use blocking sendto() call to possibly eliminate need for nanosleep()
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parent
ad3d0a8997
commit
e6f44e22ac
@ -450,18 +450,19 @@ transmit (const struct sockaddr_un *addr,
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socklen_t addr_size,
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const struct GNUNET_MessageHeader *hdr)
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{
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ssize_t ret;
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for (unsigned int i = 0; i<100; i++)
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{
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ret = GNUNET_NETWORK_socket_sendto (unix_sock,
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ssize_t ret = sendto (GNUNET_NETWORK_get_fd (unix_sock),
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hdr,
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ntohs (hdr->size),
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0 /* no flags => blocking! */,
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(const struct sockaddr *) addr,
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addr_size);
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if ( (-1 == ret) &&
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(EAGAIN == errno) )
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{
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/* _Maybe_ with blocking sendto(), this should no
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longer be needed; still keeping it just in case. */
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/* Wait a bit, in case client is just too slow */
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struct timespec req = {
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.tv_sec = 0,
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@ -516,18 +516,19 @@ transmit (const struct sockaddr_un *addr,
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socklen_t addr_size,
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const struct GNUNET_MessageHeader *hdr)
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{
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ssize_t ret;
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for (unsigned int i = 0; i<100; i++)
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{
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ret = GNUNET_NETWORK_socket_sendto (unix_sock,
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ssize_t ret = sendto (GNUNET_NETWORK_get_fd (unix_sock),
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hdr,
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ntohs (hdr->size),
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0 /* no flags => blocking! */,
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(const struct sockaddr *) addr,
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addr_size);
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if ( (-1 == ret) &&
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(EAGAIN == errno) )
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{
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/* _Maybe_ with blocking sendto(), this should no
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longer be needed; still keeping it just in case. */
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/* Wait a bit, in case client is just too slow */
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struct timespec req = {
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.tv_sec = 0,
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