My version of dwm
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config.def.h recent changes, introduced togglebar, changed some defines into variable declarations where possible 2008-05-19 12:34:54 +01:00
config.mk make it easier for the user, if Xinerama support is given, always use the screen 0 as window area/bar area, everything else can be used for floating clients 2008-05-19 15:05:46 +01:00
dwm.1 make it easier for the user, if Xinerama support is given, always use the screen 0 as window area/bar area, everything else can be used for floating clients 2008-05-19 15:05:46 +01:00
dwm.c make it easier for the user, if Xinerama support is given, always use the screen 0 as window area/bar area, everything else can be used for floating clients 2008-05-19 15:05:46 +01:00
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tile.c improving space usage if master is left of stack (default) 2008-05-19 14:44:53 +01:00

dwm - dynamic window manager
============================
dwm is an extremely fast, small, and dynamic window manager for X.


Requirements
------------
In order to build dwm you need the Xlib header files.


Installation
------------
Edit config.mk to match your local setup (dwm is installed into
the /usr/local namespace by default).

Afterwards enter the following command to build and install dwm (if
necessary as root):

    make clean install

If you are going to use the default bluegray color scheme it is highly
recommended to also install the bluegray files shipped in the dextra package.


Running dwm
-----------
Add the following line to your .xinitrc to start dwm using startx:

    exec dwm

In order to connect dwm to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec dwm

(This will start dwm on display :1 of the host foo.bar.)

In order to display status info in the bar, you can do something
like this in your .xinitrc:

    while true
    do
        echo `date` `uptime | sed 's/.*,//'`
        sleep 1
    done | dwm


Configuration
-------------
The configuration of dwm is done by creating a custom config.h
and (re)compiling the source code.