipes[0] === dest && src.listenerCount('data') === 1 && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error) dest.on('error', onerror);else if (isArray(dest._events.error)) dest._events.error.unshift(onerror);else dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var _i = 0; _i < len; _i++) {
dests[_i].emit('unpipe', this);
}return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1) return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
// If listening to data, and it has not explicitly been paused,
// then call resume to start the flow of data on the next tick.
if (ev === 'data' && false !== this._readableState.flowing) {
this.resume();
}
if (ev === 'readable' && !this._readableState.endEmitted) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
if (state.flowing) {
do {
var chunk = stream.read();
} while (null !== chunk && state.flowing);
}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) self.push(chunk);
}
self.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function (ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0) return null;
if (length === 0) ret = null;else if (objectMode) ret = list.shift();else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode) ret = list.join('');else if (list.length === 1) ret = list[0];else ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode) ret = '';else ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode) ret += buf.slice(0, cpy);else buf.copy(ret, c, 0, cpy);
if (cpy < buf.length) list[0] = buf.slice(cpy);else list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}

View File

@ -1,180 +0,0 @@
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(stream) {
this.afterTransform = function (er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
this.writeencoding = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined) stream.push(data);
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = new TransformState(this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
this.once('prefinish', function () {
if (typeof this._flush === 'function') this._flush(function (er) {
done(stream, er);
});else done(stream);
});
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er) return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length) throw new Error('calling transform done when ws.length != 0');
if (ts.transforming) throw new Error('calling transform done when still transforming');
return stream.push(null);
}

View File

@ -1,516 +0,0 @@
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
module.exports = Writable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream;
(function () {
try {
Stream = require('st' + 'ream');
} catch (_) {} finally {
if (!Stream) Stream = require('events').EventEmitter;
}
})();
/*</replacement>*/
var Buffer = require('buffer').Buffer;
util.inherits(Writable, Stream);
function nop() {}
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
var Duplex;
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// create the two objects needed to store the corked requests
// they are not a linked list, as no new elements are inserted in there
this.corkedRequestsFree = new CorkedRequest(this);
this.corkedRequestsFree.next = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function writableStateGetBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
});
} catch (_) {}
})();
var Duplex;
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
processNextTick(cb, er);
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk)) encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) processNextTick(cb, er);else cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
while (entry) {
buffer[count] = entry;
entry = entry.next;
count += 1;
}
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequestCount = 0;
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function prefinish(stream, state) {
if (!state.prefinished) {
state.prefinished = true;
stream.emit('prefinish');
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
if (state.pendingcb === 0) {
prefinish(stream, state);
state.finished = true;
stream.emit('finish');
} else {
prefinish(stream, state);
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function (err) {
var entry = _this.entry;
_this.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = _this;
} else {
state.corkedRequestsFree = _this;
}
};
}

View File

@ -1,37 +0,0 @@
{
"name": "readable-stream",
"version": "2.0.6",
"description": "Streams3, a user-land copy of the stream library from Node.js",
"main": "readable.js",
"dependencies": {
"core-util-is": "~1.0.0",
"inherits": "~2.0.1",
"isarray": "~1.0.0",
"process-nextick-args": "~1.0.6",
"string_decoder": "~0.10.x",
"util-deprecate": "~1.0.1"
},
"devDependencies": {
"tap": "~0.2.6",
"tape": "~4.5.1",
"zuul": "~3.9.0"
},
"scripts": {
"test": "tap test/parallel/*.js test/ours/*.js",
"browser": "npm run write-zuul && zuul -- test/browser.js",
"write-zuul": "printf \"ui: tape\nbrowsers:\n - name: $BROWSER_NAME\n version: $BROWSER_VERSION\n\">.zuul.yml"
},
"repository": {
"type": "git",
"url": "git://github.com/nodejs/readable-stream"
},
"keywords": [
"readable",
"stream",
"pipe"
],
"browser": {
"util": false
},
"license": "MIT"
}

View File

@ -1 +0,0 @@
module.exports = require("./lib/_stream_passthrough.js")

View File

@ -1,12 +0,0 @@
var Stream = (function (){
try {
return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify
} catch(_){}
}());
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

View File

@ -1 +0,0 @@
module.exports = require("./lib/_stream_transform.js")

View File

@ -1 +0,0 @@
module.exports = require("./lib/_stream_writable.js")

108
node_modules/buffer-shims/index.js generated vendored
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@ -1,108 +0,0 @@
'use strict';
var buffer = require('buffer');
var Buffer = buffer.Buffer;
var SlowBuffer = buffer.SlowBuffer;
var MAX_LEN = buffer.kMaxLength || 2147483647;
exports.alloc = function alloc(size, fill, encoding) {
if (typeof Buffer.alloc === 'function') {
return Buffer.alloc(size, fill, encoding);
}
if (typeof encoding === 'number') {
throw new TypeError('encoding must not be number');
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size > MAX_LEN) {
throw new RangeError('size is too large');
}
var enc = encoding;
var _fill = fill;
if (_fill === undefined) {
enc = undefined;
_fill = 0;
}
var buf = new Buffer(size);
if (typeof _fill === 'string') {
var fillBuf = new Buffer(_fill, enc);
var flen = fillBuf.length;
var i = -1;
while (++i < size) {
buf[i] = fillBuf[i % flen];
}
} else {
buf.fill(_fill);
}
return buf;
}
exports.allocUnsafe = function allocUnsafe(size) {
if (typeof Buffer.allocUnsafe === 'function') {
return Buffer.allocUnsafe(size);
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size > MAX_LEN) {
throw new RangeError('size is too large');
}
return new Buffer(size);
}
exports.from = function from(value, encodingOrOffset, length) {
if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {
return Buffer.from(value, encodingOrOffset, length);
}
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number');
}
if (typeof value === 'string') {
return new Buffer(value, encodingOrOffset);
}
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
var offset = encodingOrOffset;
if (arguments.length === 1) {
return new Buffer(value);
}
if (typeof offset === 'undefined') {
offset = 0;
}
var len = length;
if (typeof len === 'undefined') {
len = value.byteLength - offset;
}
if (offset >= value.byteLength) {
throw new RangeError('\'offset\' is out of bounds');
}
if (len > value.byteLength - offset) {
throw new RangeError('\'length\' is out of bounds');
}
return new Buffer(value.slice(offset, offset + len));
}
if (Buffer.isBuffer(value)) {
var out = new Buffer(value.length);
value.copy(out, 0, 0, value.length);
return out;
}
if (value) {
if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {
return new Buffer(value);
}
if (value.type === 'Buffer' && Array.isArray(value.data)) {
return new Buffer(value.data);
}
}
throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');
}
exports.allocUnsafeSlow = function allocUnsafeSlow(size) {
if (typeof Buffer.allocUnsafeSlow === 'function') {
return Buffer.allocUnsafeSlow(size);
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size >= MAX_LEN) {
throw new RangeError('size is too large');
}
return new SlowBuffer(size);
}

19
node_modules/buffer-shims/license.md generated vendored
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@ -1,19 +0,0 @@
# Copyright (c) 2016 Calvin Metcalf
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
**THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.**

View File

@ -1,18 +0,0 @@
{
"name": "buffer-shims",
"version": "1.0.0",
"description": "some shims for node buffers",
"main": "index.js",
"scripts": {
"test": "tape test/*.js"
},
"files": ["index.js"],
"license": "MIT",
"devDependencies": {
"tape": "^4.5.1"
},
"repository": {
"type": "git",
"url": "git@github.com:calvinmetcalf/buffer-shims.git"
}
}

21
node_modules/buffer-shims/readme.md generated vendored
View File

@ -1,21 +0,0 @@
buffer-shims
===
functions to make sure the new buffer methods work in older browsers.
```js
var bufferShim = require('buffer-shims');
bufferShim.from('foo');
bufferShim.alloc(9, 'cafeface', 'hex');
bufferShim.allocUnsafe(15);
bufferShim.allocUnsafeSlow(21);
```
should just use the original in newer nodes and on older nodes uses fallbacks.
Known Issues
===
- this does not patch the buffer object, only the constructor stuff
- it's actually a polyfill
![](https://i.imgur.com/zxII3jJ.gif)

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@ -1,11 +0,0 @@
'use strict';
var matchOperatorsRe = /[|\\{}()[\]^$+*?.]/g;
module.exports = function (str) {
if (typeof str !== 'string') {
throw new TypeError('Expected a string');
}
return str.replace(matchOperatorsRe, '\\$&');
};

