ebpf-challenge/GetRuntimeAddresses/ebpf/ebpf.go
Özgür Kesim 88f1455dd7 Pure go variant of the ebpf API
Instead of using cgo we call the syscall for BPF directly from go.  The
API hasn't changed, however, and we also closely follow the
C-implementation as given in bpf(2).

Not sure if this pure go variant is beneficial.  Manual maintenance of
all constants and structs upon changes of the BPF API would be necessary
and cumbersome.

We would at least need to complement this with auto-generation of
constants and fields from /usr/include/linux/bpf.h.
2020-01-19 02:05:41 +01:00

308 lines
6.6 KiB
Go

// +build !withcgo
package ebpf
import (
"fmt"
"syscall"
"unsafe"
)
// All constants are taken from /usr/include/linux/bpf.h
const BPF_SYSCALL = 321
type bpf_cmd int
const (
BPF_MAP_CREATE bpf_cmd = iota
BPF_MAP_LOOKUP_ELEM
BPF_MAP_UPDATE_ELEM
BPF_MAP_DELETE_ELEM
BPF_MAP_GET_NEXT_KEY
BPF_PROG_LOAD
BPF_OBJ_PIN
BPF_OBJ_GET
BPF_PROG_ATTACH
BPF_PROG_DETACH
BPF_PROG_TEST_RUN
BPF_PROG_GET_NEXT_ID
BPF_MAP_GET_NEXT_ID
BPF_PROG_GET_FD_BY_ID
BPF_MAP_GET_FD_BY_ID
BPF_OBJ_GET_INFO_BY_FD
BPF_PROG_QUERY
BPF_RAW_TRACEPOINT_OPEN
BPF_BTF_LOAD
BPF_BTF_GET_FD_BY_ID
BPF_TASK_FD_QUERY
BPF_MAP_LOOKUP_AND_DELETE_ELEM
BPF_MAP_FREEZE
)
type bpf_map_type int
const (
BPF_MAP_TYPE_UNSPEC bpf_map_type = iota
BPF_MAP_TYPE_HASH
BPF_MAP_TYPE_ARRAY
BPF_MAP_TYPE_PROG_ARRAY
BPF_MAP_TYPE_PERF_EVENT_ARRAY
BPF_MAP_TYPE_PERCPU_HASH
BPF_MAP_TYPE_PERCPU_ARRAY
BPF_MAP_TYPE_STACK_TRACE
BPF_MAP_TYPE_CGROUP_ARRAY
BPF_MAP_TYPE_LRU_HASH
BPF_MAP_TYPE_LRU_PERCPU_HASH
BPF_MAP_TYPE_LPM_TRIE
BPF_MAP_TYPE_ARRAY_OF_MAPS
BPF_MAP_TYPE_HASH_OF_MAPS
BPF_MAP_TYPE_DEVMAP
BPF_MAP_TYPE_SOCKMAP
BPF_MAP_TYPE_CPUMAP
BPF_MAP_TYPE_XSKMAP
BPF_MAP_TYPE_SOCKHASH
BPF_MAP_TYPE_CGROUP_STORAGE
BPF_MAP_TYPE_REUSEPORT_SOCKARRAY
BPF_MAP_TYPE_PERCPU_CGROUP_STORAGE
BPF_MAP_TYPE_QUEUE
BPF_MAP_TYPE_STACK
BPF_MAP_TYPE_SK_STORAGE
)
// MapFD is a file descriptor representing a eBPF map
type MapFD uint32
/*
All methods in this file implement a syscall to bpf one way or another. We
follow the C-API given in bpf(2) and have the corresponding C-functions
embedded as comments. Those all refer to the C-function bpf(), which is a
wrapper for the syscall:
static int bpf(enum bpf_cmd cmd, union bpf_attr *attr, unsigned int size)
{
return syscall(__NR_bpf, cmd, attr, size);
}
Each ouf our methods calls the syscall directly, instead.
*/
// CreateMap creates an eBPF map from int->uint64. The file descriptor of the
// created map is returned.
func CreateMap() (MapFD, error) {
/*
static int bpf_create_map(
enum bpf_map_type map_type, unsigned int key_size, unsigned int value_size,
unsigned int max_entries)
{
union bpf_attr attr = {
.map_type = map_type,
.key_size = key_size,
.value_size = value_size,
.max_entries = max_entries};
return bpf(BPF_MAP_CREATE, &attr, sizeof(attr));
}
*/
create_attr := struct {
map_type uint32
key_size uint32
value_size uint32
max_entries uint32
map_flags uint32
inner_map_fd uint32
// minimum of required fields
}{
map_type: uint32(BPF_MAP_TYPE_HASH),
key_size: 4,
value_size: 8,
max_entries: 64,
}
r, _, err := syscall.Syscall(
BPF_SYSCALL,
uintptr(BPF_MAP_CREATE),
uintptr(unsafe.Pointer(&create_attr)),
unsafe.Sizeof(create_attr),
)
if err != 0 {
return 0, err
}
return MapFD(r), nil
}
func (mfd MapFD) bpf_get_next_key(key *int, next_key *int) error {
/*
int bpf_get_next_key(int fd, const void *key, void *next_key)
{
