190 lines
5.9 KiB
JavaScript
190 lines
5.9 KiB
JavaScript
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/**
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* Copyright 2013-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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'use strict';
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var EventPropagators = require('./EventPropagators');
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var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
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var ReactDOMComponentTree = require('./ReactDOMComponentTree');
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var ReactInputSelection = require('./ReactInputSelection');
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var SyntheticEvent = require('./SyntheticEvent');
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var getActiveElement = require('fbjs/lib/getActiveElement');
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var isTextInputElement = require('./isTextInputElement');
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var shallowEqual = require('fbjs/lib/shallowEqual');
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var skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;
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var eventTypes = {
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select: {
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phasedRegistrationNames: {
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bubbled: 'onSelect',
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captured: 'onSelectCapture'
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},
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dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']
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}
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};
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var activeElement = null;
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var activeElementInst = null;
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var lastSelection = null;
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var mouseDown = false;
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// Track whether a listener exists for this plugin. If none exist, we do
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// not extract events. See #3639.
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var hasListener = false;
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/**
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* Get an object which is a unique representation of the current selection.
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*
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* The return value will not be consistent across nodes or browsers, but
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* two identical selections on the same node will return identical objects.
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*
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* @param {DOMElement} node
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* @return {object}
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*/
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function getSelection(node) {
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if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {
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return {
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start: node.selectionStart,
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end: node.selectionEnd
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};
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} else if (window.getSelection) {
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var selection = window.getSelection();
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return {
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anchorNode: selection.anchorNode,
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anchorOffset: selection.anchorOffset,
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focusNode: selection.focusNode,
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focusOffset: selection.focusOffset
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};
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} else if (document.selection) {
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var range = document.selection.createRange();
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return {
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parentElement: range.parentElement(),
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text: range.text,
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top: range.boundingTop,
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left: range.boundingLeft
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};
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}
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}
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/**
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* Poll selection to see whether it's changed.
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*
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* @param {object} nativeEvent
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* @return {?SyntheticEvent}
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*/
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function constructSelectEvent(nativeEvent, nativeEventTarget) {
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// Ensure we have the right element, and that the user is not dragging a
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// selection (this matches native `select` event behavior). In HTML5, select
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// fires only on input and textarea thus if there's no focused element we
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// won't dispatch.
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if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {
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return null;
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}
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// Only fire when selection has actually changed.
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var currentSelection = getSelection(activeElement);
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if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {
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lastSelection = currentSelection;
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var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);
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syntheticEvent.type = 'select';
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syntheticEvent.target = activeElement;
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EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);
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return syntheticEvent;
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}
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return null;
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}
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/**
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* This plugin creates an `onSelect` event that normalizes select events
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* across form elements.
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*
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* Supported elements are:
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* - input (see `isTextInputElement`)
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* - textarea
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* - contentEditable
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*
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* This differs from native browser implementations in the following ways:
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* - Fires on contentEditable fields as well as inputs.
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* - Fires for collapsed selection.
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* - Fires after user input.
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*/
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var SelectEventPlugin = {
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eventTypes: eventTypes,
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extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
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if (!hasListener) {
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return null;
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}
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var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;
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switch (topLevelType) {
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// Track the input node that has focus.
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case 'topFocus':
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if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {
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activeElement = targetNode;
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activeElementInst = targetInst;
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lastSelection = null;
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}
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break;
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case 'topBlur':
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activeElement = null;
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activeElementInst = null;
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lastSelection = null;
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break;
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// Don't fire the event while the user is dragging. This matches the
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// semantics of the native select event.
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case 'topMouseDown':
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mouseDown = true;
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break;
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case 'topContextMenu':
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case 'topMouseUp':
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mouseDown = false;
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return constructSelectEvent(nativeEvent, nativeEventTarget);
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// Chrome and IE fire non-standard event when selection is changed (and
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// sometimes when it hasn't). IE's event fires out of order with respect
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// to key and input events on deletion, so we discard it.
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//
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// Firefox doesn't support selectionchange, so check selection status
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// after each key entry. The selection changes after keydown and before
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// keyup, but we check on keydown as well in the case of holding down a
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// key, when multiple keydown events are fired but only one keyup is.
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// This is also our approach for IE handling, for the reason above.
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case 'topSelectionChange':
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if (skipSelectionChangeEvent) {
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break;
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}
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// falls through
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case 'topKeyDown':
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case 'topKeyUp':
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return constructSelectEvent(nativeEvent, nativeEventTarget);
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}
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return null;
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},
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didPutListener: function (inst, registrationName, listener) {
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if (registrationName === 'onSelect') {
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hasListener = true;
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}
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}
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};
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module.exports = SelectEventPlugin;
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