View File

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@ -1,41 +0,0 @@
{
"name": "escape-string-regexp",
"version": "1.0.5",
"description": "Escape RegExp special characters",
"license": "MIT",
"repository": "sindresorhus/escape-string-regexp",
"author": {
"name": "Sindre Sorhus",
"email": "sindresorhus@gmail.com",
"url": "sindresorhus.com"
},
"maintainers": [
"Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)",
"Joshua Boy Nicolai Appelman <joshua@jbna.nl> (jbna.nl)"
],
"engines": {
"node": ">=0.8.0"
},
"scripts": {
"test": "xo && ava"
},
"files": [
"index.js"
],
"keywords": [
"escape",
"regex",
"regexp",
"re",
"regular",
"expression",
"string",
"str",
"special",
"characters"
],
"devDependencies": {
"ava": "*",
"xo": "*"
}
}

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@ -1,27 +0,0 @@
# escape-string-regexp [![Build Status](https://travis-ci.org/sindresorhus/escape-string-regexp.svg?branch=master)](https://travis-ci.org/sindresorhus/escape-string-regexp)
> Escape RegExp special characters
## Install
```
$ npm install --save escape-string-regexp
```
## Usage
```js
const escapeStringRegexp = require('escape-string-regexp');
const escapedString = escapeStringRegexp('how much $ for a unicorn?');
//=> 'how much \$ for a unicorn\?'
new RegExp(escapedString);
```
## License
MIT © [Sindre Sorhus](http://sindresorhus.com)

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@ -1,5 +0,0 @@
build/
test/
examples/
fs.js
zlib.js

View File

@ -1,52 +0,0 @@
sudo: false
language: node_js
before_install:
- npm install -g npm@2
- npm install -g npm
notifications:
email: false
matrix:
fast_finish: true
allow_failures:
- env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
include:
- node_js: '0.8'
env: TASK=test
- node_js: '0.10'
env: TASK=test
- node_js: '0.11'
env: TASK=test
- node_js: '0.12'
env: TASK=test
- node_js: 1
env: TASK=test
- node_js: 2
env: TASK=test
- node_js: 3
env: TASK=test
- node_js: 4
env: TASK=test
- node_js: 5
env: TASK=test
- node_js: 5
env: TASK=browser BROWSER_NAME=android BROWSER_VERSION="4.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ie BROWSER_VERSION="9..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=opera BROWSER_VERSION="11..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=chrome BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=firefox BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=safari BROWSER_VERSION="5..latest"
script: "npm run $TASK"
env:
global:
- secure: rE2Vvo7vnjabYNULNyLFxOyt98BoJexDqsiOnfiD6kLYYsiQGfr/sbZkPMOFm9qfQG7pjqx+zZWZjGSswhTt+626C0t/njXqug7Yps4c3dFblzGfreQHp7wNX5TFsvrxd6dAowVasMp61sJcRnB2w8cUzoe3RAYUDHyiHktwqMc=
- secure: g9YINaKAdMatsJ28G9jCGbSaguXCyxSTy+pBO6Ch0Cf57ZLOTka3HqDj8p3nV28LUIHZ3ut5WO43CeYKwt4AUtLpBS3a0dndHdY6D83uY6b2qh5hXlrcbeQTq2cvw2y95F7hm4D1kwrgZ7ViqaKggRcEupAL69YbJnxeUDKWEdI=

View File

@ -1 +0,0 @@
ui: tape

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@ -1,18 +0,0 @@
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

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@ -1,36 +0,0 @@
# readable-stream
***Node-core v5.8.0 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
[![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/)
[![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/)
[![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream)
```bash
npm install --save readable-stream
```
***Node-core streams for userland***
This package is a mirror of the Streams2 and Streams3 implementations in
Node-core, including [documentation](doc/stream.markdown).
If you want to guarantee a stable streams base, regardless of what version of
Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).
As of version 2.0.0 **readable-stream** uses semantic versioning.
# Streams WG Team Members
* **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;christopher.s.dickinson@gmail.com&gt;
- Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B
* **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;calvin.metcalf@gmail.com&gt;
- Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242
* **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;rod@vagg.org&gt;
- Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D
* **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;newmansam@outlook.com&gt;
* **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;mathiasbuus@gmail.com&gt;
* **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;d@domenic.me&gt;

File diff suppressed because it is too large Load Diff

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@ -1,60 +0,0 @@
# streams WG Meeting 2015-01-30
## Links
* **Google Hangouts Video**: http://www.youtube.com/watch?v=I9nDOSGfwZg
* **GitHub Issue**: https://github.com/iojs/readable-stream/issues/106
* **Original Minutes Google Doc**: https://docs.google.com/document/d/17aTgLnjMXIrfjgNaTUnHQO7m3xgzHR2VXBTmi03Qii4/
## Agenda
Extracted from https://github.com/iojs/readable-stream/labels/wg-agenda prior to meeting.
* adopt a charter [#105](https://github.com/iojs/readable-stream/issues/105)
* release and versioning strategy [#101](https://github.com/iojs/readable-stream/issues/101)
* simpler stream creation [#102](https://github.com/iojs/readable-stream/issues/102)
* proposal: deprecate implicit flowing of streams [#99](https://github.com/iojs/readable-stream/issues/99)
## Minutes
### adopt a charter
* group: +1's all around
### What versioning scheme should be adopted?
* group: +1s 3.0.0
* domenic+group: pulling in patches from other sources where appropriate
* mikeal: version independently, suggesting versions for io.js
* mikeal+domenic: work with TC to notify in advance of changes
simpler stream creation
### streamline creation of streams
* sam: streamline creation of streams
* domenic: nice simple solution posted
but, we lose the opportunity to change the model
may not be backwards incompatible (double check keys)
**action item:** domenic will check
### remove implicit flowing of streams on(data)
* add isFlowing / isPaused
* mikeal: worrying that were documenting polyfill methods confuses users
* domenic: more reflective API is probably good, with warning labels for users
* new section for mad scientists (reflective stream access)
* calvin: name the “third state”
* mikeal: maybe borrow the name from whatwg?
* domenic: were missing the “third state”
* consensus: kind of difficult to name the third state
* mikeal: figure out differences in states / compat
* mathias: always flow on data eliminates third state
* explore what it breaks
**action items:**
* ask isaac for ability to list packages by what public io.js APIs they use (esp. Stream)
* ask rod/build for infrastructure
* **chris**: explore the “flow on data” approach
* add isPaused/isFlowing
* add new docs section
* move isPaused to that section

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@ -1 +0,0 @@
module.exports = require("./lib/_stream_duplex.js")

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@ -1,75 +0,0 @@
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}

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@ -1,26 +0,0 @@
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};

View File

@ -1,880 +0,0 @@
'use strict';
module.exports = Readable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events');
/*<replacement>*/
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream;
(function () {
try {
Stream = require('st' + 'ream');
} catch (_) {} finally {
if (!Stream) Stream = require('events').EventEmitter;
}
})();
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = undefined;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
var Duplex;
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
var Duplex;
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options && typeof options.read === 'function') this._read = options.read;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
if (!state.objectMode && typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
var skipAdd;
if (state.decoder && !addToFront && !encoding) {
chunk = state.decoder.write(chunk);
skipAdd = !state.objectMode && chunk.length === 0;
}
if (!addToFront) state.reading = false;
// Don't add to the buffer if we've decoded to an empty string chunk and
// we're not in object mode
if (!skipAdd) {
// if we want the data now, just emit it.
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
}
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended) return 0;
if (state.objectMode) return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length) return state.buffer[0].length;else return state.length;
}
if (n <= 0) return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else {
return state.length;
}
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
var state = this._readableState;
var nOrig = n;
if (typeof n !== 'number' || n > 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
}
if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (doRead && !state.reading) n = howMuchToRead(nOrig, state);
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended && state.length === 0) endReadable(this);
if (ret !== null) this.emit('data', ret);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
debug('onunpipe');
if (readable === src) {
cleanup();
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
if (false === ret) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
if (state.pipesCount === 1 && state.pipes[0] === dest && src.listenerCount('data') === 1 && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error) dest.on('error', onerror);else if (isArray(dest._events.error)) dest._events.error.unshift(onerror);else dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var _i = 0; _i < len; _i++) {
dests[_i].emit('unpipe', this);
}return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1) return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
// If listening to data, and it has not explicitly been paused,
// then call resume to start the flow of data on the next tick.
if (ev === 'data' && false !== this._readableState.flowing) {
this.resume();
}
if (ev === 'readable' && !this._readableState.endEmitted) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
if (state.flowing) {
do {
var chunk = stream.read();
} while (null !== chunk && state.flowing);
}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) self.push(chunk);
}
self.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function (ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0) return null;
if (length === 0) ret = null;else if (objectMode) ret = list.shift();else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode) ret = list.join('');else if (list.length === 1) ret = list[0];else ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode) ret = '';else ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode) ret += buf.slice(0, cpy);else buf.copy(ret, c, 0, cpy);
if (cpy < buf.length) list[0] = buf.slice(cpy);else list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}

