Make WS a func instead of string

This commit is contained in:
Adam Scarr 2017-08-08 20:59:48 +10:00
parent fdd066e58e
commit ef04f70d75

View File

@ -12,11 +12,13 @@ type Error struct {
func (e Error) Pos() int { return e.pos }
func (e Error) Error() string { return fmt.Sprintf("offset %d: Expected %s", e.pos, e.Expected) }
type WSFunc func(c byte) bool
type State struct {
Input string
Pos int
Error Error
WSChars []byte
WSFunc WSFunc
NoAutoWS bool
}
@ -33,17 +35,8 @@ func (s *State) AutoWS() {
}
func (s *State) WS() {
loop:
for s.Pos < len(s.Input) {
// Pretty sure this is unicode safe as long as WSChars is only in the ascii range...
for _, ws := range s.WSChars {
if s.Input[s.Pos] == ws {
for s.Pos < len(s.Input) && s.WSFunc(s.Input[s.Pos]) {
s.Pos++
continue loop
}
}
return
}
}
@ -68,5 +61,14 @@ func (s *State) Errored() bool {
}
func InputString(input string) *State {
return &State{Input: input, WSChars: []byte("\t\n\v\f\r ")}
return &State{
Input: input,
WSFunc: func(b byte) bool {
switch b {
case '\t', '\n', '\v', '\f', '\r', ' ':
return true
}
return false
},
}
}