Small perf tweaks
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a656dc0d78
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@ -8,11 +8,6 @@ var Nil = NewParser("Nil", func(ps *State) *Node {
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return nil
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})
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var Never = NewParser("Never", func(ps *State) *Node {
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ps.ErrorHere("not anything")
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return nil
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})
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func And(parsers ...Parserish) Parser {
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if len(parsers) == 0 {
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return Nil
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@ -20,7 +15,7 @@ func And(parsers ...Parserish) Parser {
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parserfied := ParsifyAll(parsers...)
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return NewParser("And", func(ps *State) *Node {
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return NewParser("And()", func(ps *State) *Node {
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var nodes = make([]*Node, 0, len(parserfied))
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startpos := ps.Pos
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for _, parser := range parserfied {
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@ -56,7 +51,7 @@ func Any(parsers ...Parserish) Parser {
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parserfied := ParsifyAll(parsers...)
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return NewParser("Any", func(ps *State) *Node {
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return NewParser("Any()", func(ps *State) *Node {
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longestError := Error{}
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startpos := ps.Pos
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for _, parser := range parserfied {
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@ -78,19 +73,19 @@ func Any(parsers ...Parserish) Parser {
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}
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func Kleene(opScan Parserish, sepScan ...Parserish) Parser {
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return NewParser("Kleene", manyImpl(0, opScan, Never, sepScan...))
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return NewParser("Kleene()", manyImpl(0, opScan, nil, sepScan...))
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}
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func KleeneUntil(opScan Parserish, untilScan Parserish, sepScan ...Parserish) Parser {
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return NewParser("KleeneUntil", manyImpl(0, opScan, untilScan, sepScan...))
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return NewParser("KleeneUntil()", manyImpl(0, opScan, untilScan, sepScan...))
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}
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func Many(opScan Parserish, sepScan ...Parserish) Parser {
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return NewParser("Many", manyImpl(1, opScan, Never, sepScan...))
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return NewParser("Many()", manyImpl(1, opScan, nil, sepScan...))
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}
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func ManyUntil(opScan Parserish, untilScan Parserish, sepScan ...Parserish) Parser {
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return NewParser("ManyUntil", manyImpl(1, opScan, untilScan, sepScan...))
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return NewParser("ManyUntil()", manyImpl(1, opScan, untilScan, sepScan...))
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}
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func manyImpl(min int, op Parserish, until Parserish, sep ...Parserish) Parser {
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@ -107,17 +102,19 @@ func manyImpl(min int, op Parserish, until Parserish, sep ...Parserish) Parser {
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startpos := ps.Pos
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for {
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tempPos := ps.Pos
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node = untilParser(ps)
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if !ps.Errored() {
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ps.Pos = tempPos
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if len(nodes) < min {
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ps.Pos = startpos
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ps.ErrorHere("something else")
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return nil
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if untilParser != nil {
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node = untilParser(ps)
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if !ps.Errored() {
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ps.Pos = tempPos
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if len(nodes) < min {
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ps.Pos = startpos
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ps.ErrorHere("something else")
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return nil
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}
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break
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}
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break
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ps.ClearError()
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}
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ps.ClearError()
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node = opParser(ps)
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if ps.Errored() {
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@ -144,7 +141,7 @@ func manyImpl(min int, op Parserish, until Parserish, sep ...Parserish) Parser {
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func Maybe(parser Parserish) Parser {
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parserfied := Parsify(parser)
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return NewParser("Maybe", func(ps *State) *Node {
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return NewParser("Maybe()", func(ps *State) *Node {
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node := parserfied(ps)
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if ps.Errored() {
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ps.ClearError()
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@ -158,7 +155,7 @@ func Maybe(parser Parserish) Parser {
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func Map(parser Parserish, f func(n *Node) *Node) Parser {
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p := Parsify(parser)
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return NewParser("Map", func(ps *State) *Node {
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return NewParser("Map()", func(ps *State) *Node {
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node := p(ps)
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if ps.Errored() {
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return nil
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@ -184,7 +181,7 @@ func flatten(n *Node) string {
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}
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func Merge(parser Parserish) Parser {
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return NewParser("Merge", Map(parser, func(n *Node) *Node {
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return NewParser("Merge()", Map(parser, func(n *Node) *Node {
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return &Node{Token: flatten(n)}
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}))
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}
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@ -14,14 +14,6 @@ func TestNil(t *testing.T) {
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require.False(t, p2.Errored())
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}
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func TestNever(t *testing.T) {
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node, p2 := runParser("hello world", Never)
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require.Nil(t, node)
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require.Equal(t, 0, p2.Pos)
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require.True(t, p2.Errored())
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}
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func TestAnd(t *testing.T) {
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parser := And("hello", "world")
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@ -33,6 +33,8 @@ type Parserish interface{}
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func Parsify(p Parserish) Parser {
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switch p := p.(type) {
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case nil:
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return nil
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case func(*State) *Node:
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return NewParser("anonymous func", p)
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case Parser:
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18
state.go
18
state.go
@ -2,8 +2,6 @@ package goparsify
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import (
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"fmt"
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"strings"
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"unicode/utf8"
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)
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type Error struct {
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@ -18,7 +16,7 @@ type State struct {
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Input string
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Pos int
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Error Error
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WSChars string
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WSChars []byte
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NoAutoWS bool
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}
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@ -35,13 +33,17 @@ func (s *State) AutoWS() {
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}
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func (s *State) WS() {
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loop:
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for s.Pos < len(s.Input) {
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r, w := utf8.DecodeRuneInString(s.Input[s.Pos:])
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if !strings.ContainsRune(s.WSChars, r) {
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return
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// Pretty sure this is unicode safe as long as WSChars is only in the ascii range...
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for _, ws := range s.WSChars {
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if s.Input[s.Pos] == ws {
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s.Pos++
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continue loop
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}
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}
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s.Pos += w
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return
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}
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}
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@ -66,5 +68,5 @@ func (s *State) Errored() bool {
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}
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func InputString(input string) *State {
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return &State{Input: input, WSChars: "\t\n\v\f\r \x85\xA0"}
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return &State{Input: input, WSChars: []byte("\t\n\v\f\r ")}
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}
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