union bpf_attr attr = {
.map_fd = fd,
.key = (__u64) (unsigned long) key,
.next_key = (__u64) (unsigned long) next_key};
return bpf(BPF_MAP_GET_NEXT_KEY, &attr, sizeof(attr));
}
*/
next_attr := struct {
map_fd MapFD
key uint64
next_key uint64
}{
map_fd: mfd,
key: uint64(uintptr(unsafe.Pointer(key))),
next_key: uint64(uintptr(unsafe.Pointer(next_key))),
}
r, _, err := syscall.Syscall(
BPF_SYSCALL,
uintptr(BPF_MAP_GET_NEXT_KEY),
uintptr(unsafe.Pointer(&next_attr)),
unsafe.Sizeof(next_attr),
)
if r != 0 {
return err
} else {
return nil
}
}
func (mfd MapFD) bpf_lookup_elem(key *int, value *uint64) error {
/*
int bpf_lookup_elem(int fd, const void *key, void *value)
{
union bpf_attr attr = {
.map_fd = fd,
.key = (__u64) (unsigned long) key,
.value = (__u64) (unsigned long) value,
};
return bpf(BPF_MAP_LOOKUP_ELEM, &attr, sizeof(attr));
}
*/
lookup_attr := struct {
map_fd MapFD
key uint64
value uint64
}{
map_fd: mfd,
key: uint64(uintptr(unsafe.Pointer(key))),
value: uint64(uintptr(unsafe.Pointer(value))),
}
r, _, err := syscall.Syscall(
BPF_SYSCALL,
uintptr(BPF_MAP_LOOKUP_ELEM),
uintptr(unsafe.Pointer(&lookup_attr)),
unsafe.Sizeof(lookup_attr),
)
if r != 0 {
return err
}
return nil
}
// GetMap gets the key/value pairs from the specified eBPF map as a Go map
func (mfd MapFD) GetMap() (map[int]uint64, error) {
retMap := make(map[int]uint64)
var (
key, next int
value uint64
)
for {
err := mfd.bpf_get_next_key(&key, &next)
if err != nil {
if err == syscall.ENOENT {
// The provided key was the last element. We're done iterating.
return retMap, nil
}
return nil, fmt.Errorf("bpf_get_next_key failed with error %v", err)
}
err = mfd.bpf_lookup_elem(&next, &value)
if err != nil {
return nil, fmt.Errorf("bpf_lookup_elem failed with error %v", err)
}
retMap[next] = value
key = next
}
}
const (
BPF_ANY = iota
BPF_NOEXIST
BPF_EXIST
BPF_F_LOCK
)
// Add puts the (key, value) into the eBPF map, only if the key does not exist
// yet in the map. It returns an error otherwise.
func (mfd MapFD) Add(key int, value uint64) error {
return mfd.updateElement(key, value, BPF_NOEXIST)
}
// Change changes the value to an existing key in the eBPF map. It returns an
// error otherwise.
func (mfd MapFD) Change(key int, value uint64) error {
return mfd.updateElement(key, value, BPF_EXIST)
}
// Set puts the (key, value) into the eBPF map. It will create or overwrite an
// existing entry for that key.
func (mfd MapFD) Set(key int, value uint64) error {
return mfd.updateElement(key, value, BPF_ANY)
}
// updateElement is the low level wrapper to bpf_update_elem, used from Add(),
// Set() and Change().
func (mfd MapFD) updateElement(key int, value uint64, flag uint64) error {
/*
int bpf_update_elem(int fd, const void *key, const void *value, uint64_t flags)
{
union bpf_attr attr = {
.map_fd = fd,
.key = (__u64) (unsigned long) key,
.value = (__u64) (unsigned long) value,
.flags = flags,
};
return bpf(BPF_MAP_UPDATE_ELEM, &attr, sizeof(attr));
}
*/
update_attr := struct {
map_fd MapFD
key uint64
value uint64
flags uint64
}{
map_fd: mfd,
key: uint64(uintptr(unsafe.Pointer(&key))),
value: uint64(uintptr(unsafe.Pointer(&value))),
flags: flag,
}
r, _, err := syscall.Syscall(
BPF_SYSCALL,
uintptr(BPF_MAP_UPDATE_ELEM),
uintptr(unsafe.Pointer(&update_attr)),
unsafe.Sizeof(update_attr),
)
if r != 0 || err != 0 {
return fmt.Errorf("couldn't update element: %s", err.Error())
}
return nil
}