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@ -1,180 +0,0 @@
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(stream) {
this.afterTransform = function (er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
this.writeencoding = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined) stream.push(data);
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = new TransformState(this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
this.once('prefinish', function () {
if (typeof this._flush === 'function') this._flush(function (er) {
done(stream, er);
});else done(stream);
});
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er) return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length) throw new Error('calling transform done when ws.length != 0');
if (ts.transforming) throw new Error('calling transform done when still transforming');
return stream.push(null);
}

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@ -1,516 +0,0 @@
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
module.exports = Writable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream;
(function () {
try {
Stream = require('st' + 'ream');
} catch (_) {} finally {
if (!Stream) Stream = require('events').EventEmitter;
}
})();
/*</replacement>*/
var Buffer = require('buffer').Buffer;
util.inherits(Writable, Stream);
function nop() {}
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
var Duplex;
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// create the two objects needed to store the corked requests
// they are not a linked list, as no new elements are inserted in there
this.corkedRequestsFree = new CorkedRequest(this);
this.corkedRequestsFree.next = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function writableStateGetBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
});
} catch (_) {}
})();
var Duplex;
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
processNextTick(cb, er);
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk)) encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) processNextTick(cb, er);else cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
while (entry) {
buffer[count] = entry;
entry = entry.next;
count += 1;
}
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequestCount = 0;
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function prefinish(stream, state) {
if (!state.prefinished) {
state.prefinished = true;
stream.emit('prefinish');
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
if (state.pendingcb === 0) {
prefinish(stream, state);
state.finished = true;
stream.emit('finish');
} else {
prefinish(stream, state);
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function (err) {
var entry = _this.entry;
_this.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = _this;
} else {
state.corkedRequestsFree = _this;
}
};
}

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@ -1,37 +0,0 @@
{
"name": "readable-stream",
"version": "2.0.6",
"description": "Streams3, a user-land copy of the stream library from Node.js",
"main": "readable.js",
"dependencies": {
"core-util-is": "~1.0.0",
"inherits": "~2.0.1",
"isarray": "~1.0.0",
"process-nextick-args": "~1.0.6",
"string_decoder": "~0.10.x",
"util-deprecate": "~1.0.1"
},
"devDependencies": {
"tap": "~0.2.6",
"tape": "~4.5.1",
"zuul": "~3.9.0"
},
"scripts": {
"test": "tap test/parallel/*.js test/ours/*.js",
"browser": "npm run write-zuul && zuul -- test/browser.js",
"write-zuul": "printf \"ui: tape\nbrowsers:\n - name: $BROWSER_NAME\n version: $BROWSER_VERSION\n\">.zuul.yml"
},
"repository": {
"type": "git",
"url": "git://github.com/nodejs/readable-stream"
},
"keywords": [
"readable",
"stream",
"pipe"
],
"browser": {
"util": false
},
"license": "MIT"
}

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@ -1 +0,0 @@
module.exports = require("./lib/_stream_passthrough.js")

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@ -1,12 +0,0 @@
var Stream = (function (){
try {
return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify
} catch(_){}
}());
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

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@ -1 +0,0 @@
module.exports = require("./lib/_stream_transform.js")

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@ -1 +0,0 @@
module.exports = require("./lib/_stream_writable.js")

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@ -1 +0,0 @@
node_modules

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@ -1,47 +0,0 @@
# end-of-stream
A node module that calls a callback when a readable/writable/duplex stream has completed or failed.
npm install end-of-stream
## Usage
Simply pass a stream and a callback to the `eos`.
Both legacy streams and streams2 are supported.
``` js
var eos = require('end-of-stream');
eos(readableStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended');
});
eos(writableStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has finished');
});
eos(duplexStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended and finished');
});
eos(duplexStream, {readable:false}, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended but might still be writable');
});
eos(duplexStream, {writable:false}, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended but might still be readable');
});
eos(readableStream, {error:false}, function(err) {
// do not treat emit('error', err) as a end-of-stream
});
```
## License
MIT

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@ -1,72 +0,0 @@
var once = require('once');
var noop = function() {};
var isRequest = function(stream) {
return stream.setHeader && typeof stream.abort === 'function';
};
var eos = function(stream, opts, callback) {
if (typeof opts === 'function') return eos(stream, null, opts);
if (!opts) opts = {};
callback = once(callback || noop);
var ws = stream._writableState;
var rs = stream._readableState;
var readable = opts.readable || (opts.readable !== false && stream.readable);
var writable = opts.writable || (opts.writable !== false && stream.writable);
var onlegacyfinish = function() {
if (!stream.writable) onfinish();
};
var onfinish = function() {
writable = false;
if (!readable) callback();
};
var onend = function() {
readable = false;
if (!writable) callback();
};
var onclose = function() {
if (readable && !(rs && rs.ended)) return callback(new Error('premature close'));
if (writable && !(ws && ws.ended)) return callback(new Error('premature close'));
};
var onrequest = function() {
stream.req.on('finish', onfinish);
};
if (isRequest(stream)) {
stream.on('complete', onfinish);
stream.on('abort', onclose);
if (stream.req) onrequest();
else stream.on('request', onrequest);
} else if (writable && !ws) { // legacy streams
stream.on('end', onlegacyfinish);
stream.on('close', onlegacyfinish);
}
stream.on('end', onend);
stream.on('finish', onfinish);
if (opts.error !== false) stream.on('error', callback);
stream.on('close', onclose);
return function() {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('end', onend);
stream.removeListener('error', callback);
stream.removeListener('close', onclose);
};
};
module.exports = eos;

View File

@ -1,31 +0,0 @@
{
"name": "end-of-stream",
"version": "1.0.0",
"description": "Call a callback when a readable/writable/duplex stream has completed or failed.",
"repository": {
"type": "git",
"url": "git://github.com/mafintosh/end-of-stream.git"
},
"dependencies": {
"once": "~1.3.0"
},
"scripts": {
"test": "node test.js"
},
"keywords": [
"stream",
"streams",
"callback",
"finish",
"close",
"end",
"wait"
],
"bugs": {
"url": "https://github.com/mafintosh/end-of-stream/issues"
},
"homepage": "https://github.com/mafintosh/end-of-stream",
"main": "index.js",
"author": "Mathias Buus <mathiasbuus@gmail.com>",
"license": "MIT"
}

View File

@ -1,62 +0,0 @@
var assert = require('assert');
var eos = require('./index');
var expected = 6;
var fs = require('fs');
var net = require('net');
var ws = fs.createWriteStream('/dev/null');
eos(ws, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
ws.close();
var rs = fs.createReadStream('/dev/random');
eos(rs, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
rs.close();
var rs = fs.createReadStream(__filename);
eos(rs, function(err) {
expected--;
assert(!err);
if (!expected) process.exit(0);
});
rs.pipe(fs.createWriteStream('/dev/null'));
var rs = fs.createReadStream(__filename);
eos(rs, function(err) {
throw new Error('no go')
})();
rs.pipe(fs.createWriteStream('/dev/null'));
var socket = net.connect(50000);
eos(socket, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
var server = net.createServer(function(socket) {
eos(socket, function() {
expected--;
if (!expected) process.exit(0);
});
socket.destroy();
}).listen(30000, function() {
var socket = net.connect(30000);
eos(socket, function() {
expected--;
if (!expected) process.exit(0);
});
});
setTimeout(function() {
assert(expected === 0);
process.exit(0);
}, 1000);

View File

@ -1,15 +0,0 @@
The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

@ -1,51 +0,0 @@
# once
Only call a function once.
## usage
```javascript
var once = require('once')
function load (file, cb) {
cb = once(cb)
loader.load('file')
loader.once('load', cb)
loader.once('error', cb)
}
```
Or add to the Function.prototype in a responsible way:
```javascript
// only has to be done once
require('once').proto()
function load (file, cb) {
cb = cb.once()
loader.load('file')
loader.once('load', cb)
loader.once('error', cb)
}
```
Ironically, the prototype feature makes this module twice as
complicated as necessary.
To check whether you function has been called, use `fn.called`. Once the
function is called for the first time the return value of the original
function is saved in `fn.value` and subsequent calls will continue to
return this value.
```javascript
var once = require('once')
function load (cb) {
cb = once(cb)
var stream = createStream()
stream.once('data', cb)
stream.once('end', function () {
if (!cb.called) cb(new Error('not found'))
})
}
```

