wallet-core/node_modules/react-dom/lib/ReactFiberCompleteWork.js

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2017-05-03 15:35:00 +02:00
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*
*/
'use strict';
var _require = require('./ReactChildFiber'),
reconcileChildFibers = _require.reconcileChildFibers;
var ReactTypeOfWork = require('./ReactTypeOfWork');
var IndeterminateComponent = ReactTypeOfWork.IndeterminateComponent,
FunctionalComponent = ReactTypeOfWork.FunctionalComponent,
ClassComponent = ReactTypeOfWork.ClassComponent,
HostContainer = ReactTypeOfWork.HostContainer,
HostComponent = ReactTypeOfWork.HostComponent,
CoroutineComponent = ReactTypeOfWork.CoroutineComponent,
CoroutineHandlerPhase = ReactTypeOfWork.CoroutineHandlerPhase,
YieldComponent = ReactTypeOfWork.YieldComponent;
module.exports = function (config) {
var createInstance = config.createInstance;
var prepareUpdate = config.prepareUpdate;
function markForPreEffect(workInProgress) {
// Schedule a side-effect on this fiber, BEFORE the children's side-effects.
if (workInProgress.firstEffect) {
workInProgress.nextEffect = workInProgress.firstEffect;
workInProgress.firstEffect = workInProgress;
} else {
workInProgress.firstEffect = workInProgress;
workInProgress.lastEffect = workInProgress;
}
}
// TODO: It's possible this will create layout thrash issues because mutations
// of the DOM and life-cycles are interleaved. E.g. if a componentDidMount
// of a sibling reads, then the next sibling updates and reads etc.
function markForPostEffect(workInProgress) {
// Schedule a side-effect on this fiber, AFTER the children's side-effects.
if (workInProgress.lastEffect) {
workInProgress.lastEffect.nextEffect = workInProgress;
} else {
workInProgress.firstEffect = workInProgress;
}
workInProgress.lastEffect = workInProgress;
}
function transferOutput(child, returnFiber) {
// If we have a single result, we just pass that through as the output to
// avoid unnecessary traversal. When we have multiple output, we just pass
// the linked list of fibers that has the individual output values.
returnFiber.output = child && !child.sibling ? child.output : child;
returnFiber.memoizedProps = returnFiber.pendingProps;
}
function recursivelyFillYields(yields, output) {
if (!output) {
// Ignore nulls etc.
} else if (output.tag !== undefined) {
// TODO: Fix this fragile duck test.
// Detect if this is a fiber, if so it is a fragment result.
// $FlowFixMe: Refinement issue.
var item = output;
do {
recursivelyFillYields(yields, item.output);
item = item.sibling;
} while (item);
} else {
// $FlowFixMe: Refinement issue. If it is not a Fiber or null, it is a yield
yields.push(output);
}
}
function moveCoroutineToHandlerPhase(current, workInProgress) {
var coroutine = workInProgress.pendingProps;
if (!coroutine) {
throw new Error('Should be resolved by now');
}
// First step of the coroutine has completed. Now we need to do the second.
// TODO: It would be nice to have a multi stage coroutine represented by a
// single component, or at least tail call optimize nested ones. Currently
// that requires additional fields that we don't want to add to the fiber.
// So this requires nested handlers.
// Note: This doesn't mutate the alternate node. I don't think it needs to
// since this stage is reset for every pass.
workInProgress.tag = CoroutineHandlerPhase;
// Build up the yields.
// TODO: Compare this to a generator or opaque helpers like Children.
var yields = [];
var child = workInProgress.child;
while (child) {
recursivelyFillYields(yields, child.output);
child = child.sibling;
}
var fn = coroutine.handler;
var props = coroutine.props;
var nextChildren = fn(props, yields);
var currentFirstChild = current ? current.stateNode : null;
// Inherit the priority of the returnFiber.
var priority = workInProgress.pendingWorkPriority;
workInProgress.stateNode = reconcileChildFibers(workInProgress, currentFirstChild, nextChildren, priority);
return workInProgress.stateNode;
}
function completeWork(current, workInProgress) {
switch (workInProgress.tag) {
case FunctionalComponent:
transferOutput(workInProgress.child, workInProgress);
return null;
case ClassComponent:
transferOutput(workInProgress.child, workInProgress);
// Don't use the state queue to compute the memoized state. We already
// merged it and assigned it to the instance. Transfer it from there.
// Also need to transfer the props, because pendingProps will be null
// in the case of an update
var _workInProgress$state = workInProgress.stateNode,
state = _workInProgress$state.state,
props = _workInProgress$state.props;
workInProgress.memoizedState = state;
workInProgress.memoizedProps = props;
// Transfer update queue to callbackList field so callbacks can be
// called during commit phase.
workInProgress.callbackList = workInProgress.updateQueue;
markForPostEffect(workInProgress);
return null;
case HostContainer:
transferOutput(workInProgress.child, workInProgress);
// We don't know if a container has updated any children so we always
// need to update it right now. We schedule this side-effect before
// all the other side-effects in the subtree. We need to schedule it
// before so that the entire tree is up-to-date before the life-cycles
// are invoked.
markForPreEffect(workInProgress);
return null;
case HostComponent:
var newProps = workInProgress.pendingProps;
var child = workInProgress.child;
var children = child && !child.sibling ? child.output : child;
if (current && workInProgress.stateNode != null) {
// If we have an alternate, that means this is an update and we need to
// schedule a side-effect to do the updates.
var oldProps = current.memoizedProps;
// If we get updated because one of our children updated, we don't
// have newProps so we'll have to reuse them.
// TODO: Split the update API as separate for the props vs. children.
// Even better would be if children weren't special cased at all tho.
if (!newProps) {
newProps = oldProps;
}
var instance = workInProgress.stateNode;
if (prepareUpdate(instance, oldProps, newProps, children)) {
// This returns true if there was something to update.
markForPreEffect(workInProgress);
}
// TODO: Is this actually ever going to change? Why set it every time?
workInProgress.output = instance;
} else {
if (!newProps) {
if (workInProgress.stateNode === null) {
throw new Error('We must have new props for new mounts.');
} else {
// This can happen when we abort work.
return null;
}
}
var _instance = createInstance(workInProgress.type, newProps, children);
// TODO: This seems like unnecessary duplication.
workInProgress.stateNode = _instance;
workInProgress.output = _instance;
}
workInProgress.memoizedProps = newProps;
return null;
case CoroutineComponent:
return moveCoroutineToHandlerPhase(current, workInProgress);
case CoroutineHandlerPhase:
transferOutput(workInProgress.stateNode, workInProgress);
// Reset the tag to now be a first phase coroutine.
workInProgress.tag = CoroutineComponent;
return null;
case YieldComponent:
// Does nothing.
return null;
// Error cases
case IndeterminateComponent:
throw new Error('An indeterminate component should have become determinate before completing.');
default:
throw new Error('Unknown unit of work tag');
}
}
return {
completeWork: completeWork
};
};