Make WS a func instead of string
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parent
fdd066e58e
commit
ef04f70d75
28
state.go
28
state.go
@ -12,11 +12,13 @@ type Error struct {
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func (e Error) Pos() int { return e.pos }
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func (e Error) Error() string { return fmt.Sprintf("offset %d: Expected %s", e.pos, e.Expected) }
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type WSFunc func(c byte) bool
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type State struct {
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Input string
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Pos int
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Error Error
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WSChars []byte
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WSFunc WSFunc
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NoAutoWS bool
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}
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@ -33,17 +35,8 @@ func (s *State) AutoWS() {
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}
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func (s *State) WS() {
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loop:
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for s.Pos < len(s.Input) {
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// Pretty sure this is unicode safe as long as WSChars is only in the ascii range...
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for _, ws := range s.WSChars {
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if s.Input[s.Pos] == ws {
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s.Pos++
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continue loop
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}
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}
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return
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for s.Pos < len(s.Input) && s.WSFunc(s.Input[s.Pos]) {
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s.Pos++
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}
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}
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@ -68,5 +61,14 @@ func (s *State) Errored() bool {
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}
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func InputString(input string) *State {
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return &State{Input: input, WSChars: []byte("\t\n\v\f\r ")}
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return &State{
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Input: input,
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WSFunc: func(b byte) bool {
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switch b {
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case '\t', '\n', '\v', '\f', '\r', ' ':
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return true
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}
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return false
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},
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}
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}
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