View File

@ -1,21 +0,0 @@
var wrappy = require('wrappy')
module.exports = wrappy(once)
once.proto = once(function () {
Object.defineProperty(Function.prototype, 'once', {
value: function () {
return once(this)
},
configurable: true
})
})
function once (fn) {
var f = function () {
if (f.called) return f.value
f.called = true
return f.value = fn.apply(this, arguments)
}
f.called = false
return f
}

View File

@ -1,33 +0,0 @@
{
"name": "once",
"version": "1.3.3",
"description": "Run a function exactly one time",
"main": "once.js",
"directories": {
"test": "test"
},
"dependencies": {
"wrappy": "1"
},
"devDependencies": {
"tap": "^1.2.0"
},
"scripts": {
"test": "tap test/*.js"
},
"files": [
"once.js"
],
"repository": {
"type": "git",
"url": "git://github.com/isaacs/once"
},
"keywords": [
"once",
"function",
"one",
"single"
],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC"
}

13
node_modules/end-of-stream/index.js generated vendored
View File

@ -55,7 +55,18 @@ var eos = function(stream, opts, callback) {
if (opts.error !== false) stream.on('error', callback);
stream.on('close', onclose);
return stream;
return function() {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('end', onend);
stream.removeListener('error', callback);
stream.removeListener('close', onclose);
};
};
module.exports = eos;

View File

@ -1,6 +1,6 @@
{
"name": "end-of-stream",
"version": "0.1.5",
"version": "1.0.0",
"description": "Call a callback when a readable/writable/duplex stream has completed or failed.",
"repository": {
"type": "git",

9
node_modules/end-of-stream/test.js generated vendored
View File

@ -29,6 +29,12 @@ eos(rs, function(err) {
});
rs.pipe(fs.createWriteStream('/dev/null'));
var rs = fs.createReadStream(__filename);
eos(rs, function(err) {
throw new Error('no go')
})();
rs.pipe(fs.createWriteStream('/dev/null'));
var socket = net.connect(50000);
eos(socket, function(err) {
expected--;
@ -36,7 +42,6 @@ eos(socket, function(err) {
if (!expected) process.exit(0);
});
var server = net.createServer(function(socket) {
eos(socket, function() {
expected--;
@ -51,8 +56,6 @@ var server = net.createServer(function(socket) {
});
});
setTimeout(function() {
assert(expected === 0);
process.exit(0);

View File

@ -1,11 +0,0 @@
'use strict';
var matchOperatorsRe = /[|\\{}()[\]^$+*?.]/g;
module.exports = function (str) {
if (typeof str !== 'string') {
throw new TypeError('Expected a string');
}
return str.replace(matchOperatorsRe, '\\$&');
};

View File

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@ -1,41 +0,0 @@
{
"name": "escape-string-regexp",
"version": "1.0.5",
"description": "Escape RegExp special characters",
"license": "MIT",
"repository": "sindresorhus/escape-string-regexp",
"author": {
"name": "Sindre Sorhus",
"email": "sindresorhus@gmail.com",
"url": "sindresorhus.com"
},
"maintainers": [
"Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)",
"Joshua Boy Nicolai Appelman <joshua@jbna.nl> (jbna.nl)"
],
"engines": {
"node": ">=0.8.0"
},
"scripts": {
"test": "xo && ava"
},
"files": [
"index.js"
],
"keywords": [
"escape",
"regex",
"regexp",
"re",
"regular",
"expression",
"string",
"str",
"special",
"characters"
],
"devDependencies": {
"ava": "*",
"xo": "*"
}
}

View File

@ -1,27 +0,0 @@
# escape-string-regexp [![Build Status](https://travis-ci.org/sindresorhus/escape-string-regexp.svg?branch=master)](https://travis-ci.org/sindresorhus/escape-string-regexp)
> Escape RegExp special characters
## Install
```
$ npm install --save escape-string-regexp
```
## Usage
```js
const escapeStringRegexp = require('escape-string-regexp');
const escapedString = escapeStringRegexp('how much $ for a unicorn?');
//=> 'how much \$ for a unicorn\?'
new RegExp(escapedString);
```
## License
MIT © [Sindre Sorhus](http://sindresorhus.com)

View File

@ -1,54 +0,0 @@
# isarray
`Array#isArray` for older browsers.
## Usage
```js
var isArray = require('isarray');
console.log(isArray([])); // => true
console.log(isArray({})); // => false
```
## Installation
With [npm](http://npmjs.org) do
```bash
$ npm install isarray
```
Then bundle for the browser with
[browserify](https://github.com/substack/browserify).
With [component](http://component.io) do
```bash
$ component install juliangruber/isarray
```
## License
(MIT)
Copyright (c) 2013 Julian Gruber &lt;julian@juliangruber.com&gt;
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@ -1,209 +0,0 @@
/**
* Require the given path.
*
* @param {String} path
* @return {Object} exports
* @api public
*/
function require(path, parent, orig) {
var resolved = require.resolve(path);
// lookup failed
if (null == resolved) {
orig = orig || path;
parent = parent || 'root';
var err = new Error('Failed to require "' + orig + '" from "' + parent + '"');
err.path = orig;
err.parent = parent;
err.require = true;
throw err;
}
var module = require.modules[resolved];
// perform real require()
// by invoking the module's
// registered function
if (!module.exports) {
module.exports = {};
module.client = module.component = true;
module.call(this, module.exports, require.relative(resolved), module);
}
return module.exports;
}
/**
* Registered modules.
*/
require.modules = {};
/**
* Registered aliases.
*/
require.aliases = {};
/**
* Resolve `path`.
*
* Lookup:
*
* - PATH/index.js
* - PATH.js
* - PATH
*
* @param {String} path
* @return {String} path or null
* @api private
*/
require.resolve = function(path) {
if (path.charAt(0) === '/') path = path.slice(1);
var index = path + '/index.js';
var paths = [
path,
path + '.js',
path + '.json',
path + '/index.js',
path + '/index.json'
];
for (var i = 0; i < paths.length; i++) {
var path = paths[i];
if (require.modules.hasOwnProperty(path)) return path;
}
if (require.aliases.hasOwnProperty(index)) {
return require.aliases[index];
}
};
/**
* Normalize `path` relative to the current path.
*
* @param {String} curr
* @param {String} path
* @return {String}
* @api private
*/
require.normalize = function(curr, path) {
var segs = [];
if ('.' != path.charAt(0)) return path;
curr = curr.split('/');
path = path.split('/');
for (var i = 0; i < path.length; ++i) {
if ('..' == path[i]) {
curr.pop();
} else if ('.' != path[i] && '' != path[i]) {
segs.push(path[i]);
}
}
return curr.concat(segs).join('/');
};
/**
* Register module at `path` with callback `definition`.
*
* @param {String} path
* @param {Function} definition
* @api private
*/
require.register = function(path, definition) {
require.modules[path] = definition;
};
/**
* Alias a module definition.
*
* @param {String} from
* @param {String} to
* @api private
*/
require.alias = function(from, to) {
if (!require.modules.hasOwnProperty(from)) {
throw new Error('Failed to alias "' + from + '", it does not exist');
}
require.aliases[to] = from;
};
/**
* Return a require function relative to the `parent` path.
*
* @param {String} parent
* @return {Function}
* @api private
*/
require.relative = function(parent) {
var p = require.normalize(parent, '..');
/**
* lastIndexOf helper.
*/
function lastIndexOf(arr, obj) {
var i = arr.length;
while (i--) {
if (arr[i] === obj) return i;
}
return -1;
}
/**
* The relative require() itself.
*/
function localRequire(path) {
var resolved = localRequire.resolve(path);
return require(resolved, parent, path);
}
/**
* Resolve relative to the parent.
*/
localRequire.resolve = function(path) {
var c = path.charAt(0);
if ('/' == c) return path.slice(1);
if ('.' == c) return require.normalize(p, path);
// resolve deps by returning
// the dep in the nearest "deps"
// directory
var segs = parent.split('/');
var i = lastIndexOf(segs, 'deps') + 1;
if (!i) i = 0;
path = segs.slice(0, i + 1).join('/') + '/deps/' + path;
return path;
};
/**
* Check if module is defined at `path`.
*/
localRequire.exists = function(path) {
return require.modules.hasOwnProperty(localRequire.resolve(path));
};
return localRequire;
};
require.register("isarray/index.js", function(exports, require, module){
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};
});
require.alias("isarray/index.js", "isarray/index.js");

