wallet-core/node_modules/react-dom/lib/ReactUpdates.js

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2017-05-03 15:35:00 +02:00
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
var _prodInvariant = require('./reactProdInvariant'),
_assign = require('object-assign');
var CallbackQueue = require('./CallbackQueue');
var PooledClass = require('./PooledClass');
var ReactFeatureFlags = require('./ReactFeatureFlags');
var ReactReconciler = require('./ReactReconciler');
var Transaction = require('./Transaction');
var invariant = require('fbjs/lib/invariant');
var dirtyComponents = [];
var updateBatchNumber = 0;
var asapCallbackQueue = CallbackQueue.getPooled();
var asapEnqueued = false;
var batchingStrategy = null;
function ensureInjected() {
!(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;
}
var NESTED_UPDATES = {
initialize: function () {
this.dirtyComponentsLength = dirtyComponents.length;
},
close: function () {
if (this.dirtyComponentsLength !== dirtyComponents.length) {
// Additional updates were enqueued by componentDidUpdate handlers or
// similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
// these new updates so that if A's componentDidUpdate calls setState on
// B, B will update before the callback A's updater provided when calling
// setState.
dirtyComponents.splice(0, this.dirtyComponentsLength);
flushBatchedUpdates();
} else {
dirtyComponents.length = 0;
}
}
};
var UPDATE_QUEUEING = {
initialize: function () {
this.callbackQueue.reset();
},
close: function () {
this.callbackQueue.notifyAll();
}
};
var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];
function ReactUpdatesFlushTransaction() {
this.reinitializeTransaction();
this.dirtyComponentsLength = null;
this.callbackQueue = CallbackQueue.getPooled();
this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(
/* useCreateElement */true);
}
_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
},
destructor: function () {
this.dirtyComponentsLength = null;
CallbackQueue.release(this.callbackQueue);
this.callbackQueue = null;
ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
this.reconcileTransaction = null;
},
perform: function (method, scope, a) {
// Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
// with this transaction's wrappers around it.
return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);
}
});
PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);
function batchedUpdates(callback, a, b, c, d, e) {
ensureInjected();
return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);
}
/**
* Array comparator for ReactComponents by mount ordering.
*
* @param {ReactComponent} c1 first component you're comparing
* @param {ReactComponent} c2 second component you're comparing
* @return {number} Return value usable by Array.prototype.sort().
*/
function mountOrderComparator(c1, c2) {
return c1._mountOrder - c2._mountOrder;
}
function runBatchedUpdates(transaction) {
var len = transaction.dirtyComponentsLength;
!(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;
// Since reconciling a component higher in the owner hierarchy usually (not
// always -- see shouldComponentUpdate()) will reconcile children, reconcile
// them before their children by sorting the array.
dirtyComponents.sort(mountOrderComparator);
// Any updates enqueued while reconciling must be performed after this entire
// batch. Otherwise, if dirtyComponents is [A, B] where A has children B and
// C, B could update twice in a single batch if C's render enqueues an update
// to B (since B would have already updated, we should skip it, and the only
// way we can know to do so is by checking the batch counter).
updateBatchNumber++;
for (var i = 0; i < len; i++) {
// If a component is unmounted before pending changes apply, it will still
// be here, but we assume that it has cleared its _pendingCallbacks and
// that performUpdateIfNecessary is a noop.
var component = dirtyComponents[i];
// If performUpdateIfNecessary happens to enqueue any new updates, we
// shouldn't execute the callbacks until the next render happens, so
// stash the callbacks first
var callbacks = component._pendingCallbacks;
component._pendingCallbacks = null;
var markerName;
if (ReactFeatureFlags.logTopLevelRenders) {
var namedComponent = component;
// Duck type TopLevelWrapper. This is probably always true.
if (component._currentElement.type.isReactTopLevelWrapper) {
namedComponent = component._renderedComponent;
}
markerName = 'React update: ' + namedComponent.getName();
console.time(markerName);
}
ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);
if (markerName) {
console.timeEnd(markerName);
}
if (callbacks) {
for (var j = 0; j < callbacks.length; j++) {
transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());
}
}
}
}
var flushBatchedUpdates = function () {
// ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
// array and perform any updates enqueued by mount-ready handlers (i.e.,
// componentDidUpdate) but we need to check here too in order to catch
// updates enqueued by setState callbacks and asap calls.
while (dirtyComponents.length || asapEnqueued) {
if (dirtyComponents.length) {
var transaction = ReactUpdatesFlushTransaction.getPooled();
transaction.perform(runBatchedUpdates, null, transaction);
ReactUpdatesFlushTransaction.release(transaction);
}
if (asapEnqueued) {
asapEnqueued = false;
var queue = asapCallbackQueue;
asapCallbackQueue = CallbackQueue.getPooled();
queue.notifyAll();
CallbackQueue.release(queue);
}
}
};
/**
* Mark a component as needing a rerender, adding an optional callback to a
* list of functions which will be executed once the rerender occurs.
*/
function enqueueUpdate(component) {
ensureInjected();
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case. (This is called by each top-level update
// function, like setState, forceUpdate, etc.; creation and
// destruction of top-level components is guarded in ReactMount.)
if (!batchingStrategy.isBatchingUpdates) {
batchingStrategy.batchedUpdates(enqueueUpdate, component);
return;
}
dirtyComponents.push(component);
if (component._updateBatchNumber == null) {
component._updateBatchNumber = updateBatchNumber + 1;
}
}
/**
* Enqueue a callback to be run at the end of the current batching cycle. Throws
* if no updates are currently being performed.
*/
function asap(callback, context) {
!batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;
asapCallbackQueue.enqueue(callback, context);
asapEnqueued = true;
}
var ReactUpdatesInjection = {
injectReconcileTransaction: function (ReconcileTransaction) {
!ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;
ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
},
injectBatchingStrategy: function (_batchingStrategy) {
!_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;
!(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;
!(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;
batchingStrategy = _batchingStrategy;
}
};
var ReactUpdates = {
/**
* React references `ReactReconcileTransaction` using this property in order
* to allow dependency injection.
*
* @internal
*/
ReactReconcileTransaction: null,
batchedUpdates: batchedUpdates,
enqueueUpdate: enqueueUpdate,
flushBatchedUpdates: flushBatchedUpdates,
injection: ReactUpdatesInjection,
asap: asap
};
module.exports = ReactUpdates;