package goparsify import ( "fmt" "regexp" "strings" "unicode/utf8" ) // Parser is the workhorse of parsify. A parser takes a State and returns a result, consuming some // of the State in the process. // Given state is shared there are a few rules that should be followed: // - A parser that errors must set state.Error // - A parser that errors must not change state.Pos // - A parser that consumed some input should advance state.Pos type Parser func(*State, *Result) // Map shorthand for Map(p, func()) func (p Parser) Map(f func(n *Result)) Parser { return Map(p, f) } // VoidParser is a special type of parser that never returns anything but can still consume input type VoidParser func(*State) // Parserish types are any type that can be turned into a Parser by Parsify // These currently include *Parser and string literals. // // This makes recursive grammars cleaner and allows string literals to be used directly in most contexts. // eg, matching balanced paren: // var group Parser // group = Seq("(", Maybe(&group), ")") // vs // var group ParserPtr{} // group.P = Seq(Exact("("), Maybe(group.Parse), Exact(")")) type Parserish interface{} // Parsify takes a Parserish and makes a Parser out of it. It should be called by // any Parser that accepts a Parser as an argument. It should never be called during // instead call it during parser creation so there is no runtime cost. // // See Parserish for details. func Parsify(p Parserish) Parser { switch p := p.(type) { case func(*State, *Result): return p case Parser: return p case *Parser: // Todo: Maybe capture this stack and on nil show it? Is there a good error library to do this? return func(ptr *State, node *Result) { (*p)(ptr, node) } case string: return Exact(p) case func(*State): return func(ptr *State, node *Result) { p(ptr) } default: panic(fmt.Errorf("cant turn a `%T` into a parser", p)) } } // ParsifyAll calls Parsify on all parsers func ParsifyAll(parsers ...Parserish) []Parser { ret := make([]Parser, len(parsers)) for i, parser := range parsers { ret[i] = Parsify(parser) } return ret } // Run applies some input to a parser and returns the result, failing if the input isnt fully consumed. // It is a convenience method for the most common way to invoke a parser. func Run(parser Parserish, input string, ws ...VoidParser) (result interface{}, err error) { p := Parsify(parser) ps := NewState(input) if len(ws) > 0 { ps.WS = ws[0] } ret := Result{} p(ps, &ret) ps.WS(ps) if ps.Error.expected != "" { return ret.Result, &ps.Error } if ps.Get() != "" { return ret.Result, UnparsedInputError{ps.Get()} } return ret.Result, nil } // Cut prevents backtracking beyond this point. Usually used after keywords when you // are sure this is the correct path. Improves performance and error reporting. func Cut() Parser { return func(ps *State, node *Result) { ps.Cut = ps.Pos } } // Regex returns a match if the regex successfully matches func Regex(pattern string) Parser { re := regexp.MustCompile("^" + pattern) return NewParser(pattern, func(ps *State, node *Result) { ps.WS(ps) if match := re.FindString(ps.Get()); match != "" { ps.Advance(len(match)) node.Token = match return } ps.ErrorHere(pattern) }) } // Exact will fully match the exact string supplied, or error. The match will be stored in .Token func Exact(match string) Parser { if len(match) == 1 { matchByte := match[0] return NewParser(match, func(ps *State, node *Result) { ps.WS(ps) if ps.Pos >= len(ps.Input) || ps.Input[ps.Pos] != matchByte { ps.ErrorHere(match) return } ps.Advance(1) node.Token = match }) } return NewParser(match, func(ps *State, node *Result) { ps.WS(ps) if !strings.HasPrefix(ps.Get(), match) { ps.ErrorHere(match) return } ps.Advance(len(match)) node.Token = match }) } func parseRepetition(defaultMin, defaultMax int, repetition ...int) (min int, max int) { min = defaultMin max = defaultMax switch len(repetition) { case 0: case 1: min = repetition[0] case 2: min = repetition[0] max = repetition[1] default: panic(fmt.Errorf("Dont know what %d repetition args mean", len(repetition))) } return min, max } // parseMatcher turns a string in the format a-f01234A-F into: // - an alphabet of matches string(01234) // - a set of ranges [][]rune{{'a', 'f'}, {'A', 'F'}} func parseMatcher(matcher string) (alphabet string, ranges [][]rune) { runes := []rune(matcher) for i := 0; i < len(runes); i++ { if i+2 < len(runes) && runes[i+1] == '-' && runes[i] != '\\' { start := runes[i] end := runes[i+2] if start <= end { ranges = append(ranges, []rune{start, end}) } else { ranges = append(ranges, []rune{end, start}) } } else if i+1 < len(runes) && runes[i] == '\\' { alphabet += string(runes[i+1]) } else if runes[i] == '-' { continue } else { alphabet += string(runes[i]) } } return alphabet, ranges } // Chars is the swiss army knife of character matches. It can match: // - ranges: Chars("a-z") will match one or more lowercase letter // - alphabets: Chars("abcd") will match one or more of the letters abcd in any order // - min and max: Chars("a-z0-9", 4, 6) will match 4-6 lowercase alphanumeric characters // the above can be combined in any order func Chars(matcher string, repetition ...int) Parser { return NewParser("["+matcher+"]", charsImpl(matcher, false, repetition...)) } // NotChars accepts the full range of input from Chars, but it will stop when any // character matches. If you need to match until you see a sequence use Until instead func NotChars(matcher string, repetition ...int) Parser { return NewParser("!["+matcher+"]", charsImpl(matcher, true, repetition...)) } func charsImpl(matcher string, stopOn bool, repetition ...int) Parser { min, max := parseRepetition(1, -1, repetition...) alphabet, ranges := parseMatcher(matcher) return func(ps *State, node *Result) { ps.WS(ps) matched := 0 for ps.Pos+matched < len(ps.Input) { if max != -1 && matched >= max { break } r, w := utf8.DecodeRuneInString(ps.Input[ps.Pos+matched:]) anyMatched := strings.ContainsRune(alphabet, r) if !anyMatched { for _, rng := range ranges { if r >= rng[0] && r <= rng[1] { anyMatched = true } } } if anyMatched == stopOn { break } matched += w } if matched < min { ps.ErrorHere(matcher) return } node.Token = ps.Input[ps.Pos : ps.Pos+matched] ps.Advance(matched) } } // Until will consume all input until one of the given terminator sequences is found. If you want to stop when seeing // single characters see NotChars instead func Until(terminators ...string) Parser { return NewParser("Until", func(ps *State, node *Result) { startPos := ps.Pos loop: for ps.Pos < len(ps.Input) { for _, terminator := range terminators { if ps.Pos+len(terminator) <= len(ps.Input) && ps.Input[ps.Pos:ps.Pos+len(terminator)] == terminator { break loop } } ps.Pos++ } if ps.Pos == startPos { ps.ErrorHere("something") } node.Token = ps.Input[startPos:ps.Pos] }) }