View File

@ -1,19 +0,0 @@
{
"name" : "isarray",
"description" : "Array#isArray for older browsers",
"version" : "0.0.1",
"repository" : "juliangruber/isarray",
"homepage": "https://github.com/juliangruber/isarray",
"main" : "index.js",
"scripts" : [
"index.js"
],
"dependencies" : {},
"keywords": ["browser","isarray","array"],
"author": {
"name": "Julian Gruber",
"email": "mail@juliangruber.com",
"url": "http://juliangruber.com"
},
"license": "MIT"
}

View File

@ -1,3 +0,0 @@
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};

View File

@ -1,25 +0,0 @@
{
"name" : "isarray",
"description" : "Array#isArray for older browsers",
"version" : "0.0.1",
"repository" : {
"type" : "git",
"url" : "git://github.com/juliangruber/isarray.git"
},
"homepage": "https://github.com/juliangruber/isarray",
"main" : "index.js",
"scripts" : {
"test" : "tap test/*.js"
},
"dependencies" : {},
"devDependencies" : {
"tap" : "*"
},
"keywords": ["browser","isarray","array"],
"author": {
"name": "Julian Gruber",
"email": "mail@juliangruber.com",
"url": "http://juliangruber.com"
},
"license": "MIT"
}

View File

@ -1 +1 @@
../supports-color/cli.js
../../../supports-color/cli.js

View File

@ -3,7 +3,3 @@ test/
examples/
fs.js
zlib.js
.zuul.yml
.nyc_output
coverage
docs/

View File

@ -7,6 +7,9 @@ notifications:
email: false
matrix:
fast_finish: true
allow_failures:
- env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
include:
- node_js: '0.8'
env: TASK=test
@ -26,8 +29,6 @@ matrix:
env: TASK=test
- node_js: 5
env: TASK=test
- node_js: 6
env: TASK=test
- node_js: 5
env: TASK=browser BROWSER_NAME=android BROWSER_VERSION="4.0..latest"
- node_js: 5
@ -39,9 +40,11 @@ matrix:
- node_js: 5
env: TASK=browser BROWSER_NAME=firefox BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=safari BROWSER_VERSION="5..latest"
env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=microsoftedge BROWSER_VERSION=latest
env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=safari BROWSER_VERSION="5..latest"
script: "npm run $TASK"
env:
global:

View File

@ -1,6 +1,6 @@
# readable-stream
***Node-core v7.0.0 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
***Node-core v5.8.0 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
[![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/)
@ -16,9 +16,7 @@ npm install --save readable-stream
***Node-core streams for userland***
This package is a mirror of the Streams2 and Streams3 implementations in
Node-core.
Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v7.1.0/docs/api/).
Node-core, including [documentation](doc/stream.markdown).
If you want to guarantee a stable streams base, regardless of what version of
Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).
@ -36,5 +34,3 @@ As of version 2.0.0 **readable-stream** uses semantic versioning.
* **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;newmansam@outlook.com&gt;
* **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;mathiasbuus@gmail.com&gt;
* **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;d@domenic.me&gt;
* **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;matteo.collina@gmail.com&gt;
- Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E

View File

@ -11,14 +11,14 @@ var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Duplex;
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
/*<replacement>*/
var EE = require('events').EventEmitter;
var EE = require('events');
/*<replacement>*/
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
@ -36,9 +36,6 @@ var Stream;
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
@ -47,7 +44,7 @@ util.inherits = require('inherits');
/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
var debug = undefined;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
@ -55,25 +52,11 @@ if (debugUtil && debugUtil.debuglog) {
}
/*</replacement>*/
var BufferList = require('./internal/streams/BufferList');
var StringDecoder;
util.inherits(Readable, Stream);
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') {
return emitter.prependListener(event, fn);
} else {
// This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
}
var Duplex;
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
@ -94,10 +77,7 @@ function ReadableState(options, stream) {
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
// A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
@ -143,6 +123,7 @@ function ReadableState(options, stream) {
}
}
var Duplex;
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
@ -168,7 +149,7 @@ Readable.prototype.push = function (chunk, encoding) {
if (!state.objectMode && typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = bufferShim.from(chunk, encoding);
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
@ -198,8 +179,8 @@ function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var _e = new Error('stream.unshift() after end event');
stream.emit('error', _e);
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
var skipAdd;
if (state.decoder && !addToFront && !encoding) {
@ -259,8 +240,7 @@ function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
// Get the next highest power of 2
n--;
n |= n >>> 1;
n |= n >>> 2;
@ -272,34 +252,44 @@ function computeNewHighWaterMark(n) {
return n;
}
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
if (state.length === 0 && state.ended) return 0;
if (state.objectMode) return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length) return state.buffer[0].length;else return state.length;
}
// If we're asking for more than the current hwm, then raise the hwm.
if (n <= 0) return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n;
// Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else {
return state.length;
}
}
return state.length;
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false;
if (typeof n !== 'number' || n > 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
@ -355,7 +345,9 @@ Readable.prototype.read = function (n) {
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
}
if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
@ -364,29 +356,28 @@ Readable.prototype.read = function (n) {
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (doRead && !state.reading) n = howMuchToRead(nOrig, state);
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
} else {
state.length -= n;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true;
state.length -= n;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended && state.length === 0) endReadable(this);
if (ret !== null) this.emit('data', ret);
@ -465,7 +456,7 @@ function maybeReadMore_(stream, state) {
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('_read() is not implemented'));
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
@ -534,25 +525,17 @@ Readable.prototype.pipe = function (dest, pipeOpts) {
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
// If the user pushes more data while we're writing to dest then we'll end up
// in ondata again. However, we only want to increase awaitDrain once because
// dest will only emit one 'drain' event for the multiple writes.
// => Introduce a guard on increasing awaitDrain.
var increasedAwaitDrain = false;
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
increasedAwaitDrain = false;
var ret = dest.write(chunk);
if (false === ret && !increasedAwaitDrain) {
if (false === ret) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
if (state.pipesCount === 1 && state.pipes[0] === dest && src.listenerCount('data') === 1 && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
increasedAwaitDrain = true;
}
src.pause();
}
@ -566,9 +549,9 @@ Readable.prototype.pipe = function (dest, pipeOpts) {
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror);
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error) dest.on('error', onerror);else if (isArray(dest._events.error)) dest._events.error.unshift(onerror);else dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
@ -643,16 +626,16 @@ Readable.prototype.unpipe = function (dest) {
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this);
for (var _i = 0; _i < len; _i++) {
dests[_i].emit('unpipe', this);
}return this;
}
// try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
var i = indexOf(state.pipes, dest);
if (i === -1) return this;
state.pipes.splice(index, 1);
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
@ -666,14 +649,18 @@ Readable.prototype.unpipe = function (dest) {
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data') {
// Start flowing on next tick if stream isn't explicitly paused
if (this._readableState.flowing !== false) this.resume();
} else if (ev === 'readable') {
// If listening to data, and it has not explicitly been paused,
// then call resume to start the flow of data on the next tick.
if (ev === 'data' && false !== this._readableState.flowing) {
this.resume();
}
if (ev === 'readable' && !this._readableState.endEmitted) {
var state = this._readableState;
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
@ -717,7 +704,6 @@ function resume_(stream, state) {
}
state.resumeScheduled = false;
state.awaitDrain = 0;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
@ -736,7 +722,11 @@ Readable.prototype.pause = function () {
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {}
if (state.flowing) {
do {
var chunk = stream.read();
} while (null !== chunk && state.flowing);
}
}
// wrap an old-style stream as the async data source.
@ -807,101 +797,50 @@ Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
state.buffer.clear();
// nothing in the list, definitely empty.
if (list.length === 0) return null;
if (length === 0) ret = null;else if (objectMode) ret = list.shift();else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode) ret = list.join('');else if (list.length === 1) ret = list[0];else ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read part of list
ret = fromListPartial(n, state.buffer, state.decoder);
}
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode) ret = '';else ret = new Buffer(n);
return ret;
}
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
var ret;
if (n < list.head.data.length) {
// slice is the same for buffers and strings
ret = list.head.data.slice(0, n);
list.head.data = list.head.data.slice(n);
} else if (n === list.head.data.length) {
// first chunk is a perfect match
ret = list.shift();
} else {
// result spans more than one buffer
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
}
return ret;
}
if (stringMode) ret += buf.slice(0, cpy);else buf.copy(ret, c, 0, cpy);
// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
var p = list.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = str.slice(nb);
if (cpy < buf.length) list[0] = buf.slice(cpy);else list.shift();
c += cpy;
}
break;
}
++c;
}
list.length -= c;
return ret;
}
// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
var ret = bufferShim.allocUnsafe(n);
var p = list.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
@ -910,7 +849,7 @@ function endReadable(stream) {
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
if (state.length > 0) throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;

