package goparsify import ( "fmt" "strings" "unicode/utf8" ) type Node struct { Token string Child []Node Result interface{} } type Parser func(*State) Node // Parserish types are any type that can be turned into a Parser by Parsify // These currently include *Parser and string literals. // // This makes recursive grammars cleaner and allows string literals to be used directly in most contexts. // eg, matching balanced paren: // ```go // var group Parser // group = And("(", Maybe(&group), ")") // ``` // vs // ```go // var group ParserPtr{} // group.P = And(Exact("("), Maybe(group.Parse), Exact(")")) // ``` type Parserish interface{} func Parsify(p Parserish) Parser { switch p := p.(type) { case nil: return nil case func(*State) Node: return NewParser("anonymous func", p) case Parser: return p case *Parser: // Todo: Maybe capture this stack and on nil show it? Is there a good error library to do this? return func(ptr *State) Node { return (*p)(ptr) } case string: return Exact(p) default: panic(fmt.Errorf("cant turn a `%T` into a parser", p)) } } func ParsifyAll(parsers ...Parserish) []Parser { ret := make([]Parser, len(parsers)) for i, parser := range parsers { ret[i] = Parsify(parser) } return ret } func WS() Parser { return NewParser("AutoWS", func(ps *State) Node { ps.WS() return Node{} }) } func ParseString(parser Parserish, input string) (result interface{}, remaining string, err error) { p := Parsify(parser) ps := InputString(input) ret := p(ps) ps.AutoWS() if ps.Error.Expected != "" { return nil, ps.Get(), ps.Error } return ret.Result, ps.Get(), nil } func Exact(match string) Parser { if len(match) == 1 { matchByte := match[0] return NewParser(match, func(ps *State) Node { ps.AutoWS() if ps.Pos >= len(ps.Input) || ps.Input[ps.Pos] != matchByte { ps.ErrorHere(match) return Node{} } ps.Advance(1) return Node{Token: match} }) } return NewParser(match, func(ps *State) Node { ps.AutoWS() if !strings.HasPrefix(ps.Get(), match) { ps.ErrorHere(match) return Node{} } ps.Advance(len(match)) return Node{Token: match} }) } func parseRepetition(defaultMin, defaultMax int, repetition ...int) (min int, max int) { min = defaultMin max = defaultMax switch len(repetition) { case 0: case 1: min = repetition[0] case 2: min = repetition[0] max = repetition[1] default: panic(fmt.Errorf("Dont know what %d repetion args mean", len(repetition))) } return min, max } // parseMatcher turns a string in the format a-f01234A-F into: // - a set string of matches string(01234) // - a set of ranges [][]rune{{'a', 'f'}, {'A', 'F'}} func parseMatcher(matcher string) (matches string, ranges [][]rune) { runes := []rune(matcher) for i := 0; i < len(runes); i++ { if i+2 < len(runes) && runes[i+1] == '-' { start := runes[i] end := runes[i+2] if start <= end { ranges = append(ranges, []rune{start, end}) } else { ranges = append(ranges, []rune{end, start}) } } else if i+1 < len(runes) && runes[i] == '\\' { matches += string(runes[i+1]) } else { matches += string(runes[i]) } } return matches, ranges } func Chars(matcher string, repetition ...int) Parser { return NewParser("["+matcher+"]", charsImpl(matcher, false, repetition...)) } func NotChars(matcher string, repetition ...int) Parser { return NewParser("!["+matcher+"]", charsImpl(matcher, true, repetition...)) } func charsImpl(matcher string, stopOn bool, repetition ...int) Parser { min, max := parseRepetition(1, -1, repetition...) matches, ranges := parseMatcher(matcher) return func(ps *State) Node { ps.AutoWS() matched := 0 for ps.Pos+matched < len(ps.Input) { if max != -1 && matched >= max { break } r, w := utf8.DecodeRuneInString(ps.Input[ps.Pos+matched:]) anyMatched := strings.ContainsRune(matches, r) if !anyMatched { for _, rng := range ranges { if r >= rng[0] && r <= rng[1] { anyMatched = true } } } if anyMatched == stopOn { break } matched += w } if matched < min { ps.ErrorHere(matcher) return Node{} } result := ps.Input[ps.Pos : ps.Pos+matched] ps.Advance(matched) return Node{Token: result} } }