2017-05-03 15:35:00 +02:00
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/**
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* Copyright (c) 2013-present, Facebook, Inc.
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*
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2017-10-14 18:40:54 +02:00
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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2017-05-03 15:35:00 +02:00
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*
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* @providesModule fetchWithRetries
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* @typechecks
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* @flow
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*/
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'use strict';
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const ExecutionEnvironment = require('./ExecutionEnvironment');
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const sprintf = require('./sprintf');
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const fetch = require('./fetch');
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const warning = require('./warning');
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export type InitWithRetries = {
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body?: mixed;
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cache?: ?string;
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credentials?: ?string;
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fetchTimeout?: ?number;
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headers?: mixed;
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method?: ?string;
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mode?: ?string;
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retryDelays?: ?Array<number>;
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};
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const DEFAULT_TIMEOUT = 15000;
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const DEFAULT_RETRIES = [1000, 3000];
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/**
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* Makes a POST request to the server with the given data as the payload.
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* Automatic retries are done based on the values in `retryDelays`.
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*/
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function fetchWithRetries(uri: string, initWithRetries?: ?InitWithRetries): Promise<any> {
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const { fetchTimeout, retryDelays, ...init } = initWithRetries || {};
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const _fetchTimeout = fetchTimeout != null ? fetchTimeout : DEFAULT_TIMEOUT;
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const _retryDelays = retryDelays != null ? retryDelays : DEFAULT_RETRIES;
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let requestsAttempted = 0;
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let requestStartTime = 0;
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return new Promise((resolve, reject) => {
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/**
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* Sends a request to the server that will timeout after `fetchTimeout`.
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* If the request fails or times out a new request might be scheduled.
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*/
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function sendTimedRequest(): void {
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requestsAttempted++;
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requestStartTime = Date.now();
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let isRequestAlive = true;
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const request = fetch(uri, init);
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const requestTimeout = setTimeout(() => {
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isRequestAlive = false;
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if (shouldRetry(requestsAttempted)) {
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warning(false, 'fetchWithRetries: HTTP timeout, retrying.');
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retryRequest();
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} else {
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reject(new Error(sprintf('fetchWithRetries(): Failed to get response from server, ' + 'tried %s times.', requestsAttempted)));
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}
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}, _fetchTimeout);
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request.then(response => {
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clearTimeout(requestTimeout);
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if (isRequestAlive) {
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// We got a response, we can clear the timeout.
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if (response.status >= 200 && response.status < 300) {
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// Got a response code that indicates success, resolve the promise.
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resolve(response);
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} else if (shouldRetry(requestsAttempted)) {
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// Fetch was not successful, retrying.
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// TODO(#7595849): Only retry on transient HTTP errors.
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warning(false, 'fetchWithRetries: HTTP error, retrying.'), retryRequest();
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} else {
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// Request was not successful, giving up.
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const error: any = new Error(sprintf('fetchWithRetries(): Still no successful response after ' + '%s retries, giving up.', requestsAttempted));
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error.response = response;
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reject(error);
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}
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}
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}).catch(error => {
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clearTimeout(requestTimeout);
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if (shouldRetry(requestsAttempted)) {
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retryRequest();
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} else {
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reject(error);
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}
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});
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}
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/**
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* Schedules another run of sendTimedRequest based on how much time has
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* passed between the time the last request was sent and now.
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*/
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function retryRequest(): void {
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const retryDelay = _retryDelays[requestsAttempted - 1];
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const retryStartTime = requestStartTime + retryDelay;
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// Schedule retry for a configured duration after last request started.
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setTimeout(sendTimedRequest, retryStartTime - Date.now());
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}
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/**
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* Checks if another attempt should be done to send a request to the server.
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*/
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function shouldRetry(attempt: number): boolean {
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return ExecutionEnvironment.canUseDOM && attempt <= _retryDelays.length;
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}
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sendTimedRequest();
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});
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}
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module.exports = fetchWithRetries;
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