View File

@ -94,6 +94,7 @@ function Transform(options) {
this._transformState = new TransformState(this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
@ -110,10 +111,9 @@ function Transform(options) {
if (typeof options.flush === 'function') this._flush = options.flush;
}
// When the writable side finishes, then flush out anything remaining.
this.once('prefinish', function () {
if (typeof this._flush === 'function') this._flush(function (er, data) {
done(stream, er, data);
if (typeof this._flush === 'function') this._flush(function (er) {
done(stream, er);
});else done(stream);
});
}
@ -134,7 +134,7 @@ Transform.prototype.push = function (chunk, encoding) {
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('_transform() is not implemented');
throw new Error('not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
@ -164,19 +164,17 @@ Transform.prototype._read = function (n) {
}
};
function done(stream, er, data) {
function done(stream, er) {
if (er) return stream.emit('error', er);
if (data !== null && data !== undefined) stream.push(data);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length) throw new Error('Calling transform done when ws.length != 0');
if (ws.length) throw new Error('calling transform done when ws.length != 0');
if (ts.transforming) throw new Error('Calling transform done when still transforming');
if (ts.transforming) throw new Error('calling transform done when still transforming');
return stream.push(null);
}

View File

@ -15,7 +15,7 @@ var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.
/*</replacement>*/
/*<replacement>*/
var Duplex;
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
@ -43,9 +43,6 @@ var Stream;
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
util.inherits(Writable, Stream);
@ -58,6 +55,7 @@ function WriteReq(chunk, encoding, cb) {
this.next = null;
}
var Duplex;
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
@ -79,7 +77,6 @@ function WritableState(options, stream) {
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
// drain event flag.
this.needDrain = false;
// at the start of calling end()
this.ending = false;
@ -149,12 +146,13 @@ function WritableState(options, stream) {
// count buffered requests
this.bufferedRequestCount = 0;
// allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
// create the two objects needed to store the corked requests
// they are not a linked list, as no new elements are inserted in there
this.corkedRequestsFree = new CorkedRequest(this);
this.corkedRequestsFree.next = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
WritableState.prototype.getBuffer = function writableStateGetBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
@ -174,37 +172,13 @@ WritableState.prototype.getBuffer = function getBuffer() {
} catch (_) {}
})();
// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function (object) {
if (realHasInstance.call(this, object)) return true;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function (object) {
return object instanceof this;
};
}
var Duplex;
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
return new Writable(options);
}
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options);
this._writableState = new WritableState(options, this);
@ -222,7 +196,7 @@ function Writable(options) {
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe, not readable'));
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, cb) {
@ -239,16 +213,9 @@ function writeAfterEnd(stream, cb) {
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
var er = false;
// Always throw error if a null is written
// if we are not in object mode then throw
// if it is not a buffer, string, or undefined.
if (chunk === null) {
er = new TypeError('May not write null values to stream');
} else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
if (er) {
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
@ -298,12 +265,11 @@ Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = bufferShim.from(chunk, encoding);
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
@ -426,16 +392,12 @@ function clearBuffer(stream, state) {
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is almost always async, defer these to save a bit of time
// doWrite is always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
// Slow case, write chunks one-by-one
while (entry) {
@ -464,7 +426,7 @@ function clearBuffer(stream, state) {
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('_write() is not implemented'));
cb(new Error('not implemented'));
};
Writable.prototype._writev = null;

View File

@ -1,64 +0,0 @@
'use strict';
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
module.exports = BufferList;
function BufferList() {
this.head = null;
this.tail = null;
this.length = 0;
}
BufferList.prototype.push = function (v) {
var entry = { data: v, next: null };
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
BufferList.prototype.unshift = function (v) {
var entry = { data: v, next: this.head };
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
BufferList.prototype.shift = function () {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
BufferList.prototype.clear = function () {
this.head = this.tail = null;
this.length = 0;
};
BufferList.prototype.join = function (s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}return ret;
};
BufferList.prototype.concat = function (n) {
if (this.length === 0) return bufferShim.alloc(0);
if (this.length === 1) return this.head.data;
var ret = bufferShim.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
p.data.copy(ret, i);
i += p.data.length;
p = p.next;
}
return ret;
};

View File

@ -1,33 +1,25 @@
{
"name": "readable-stream",
"version": "2.2.2",
"version": "2.0.6",
"description": "Streams3, a user-land copy of the stream library from Node.js",
"main": "readable.js",
"dependencies": {
"buffer-shims": "^1.0.0",
"core-util-is": "~1.0.0",
"isarray": "~1.0.0",
"inherits": "~2.0.1",
"isarray": "~1.0.0",
"process-nextick-args": "~1.0.6",
"string_decoder": "~0.10.x",
"util-deprecate": "~1.0.1"
},
"devDependencies": {
"assert": "~1.4.0",
"babel-polyfill": "^6.9.1",
"buffer": "^4.9.0",
"nyc": "^6.4.0",
"tap": "~0.7.1",
"tap": "~0.2.6",
"tape": "~4.5.1",
"zuul": "~3.10.0"
"zuul": "~3.9.0"
},
"scripts": {
"test": "tap test/parallel/*.js test/ours/*.js",
"browser": "npm run write-zuul && zuul --browser-retries 2 -- test/browser.js",
"write-zuul": "printf \"ui: tape\nbrowsers:\n - name: $BROWSER_NAME\n version: $BROWSER_VERSION\n\">.zuul.yml",
"local": "zuul --local 3000 --no-coverage -- test/browser.js",
"cover": "nyc npm test",
"report": "nyc report --reporter=lcov"
"browser": "npm run write-zuul && zuul -- test/browser.js",
"write-zuul": "printf \"ui: tape\nbrowsers:\n - name: $BROWSER_NAME\n version: $BROWSER_VERSION\n\">.zuul.yml"
},
"repository": {
"type": "git",
@ -41,10 +33,5 @@
"browser": {
"util": false
},
"nyc": {
"include": [
"lib/**.js"
]
},
"license": "MIT"
}

View File

@ -10,7 +10,3 @@ exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
if (!process.browser && process.env.READABLE_STREAM === 'disable' && Stream) {
module.exports = Stream;
}

65
node_modules/supports-color/index.js generated vendored
View File

@ -1,72 +1,39 @@
'use strict';
var hasFlag = require('has-flag');
var argv = process.argv;
var support = function (level) {
if (level === 0) {
module.exports = (function () {
if (argv.indexOf('--no-color') !== -1 ||
argv.indexOf('--no-colors') !== -1 ||
argv.indexOf('--color=false') !== -1) {
return false;
}
return {
level: level,
hasBasic: true,
has256: level >= 2,
has16m: level >= 3
};
};
var supportLevel = (function () {
if (hasFlag('no-color') ||
hasFlag('no-colors') ||
hasFlag('color=false')) {
return 0;
}
if (hasFlag('color=16m') ||
hasFlag('color=full') ||
hasFlag('color=truecolor')) {
return 3;
}
if (hasFlag('color=256')) {
return 2;
}
if (hasFlag('color') ||
hasFlag('colors') ||
hasFlag('color=true') ||
hasFlag('color=always')) {
return 1;
if (argv.indexOf('--color') !== -1 ||
argv.indexOf('--colors') !== -1 ||
argv.indexOf('--color=true') !== -1 ||
argv.indexOf('--color=always') !== -1) {
return true;
}
if (process.stdout && !process.stdout.isTTY) {
return 0;
return false;
}
if (process.platform === 'win32') {
return 1;
return true;
}
if ('COLORTERM' in process.env) {
return 1;
return true;
}
if (process.env.TERM === 'dumb') {
return 0;
}
if (/^xterm-256(?:color)?/.test(process.env.TERM)) {
return 2;
return false;
}
if (/^screen|^xterm|^vt100|color|ansi|cygwin|linux/i.test(process.env.TERM)) {
return 1;
return true;
}
return 0;
return false;
})();
if (supportLevel === 0 && 'FORCE_COLOR' in process.env) {
supportLevel = 1;
}
module.exports = process && support(supportLevel);

View File

@ -1,32 +1,30 @@
{
"name": "supports-color",
"version": "3.1.2",
"version": "1.2.0",
"description": "Detect whether a terminal supports color",
"license": "MIT",
"repository": "chalk/supports-color",
"repository": "sindresorhus/supports-color",
"author": {
"name": "Sindre Sorhus",
"email": "sindresorhus@gmail.com",
"url": "sindresorhus.com"
"url": "http://sindresorhus.com"
},
"bin": {
"supports-color": "cli.js"
},
"maintainers": [
"Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)",
"Joshua Appelman <jappelman@xebia.com> (jbnicolai.com)",
"JD Ballard <i.am.qix@gmail.com> (github.com/qix-)"
],
"browser": "browser.js",
"engines": {
"node": ">=0.8.0"
"node": ">=0.10.0"
},
"scripts": {
"test": "xo && mocha",
"travis": "mocha"
"test": "mocha"
},
"files": [
"index.js",
"browser.js"
"cli.js"
],
"keywords": [
"cli",
"bin",
"color",
"colour",
"colors",
@ -44,23 +42,10 @@
"support",
"supports",
"capability",
"detect",
"truecolor",
"16m",
"million"
"detect"
],
"dependencies": {
"has-flag": "^1.0.0"
},
"devDependencies": {
"mocha": "*",
"require-uncached": "^1.0.2",
"xo": "*"
},
"xo": {
"envs": [
"node",
"mocha"
]
"require-uncached": "^1.0.2"
}
}

View File

@ -1,11 +1,11 @@
# supports-color [![Build Status](https://travis-ci.org/chalk/supports-color.svg?branch=master)](https://travis-ci.org/chalk/supports-color)
# supports-color [![Build Status](https://travis-ci.org/sindresorhus/supports-color.svg?branch=master)](https://travis-ci.org/sindresorhus/supports-color)
> Detect whether a terminal supports color
## Install
```
```sh
$ npm install --save supports-color
```
@ -18,41 +18,25 @@ var supportsColor = require('supports-color');
if (supportsColor) {
console.log('Terminal supports color');
}
if (supportsColor.has256) {
console.log('Terminal supports 256 colors');
}
if (supportsColor.has16m) {
console.log('Terminal supports 16 million colors (truecolor)');
}
```
## API
Returns an `object`, or `false` if color is not supported.
The returned object specifies a level of support for color through a `.level` property and a corresponding flag:
- `.level = 1` and `.hasBasic = true`: Basic color support (16 colors)
- `.level = 2` and `.has256 = true`: 256 color support
- `.level = 3` and `.has16m = true`: 16 million (truecolor) support
## Info
It obeys the `--color` and `--no-color` CLI flags.
For situations where using `--color` is not possible, add an environment variable `FORCE_COLOR` with any value to force color. Trumps `--no-color`.
Explicit 256/truecolor mode can be enabled using the `--color=256` and `--color=16m` flags, respectively.
## CLI
```sh
$ npm install --global supports-color
```
## Related
```
$ supports-color --help
- [supports-color-cli](https://github.com/chalk/supports-color-cli) - CLI for this module
- [chalk](https://github.com/chalk/chalk) - Terminal string styling done right
Usage
supports-color
Exits with code 0 if color is supported and 1 if not
```
## License

View File

@ -1 +0,0 @@
node_modules

View File

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2014 Mathias Buus
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@ -1,47 +0,0 @@
# end-of-stream
A node module that calls a callback when a readable/writable/duplex stream has completed or failed.
npm install end-of-stream
## Usage
Simply pass a stream and a callback to the `eos`.
Both legacy streams and streams2 are supported.
``` js
var eos = require('end-of-stream');
eos(readableStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended');
});
eos(writableStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has finished');
});
eos(duplexStream, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended and finished');
});
eos(duplexStream, {readable:false}, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended but might still be writable');
});
eos(duplexStream, {writable:false}, function(err) {
if (err) return console.log('stream had an error or closed early');
console.log('stream has ended but might still be readable');
});
eos(readableStream, {error:false}, function(err) {
// do not treat emit('error', err) as a end-of-stream
});
```
## License
MIT

View File

@ -1,83 +0,0 @@
var once = require('once');
var noop = function() {};
var isRequest = function(stream) {
return stream.setHeader && typeof stream.abort === 'function';
};
var isChildProcess = function(stream) {
return stream.stdio && Array.isArray(stream.stdio) && stream.stdio.length === 3
};
var eos = function(stream, opts, callback) {
if (typeof opts === 'function') return eos(stream, null, opts);
if (!opts) opts = {};
callback = once(callback || noop);
var ws = stream._writableState;
var rs = stream._readableState;
var readable = opts.readable || (opts.readable !== false && stream.readable);
var writable = opts.writable || (opts.writable !== false && stream.writable);
var onlegacyfinish = function() {
if (!stream.writable) onfinish();
};
var onfinish = function() {
writable = false;
if (!readable) callback();
};
var onend = function() {
readable = false;
if (!writable) callback();
};
var onexit = function(exitCode) {
callback(exitCode ? new Error('exited with error code: ' + exitCode) : null);
};
var onclose = function() {
if (readable && !(rs && rs.ended)) return callback(new Error('premature close'));
if (writable && !(ws && ws.ended)) return callback(new Error('premature close'));
};
var onrequest = function() {
stream.req.on('finish', onfinish);
};
if (isRequest(stream)) {
stream.on('complete', onfinish);
stream.on('abort', onclose);
if (stream.req) onrequest();
else stream.on('request', onrequest);
} else if (writable && !ws) { // legacy streams
stream.on('end', onlegacyfinish);
stream.on('close', onlegacyfinish);
}
if (isChildProcess(stream)) stream.on('exit', onexit);
stream.on('end', onend);
stream.on('finish', onfinish);
if (opts.error !== false) stream.on('error', callback);
stream.on('close', onclose);
return function() {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('exit', onexit);
stream.removeListener('end', onend);
stream.removeListener('error', callback);
stream.removeListener('close', onclose);
};
};
module.exports = eos;

View File

@ -1,31 +0,0 @@
{
"name": "end-of-stream",
"version": "1.1.0",
"description": "Call a callback when a readable/writable/duplex stream has completed or failed.",
"repository": {
"type": "git",
"url": "git://github.com/mafintosh/end-of-stream.git"
},
"dependencies": {
"once": "~1.3.0"
},
"scripts": {
"test": "node test.js"
},
"keywords": [
"stream",
"streams",
"callback",
"finish",
"close",
"end",
"wait"
],
"bugs": {
"url": "https://github.com/mafintosh/end-of-stream/issues"
},
"homepage": "https://github.com/mafintosh/end-of-stream",
"main": "index.js",
"author": "Mathias Buus <mathiasbuus@gmail.com>",
"license": "MIT"
}

View File

@ -1,77 +0,0 @@
var assert = require('assert');
var eos = require('./index');
var expected = 8;
var fs = require('fs');
var cp = require('child_process');
var net = require('net');
var ws = fs.createWriteStream('/dev/null');
eos(ws, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
ws.close();
var rs = fs.createReadStream('/dev/random');
eos(rs, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
rs.close();
var rs = fs.createReadStream(__filename);
eos(rs, function(err) {
expected--;
assert(!err);
if (!expected) process.exit(0);
});
rs.pipe(fs.createWriteStream('/dev/null'));
var rs = fs.createReadStream(__filename);
eos(rs, function(err) {
throw new Error('no go')
})();
rs.pipe(fs.createWriteStream('/dev/null'));
var exec = cp.exec('echo hello world');
eos(exec, function(err) {
expected--;
assert(!err);
if (!expected) process.exit(0);
});
var spawn = cp.spawn('echo', ['hello world']);
eos(spawn, function(err) {
expected--;
assert(!err);
if (!expected) process.exit(0);
});
var socket = net.connect(50000);
eos(socket, function(err) {
expected--;
assert(!!err);
if (!expected) process.exit(0);
});
var server = net.createServer(function(socket) {
eos(socket, function() {
expected--;
if (!expected) process.exit(0);
});
socket.destroy();
}).listen(30000, function() {
var socket = net.connect(30000);
eos(socket, function() {
expected--;
if (!expected) process.exit(0);
});
});
setTimeout(function() {
assert(expected === 0);
process.exit(0);
}, 1000);

View File

@ -1,15 +0,0 @@
The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

@ -1,51 +0,0 @@
# once
Only call a function once.
## usage
```javascript
var once = require('once')
function load (file, cb) {
cb = once(cb)
loader.load('file')
loader.once('load', cb)
loader.once('error', cb)
}
```
Or add to the Function.prototype in a responsible way:
```javascript
// only has to be done once
require('once').proto()
function load (file, cb) {
cb = cb.once()
loader.load('file')
loader.once('load', cb)
loader.once('error', cb)
}
```
Ironically, the prototype feature makes this module twice as
complicated as necessary.
To check whether you function has been called, use `fn.called`. Once the
function is called for the first time the return value of the original
function is saved in `fn.value` and subsequent calls will continue to
return this value.
```javascript
var once = require('once')
function load (cb) {
cb = once(cb)
var stream = createStream()
stream.once('data', cb)
stream.once('end', function () {
if (!cb.called) cb(new Error('not found'))
})
}
```

View File

@ -1,21 +0,0 @@
var wrappy = require('wrappy')
module.exports = wrappy(once)
once.proto = once(function () {
Object.defineProperty(Function.prototype, 'once', {
value: function () {
return once(this)
},
configurable: true
})
})
function once (fn) {
var f = function () {
if (f.called) return f.value
f.called = true
return f.value = fn.apply(this, arguments)
}
f.called = false
return f
}

View File

@ -1,33 +0,0 @@
{
"name": "once",
"version": "1.3.3",
"description": "Run a function exactly one time",
"main": "once.js",
"directories": {
"test": "test"
},
"dependencies": {
"wrappy": "1"
},
"devDependencies": {
"tap": "^1.2.0"
},
"scripts": {
"test": "tap test/*.js"
},
"files": [
"once.js"
],
"repository": {
"type": "git",
"url": "git://github.com/isaacs/once"
},
"keywords": [
"once",
"function",
"one",
"single"
],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC"
}

View File

@ -1,5 +0,0 @@
build/
test/
examples/
fs.js
zlib.js

View File

@ -1,52 +0,0 @@
sudo: false
language: node_js
before_install:
- npm install -g npm@2
- npm install -g npm
notifications:
email: false
matrix:
fast_finish: true
allow_failures:
- env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
include:
- node_js: '0.8'
env: TASK=test
- node_js: '0.10'
env: TASK=test
- node_js: '0.11'
env: TASK=test
- node_js: '0.12'
env: TASK=test
- node_js: 1
env: TASK=test
- node_js: 2
env: TASK=test
- node_js: 3
env: TASK=test
- node_js: 4
env: TASK=test
- node_js: 5
env: TASK=test
- node_js: 5
env: TASK=browser BROWSER_NAME=android BROWSER_VERSION="4.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ie BROWSER_VERSION="9..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=opera BROWSER_VERSION="11..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=chrome BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=firefox BROWSER_VERSION="-3..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=ipad BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=iphone BROWSER_VERSION="6.0..latest"
- node_js: 5
env: TASK=browser BROWSER_NAME=safari BROWSER_VERSION="5..latest"
script: "npm run $TASK"
env:
global:
- secure: rE2Vvo7vnjabYNULNyLFxOyt98BoJexDqsiOnfiD6kLYYsiQGfr/sbZkPMOFm9qfQG7pjqx+zZWZjGSswhTt+626C0t/njXqug7Yps4c3dFblzGfreQHp7wNX5TFsvrxd6dAowVasMp61sJcRnB2w8cUzoe3RAYUDHyiHktwqMc=
- secure: g9YINaKAdMatsJ28G9jCGbSaguXCyxSTy+pBO6Ch0Cf57ZLOTka3HqDj8p3nV28LUIHZ3ut5WO43CeYKwt4AUtLpBS3a0dndHdY6D83uY6b2qh5hXlrcbeQTq2cvw2y95F7hm4D1kwrgZ7ViqaKggRcEupAL69YbJnxeUDKWEdI=

View File

@ -1 +0,0 @@
ui: tape

View File

@ -1,18 +0,0 @@
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

View File

@ -1,36 +0,0 @@
# readable-stream
***Node-core v5.8.0 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
[![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/)
[![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/)
[![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream)
```bash
npm install --save readable-stream
```
***Node-core streams for userland***
This package is a mirror of the Streams2 and Streams3 implementations in
Node-core, including [documentation](doc/stream.markdown).
If you want to guarantee a stable streams base, regardless of what version of
Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).
As of version 2.0.0 **readable-stream** uses semantic versioning.
# Streams WG Team Members
* **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;christopher.s.dickinson@gmail.com&gt;
- Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B
* **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;calvin.metcalf@gmail.com&gt;
- Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242
* **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;rod@vagg.org&gt;
- Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D
* **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;newmansam@outlook.com&gt;
* **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;mathiasbuus@gmail.com&gt;
* **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;d@domenic.me&gt;

File diff suppressed because it is too large Load Diff

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@ -1,60 +0,0 @@
# streams WG Meeting 2015-01-30
## Links
* **Google Hangouts Video**: http://www.youtube.com/watch?v=I9nDOSGfwZg
* **GitHub Issue**: https://github.com/iojs/readable-stream/issues/106
* **Original Minutes Google Doc**: https://docs.google.com/document/d/17aTgLnjMXIrfjgNaTUnHQO7m3xgzHR2VXBTmi03Qii4/
## Agenda
Extracted from https://github.com/iojs/readable-stream/labels/wg-agenda prior to meeting.
* adopt a charter [#105](https://github.com/iojs/readable-stream/issues/105)
* release and versioning strategy [#101](https://github.com/iojs/readable-stream/issues/101)
* simpler stream creation [#102](https://github.com/iojs/readable-stream/issues/102)
* proposal: deprecate implicit flowing of streams [#99](https://github.com/iojs/readable-stream/issues/99)
## Minutes
### adopt a charter
* group: +1's all around
### What versioning scheme should be adopted?
* group: +1s 3.0.0
* domenic+group: pulling in patches from other sources where appropriate
* mikeal: version independently, suggesting versions for io.js
* mikeal+domenic: work with TC to notify in advance of changes
simpler stream creation
### streamline creation of streams
* sam: streamline creation of streams
* domenic: nice simple solution posted
but, we lose the opportunity to change the model
may not be backwards incompatible (double check keys)
**action item:** domenic will check
### remove implicit flowing of streams on(data)
* add isFlowing / isPaused
* mikeal: worrying that were documenting polyfill methods confuses users
* domenic: more reflective API is probably good, with warning labels for users
* new section for mad scientists (reflective stream access)
* calvin: name the “third state”
* mikeal: maybe borrow the name from whatwg?
* domenic: were missing the “third state”
* consensus: kind of difficult to name the third state
* mikeal: figure out differences in states / compat
* mathias: always flow on data eliminates third state
* explore what it breaks
**action items:**
* ask isaac for ability to list packages by what public io.js APIs they use (esp. Stream)
* ask rod/build for infrastructure
* **chris**: explore the “flow on data” approach
* add isPaused/isFlowing
* add new docs section
* move isPaused to that section

View File

@ -1 +0,0 @@
module.exports = require("./lib/_stream_duplex.js")

View File

@ -1,75 +0,0 @@
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}

View File

@ -1,26 +0,0 @@
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};

View File

@ -1,880 +0,0 @@
'use strict';
module.exports = Readable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events');
/*<replacement>*/
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream;
(function () {
try {
Stream = require('st' + 'ream');
} catch (_) {} finally {
if (!Stream) Stream = require('events').EventEmitter;
}
})();
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = undefined;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
var Duplex;
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~ ~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
var Duplex;
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options && typeof options.read === 'function') this._read = options.read;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
if (!state.objectMode && typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
var skipAdd;
if (state.decoder && !addToFront && !encoding) {
chunk = state.decoder.write(chunk);
skipAdd = !state.objectMode && chunk.length === 0;
}
if (!addToFront) state.reading = false;
// Don't add to the buffer if we've decoded to an empty string chunk and
// we're not in object mode
if (!skipAdd) {
// if we want the data now, just emit it.
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
}
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended) return 0;
if (state.objectMode) return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length) return state.buffer[0].length;else return state.length;
}
if (n <= 0) return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else {
return state.length;
}
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
var state = this._readableState;
var nOrig = n;
if (typeof n !== 'number' || n > 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
}
if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (doRead && !state.reading) n = howMuchToRead(nOrig, state);
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended && state.length === 0) endReadable(this);
if (ret !== null) this.emit('data', ret);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
debug('onunpipe');
if (readable === src) {
cleanup();
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
if (false === ret) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
if (state.pipesCount === 1 && state.pipes[0] === dest && src.listenerCount('data') === 1 && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error) dest.on('error', onerror);else if (isArray(dest._events.error)) dest._events.error.unshift(onerror);else dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var _i = 0; _i < len; _i++) {
dests[_i].emit('unpipe', this);
}return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1) return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
// If listening to data, and it has not explicitly been paused,
// then call resume to start the flow of data on the next tick.
if (ev === 'data' && false !== this._readableState.flowing) {
this.resume();
}
if (ev === 'readable' && !this._readableState.endEmitted) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
if (state.flowing) {
do {
var chunk = stream.read();
} while (null !== chunk && state.flowing);
}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) self.push(chunk);
}
self.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function (ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0) return null;
if (length === 0) ret = null;else if (objectMode) ret = list.shift();else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode) ret = list.join('');else if (list.length === 1) ret = list[0];else ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode) ret = '';else ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode) ret += buf.slice(0, cpy);else buf.copy(ret, c, 0, cpy);
if (cpy < buf.length) list[0] = buf.slice(cpy);else list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}

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